Help Topics, Bug Reports, Feature Requests, etc.
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chaz730
- Silver Wonderlander
- Posts: 30
- Joined: Mon Jul 13, 2009 3:47 am
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by chaz730 » Fri Jan 01, 2010 2:17 am
anyone???

anyone know
ALL of them?!?!

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MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
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by MyNameIsKooky » Fri Jan 01, 2010 2:22 am
I've been researching commands (though I haven't found much yet).
I think there is an option called "Shooter" that can be 'yes' or 'no' to tell if the Thwart/Troll shoots or not.
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chaz730
- Silver Wonderlander
- Posts: 30
- Joined: Mon Jul 13, 2009 3:47 am
Post
by chaz730 » Fri Jan 01, 2010 2:29 am
I know but I'm making it where after you talk to a troll then it attacks you.
I know it will kill you right when you stop talking but that's what I want it to do

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MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
Post
by MyNameIsKooky » Fri Jan 01, 2010 2:50 am
Maybe you could use the flip glitch and put two separate trolls on the same tile. One is a shooter and one isn't. The talker is active and the shooter isn't. They both have the same ID. The dialog could use CMD 3 and their ID.
This would cause it to become a shooter when it stops talking.

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chaz730
- Silver Wonderlander
- Posts: 30
- Joined: Mon Jul 13, 2009 3:47 am
Post
by chaz730 » Fri Jan 01, 2010 2:54 am
Hmm...do you think CMD 1(Activate command) would work?
I'm gonna go try it

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chaz730
- Silver Wonderlander
- Posts: 30
- Joined: Mon Jul 13, 2009 3:47 am
Post
by chaz730 » Fri Jan 01, 2010 3:02 am
It didn't work
I feel like making a list of
ALL comands

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MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
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by MyNameIsKooky » Fri Jan 01, 2010 3:05 am
chaz730 wrote:Hmm...do you think CMD 1(Activate command) would work?
I'm gonna go try it

CMD 1 won't work. Try CMD 3.
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Emerald141
- Rainbow AllStar
- Posts: 4548
- Joined: Fri Dec 26, 2008 4:56 pm
Post
by Emerald141 » Fri Jan 01, 2010 3:08 am
Last edited by
Emerald141 on Thu Sep 01, 2022 11:35 pm, edited 1 time in total.
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chaz730
- Silver Wonderlander
- Posts: 30
- Joined: Mon Jul 13, 2009 3:47 am
Post
by chaz730 » Fri Jan 01, 2010 3:14 am
When using command 63 is data1 only used?
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Emerald141
- Rainbow AllStar
- Posts: 4548
- Joined: Fri Dec 26, 2008 4:56 pm
Post
by Emerald141 » Fri Jan 01, 2010 3:18 am
Last edited by
Emerald141 on Thu Sep 01, 2022 11:35 pm, edited 1 time in total.
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chaz730
- Silver Wonderlander
- Posts: 30
- Joined: Mon Jul 13, 2009 3:47 am
Post
by chaz730 » Fri Jan 01, 2010 3:20 am
And I'm assuming it's the ID
it doesn't work if that's the case

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chaz730
- Silver Wonderlander
- Posts: 30
- Joined: Mon Jul 13, 2009 3:47 am
Post
by chaz730 » Fri Jan 01, 2010 3:30 am
bumpy bumb-bump?
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AJQZC
- Rainbow Wizard
- Posts: 462
- Joined: Mon Jan 05, 2009 1:31 pm
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by AJQZC » Fri Jan 01, 2010 4:12 am
I think so - the list is
here, for your reference.

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chaz730
- Silver Wonderlander
- Posts: 30
- Joined: Mon Jul 13, 2009 3:47 am
Post
by chaz730 » Fri Jan 01, 2010 4:57 pm
well, I still don't know how to do it
