(Not a kids level really) Is 904 Coins on my level too many?

Post or download easier levels specifically designed for younger players.
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Clifford
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(Not a kids level really) Is 904 Coins on my level too many?

Post by Clifford » Sat Apr 28, 2007 3:15 am

HELP :!: :!: :!:
I created a level and put 904 bonus coins on it, and I tried to grab on but I couldn't. Chopers and ufos etc etc can go though them so please help me!
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amy25
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Post by amy25 » Sat Apr 28, 2007 4:47 am

ummm, I got a memory violation after I closed down the game. I looked at it, didn't do it right now cause I feel a little sick to my stomach. When I looked at the level, because of how many coins you had it in and how large the level was, it was jumpy.

Just for future reference!
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Toon Dog
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Post by Toon Dog » Sat Apr 28, 2007 5:09 am

Over 400 coins is too many. :lol:
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Muzozavr
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Post by Muzozavr » Sat Apr 28, 2007 6:23 am

Over 200 and something is already too many. But some numbers past that are stable. Weird.
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Clifford
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1252 Coins now!

Post by Clifford » Sun Apr 29, 2007 12:20 am

Here is the finished level :!:

It has 1252 coins alltgathor.

18 Rainbows and 1234 Bonus!!!

Missing somethings??? There coming up soon!

Hint: (Highlight to read)

1:
The spining things are the only coins or clocks which we can collect
2:
After memory acsess violation has come up then open R.T.W. up again.
WARNING

If you ever create a level, put 200 or less coins on!

Now we can start disusing about the level!

Hope you like the train part!!!
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Last edited by Clifford on Sun Apr 29, 2007 12:29 am, edited 1 time in total.
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Clifford
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Memory Acsess Violation

Post by Clifford » Sun Apr 29, 2007 12:21 am

Amy wrote:ummm, I got a memory violation after I closed down the game. I looked at it, didn't do it right now cause I feel a little sick to my stomach. When I looked at the level, because of how many coins you had it in and how large the level was, it was jumpy.

Just for future reference!
Same with m...m...m...m...m...m...m,m,me.
Last edited by Clifford on Sun May 13, 2007 7:05 am, edited 1 time in total.
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MsHollyBelle
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Post by MsHollyBelle » Sun Apr 29, 2007 9:41 am

Why break something on purpose ? i.e. with too many objects ?!?!?

There are some strange files in the mine shack texture folder. I'm curious what they are and what they do...

all.jpg
bomb.overhead
floor+wall.uno
tex.yunto
texsign.uno

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janetgalle
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Post by janetgalle » Sun Apr 29, 2007 10:27 am

MsHollyBelle wrote: There are some strange files in the mine shack texture folder. I'm curious what they are and what they do...
Nothing, you can delete them.

Sorry Clifford I couldn't play this one.
Way too many objects and models. :(
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dlcs18
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Post by dlcs18 » Sun Apr 29, 2007 7:20 pm

How are we gonna play the level if you're going to put that many coins in? :lol:
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MsHollyBelle
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Post by MsHollyBelle » Mon Apr 30, 2007 1:23 am

I knew that janetgalle....... Just wanted to see what the master would say ! :D

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Erwin042
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Post by Erwin042 » Mon May 07, 2007 1:02 pm

I even can't pick up rainbow coins.
When the bonus coins aren't rolling, I can't pick them up.
When I want to restart the level I get a memory access error.

So why create such a level?
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Clifford
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Post by Clifford » Sat May 12, 2007 7:14 am

Amy 25 wrote:ummm, I got a memory violation after I closed down the game. I looked at it, didn't do it right now cause I feel a little sick to my stomach. When I looked at the level, because of how many coins you had it in and how large the level was, it was jumpy.

Just for future reference!
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Clifford
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Post by Clifford » Sun May 13, 2007 7:16 am

Ms. Holly Belle wrote:Why break something on purpose ? i.e. with too many objects ?!?!?

There are some strange files in the mine shack texture folder. I'm curious what they are and what they do...

all.jpg
bomb.overhead
floor+wall.uno
tex.yunto
texsign.uno

Ding Dong, Ms Holly Belle
all.jpg is very wierd because it is not even a pixal and includes a bit more better qualaty!

bomb.overhead is a file that helps RTW find the file easyer so if it picks up the file then it picks up everything in the folder and it's quicker the load but jpgs and gifs ONLY work.

floor+wall is like bomb.overhead but it only helps with floors and walls.

tex.yunto and texsign.uno both help run the program quicker!
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Clifford
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Post by Clifford » Sun May 13, 2007 7:21 am

Erwin042 wrote:I even can't pick up rainbow coins.
When the bonus coins aren't rolling, I can't pick them up.
When I want to restart the level I get a memory access error.

So why create such a level?
The problem is that I did'nt know that 1st over 200 and somthing coins is too much 2ndly ... I didt know that M.A.V comes up.
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uneekrose
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Post by uneekrose » Sun May 27, 2007 8:15 pm

It's a shame I have do delete these 2 levels since they are unplayable. It may be cool but they sure weren't any fun.
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wonderlandlover
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Post by wonderlandlover » Thu Jun 07, 2007 2:49 pm

I've learned that most levels with over 100 coins of either denomination, especially with lots of scenery, tend to give me a Memory Access Violation. I'm sorry, but I won't download levels like these. Hopefully you can make some more levels that are do-able.

Thanks!

P.S. My son likes to make levels like these, but I almost never download them, knowing they can be quite annoying to most players.
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Clifford
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Post by Clifford » Tue May 27, 2008 8:08 am

wonderlandlover wrote:I've learned that most levels with over 100 coins of either denomination, especially with lots of scenery, tend to give me a Memory Access Violation. I'm sorry, but I won't download levels like these. Hopefully you can make some more levels that are do-able.

Thanks!

P.S. My son likes to make levels like these, but I almost never download them, knowing they can be quite annoying to most players.
I know WA has come out but I'll make a good WA level that you guys can play, sorry for the confusion.
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