how to deal with models without skins (the JPG)

Custom 3d models, houses, etc. for Return To Wonderland.
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LinkyNStoof
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how to deal with models without skins (the JPG)

Post by LinkyNStoof » Sat Jul 10, 2004 5:18 pm

(post deleted because problem has been solved)
Last edited by LinkyNStoof on Sun Jul 11, 2004 11:26 am, edited 1 time in total.
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popo
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Post by popo » Sat Jul 10, 2004 7:46 pm

The first picture looks good Linky, I think it's called 'Black Cat in a Coal Cellar' :lol: :wink:
Pauline
LinkyNStoof
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Post by LinkyNStoof » Sun Jul 11, 2004 11:31 am

okay nevermind, I think I figure out what I did wrong.

In milkshape under "materials" I need to properly set the color/lighting settings "ambient", "specular", "diffuse", etc. I learned this after I found a model of a pumpkin that already has color and stuff w/o using any skins whatsoever. In fact, by using those settings properly, apparently you can create a useable model without using any skins at all (but of course, without skins the model will have a "plasticky" look and lack textures, but hey it's a start!).

With this new knowledge, hopefully I'll have the statue of liberty (and a few other stuff I snarfed from the 'net) ready to post by the end of today.
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popo
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Post by popo » Sun Jul 11, 2004 1:05 pm

Hurry up, I can't wait to see them. 8) :D
Pauline
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