how to make ufo

Leveltextures, Custom Icons, etc. for Wonderland Adventures.
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CatHat5678
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how to make ufo

Post by CatHat5678 » Wed Mar 18, 2009 7:00 am

to make a ufo use the texture below on a scritter then with cbloopys
size ajust set it to a larger size(i recomend 1.75)then with srink a fire
flower to invisabal and place it in front of the scritter. :D :D :D
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cbloopy
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Post by cbloopy » Wed Mar 18, 2009 6:19 pm

I gotta say I'm impressed, it looks quite like the real thing! 8)
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Post by maxnick » Wed Mar 18, 2009 6:33 pm

Or instead of putting the fire flower infront of the UFO you could use the flip glich to put it on top of the UFO :wink: :idea:
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Qloof234
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Post by Qloof234 » Wed Mar 18, 2009 7:09 pm

Or you could find the model in the MoFI data folder... :wink:
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CatHat5678
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Post by CatHat5678 » Thu Mar 19, 2009 2:37 am

Qloof234 wrote:Or you could find the model in the MoFI data folder... :wink:
yes but then you'ld have to replace something
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Qloof234
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Post by Qloof234 » Thu Mar 19, 2009 2:41 am

Well yea but still... :wink:
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CatHat5678
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Post by CatHat5678 » Sun Mar 22, 2009 2:14 am

maxnick wrote:Or instead of putting the fire flower infront of the UFO you could use the flip glich to put it on top of the UFO :wink: :idea:
what's the flip glitch? :?: ?
Why did the chicken cross the road?
Because if the road crossed the chicken the old lady's would trip over the bump!
(no offence to anyone who thinks of themselves as "old")
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mqdar
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Post by mqdar » Sun Mar 22, 2009 2:31 am

maxnick wrote:Or instead of putting the fire flower infront of the UFO you could use the flip glich to put it on top of the UFO :wink: :idea:
That isn't really a great idea I think, because that makes the level clumsy.
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AJQZC
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Post by AJQZC » Sun Mar 22, 2009 6:16 am

mqdar wrote:
maxnick wrote:Or instead of putting the fire flower infront of the UFO you could use the flip glich to put it on top of the UFO :wink: :idea:
That isn't really a great idea I think, because that makes the level clumsy.

:lol: :lol: Besides, UFOs are supposed to spin. Using this way won't make it do so.
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Post by jdl » Sun Mar 22, 2009 11:57 am

AJQZC wrote:
mqdar wrote:
maxnick wrote:Or instead of putting the fire flower infront of the UFO you could use the flip glich to put it on top of the UFO :wink: :idea:
That isn't really a great idea I think, because that makes the level clumsy.

:lol: :lol: Besides, UFOs are supposed to spin. Using this way won't make it do so.
If you want them to spin, you would have to program it first. :wink:
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