Model Question

Custom 3d models, houses, etc. for Return To Wonderland.
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mqdar
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Model Question

Post by mqdar » Thu Feb 01, 2007 3:01 am

I want a model of what I thought a teleporter box could look like.
It is very easy to create a box and make it a bit bigger than a wooden box, but I can't texture it.
The images below are the what I want the sides and top to look like.
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John925
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Post by John925 » Thu Feb 01, 2007 4:26 am

It has to be one image called "model1.jpg"
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mqdar
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Post by mqdar » Thu Feb 01, 2007 6:24 am

I know that, but where do I put the images in the model1.jpg file?
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popo
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Post by popo » Thu Feb 01, 2007 8:12 am

It doesn't have to have just one jpg, you can have as many as you want, it's just simpler if there's only one. To make a texture map, that's one jpg with all the textures on it, just paste them side by side onto a black or white background - but remember to resize the finished jpg to the correct format.

Here's a box 1.2 squares big complete with your textures which I made into a map. Let me know if it's not big enough, I'll resize it.
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mqdar
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Post by mqdar » Thu Feb 01, 2007 7:23 pm

Could you make it a bit smaller so that it fits exactly one tile?

Also, why didn't this topic have the symbol for new posts being made?
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popo
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Post by popo » Fri Feb 02, 2007 8:33 am

Here ya go.
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mqdar
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Post by mqdar » Sun Feb 04, 2007 6:18 pm

Thankyou.

I changed the name of the model folder and added a second model, which is the first model just with the colours changed.
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Post by dlcs18 » Tue Feb 06, 2007 6:46 pm

popo wrote:It doesn't have to have just one jpg, you can have as many as you want, it's just simpler if there's only one. To make a texture map, that's one jpg with all the textures on it, just paste them side by side onto a black or white background - but remember to resize the finished jpg to the correct format.

Here's a box 1.2 squares big complete with your textures which I made into a map. Let me know if it's not big enough, I'll resize it.
Nice!
dlcs18
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