Wop Request Thread *NOW OBSOLETE*
- MyNameIsKooky
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Custom textures do not seem to work well with buttons. Their appearance always remains the same regardless of the color you try to choose. But I'll post it anyways.ab-47 wrote:Can you make.
-A square button with a texture name, also: a round button, a diamond button, a crossed diamond button, a star button, With a texture name plz.
I think I explained it earlier in the topic.ab-47 wrote:also... Could you tell me how do you make Wops so easily. (I wrote this so my request won't be heavy on you.... unless it's the same way)
Yeah, but it's very glitchy. I'll post it anyways in case anyone actually wants it.kidkidaaa1 wrote:Could You Make NPC Flower?
With Custom Texture?
Please!
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I think it would MAV too.ab-47 wrote:I'm pretty sure that'll cause MAV.dig 222 wrote:I dont think this is possible but can somone make me an arcade machine
that behaves like a chomper?
MNIK: I searched everywhere in the topic And I couldn't find the instructions. (how to make a wop)
[question.for="dig 222"]Why would you need an arcade machine that behaves like a chomper anyway? It seems a bit odd.[/question]
If you bothered to copy and paste this signature, or zoom in, to make it possible to read, then I wasted 5-10 seconds of your life.
Uh!It's Very Glitchy!MyNameIsKooky wrote:Yeah, but it's very glitchy. I'll post it anyways in case anyone actually wants it.kidkidaaa1 wrote:Could You Make NPC Flower?
With Custom Texture?
Please!
Any Way Thanks!
Edit:
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Because I am random.md wrote:I think it would MAV too.ab-47 wrote:I'm pretty sure that'll cause MAV.dig 222 wrote:I dont think this is possible but can somone make me an arcade machine
that behaves like a chomper?
MNIK: I searched everywhere in the topic And I couldn't find the instructions. (how to make a wop)
[question.for="dig 222"]Why would you need an arcade machine that behaves like a chomper anyway? It seems a bit odd.[/question]
And I want to make a level involving that anyways.
- MyNameIsKooky
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I did add an XAdjust. Invisible walls won't help anything.ab-47 wrote:I hope there's An Xadjust. It'll help. And place an invisible wall.kidkidaaa1 wrote:Uh!It's Very Glitchy!MyNameIsKooky wrote:Yeah, but it's very glitchy. I'll post it anyways in case anyone actually wants it.kidkidaaa1 wrote:Could You Make NPC Flower?
With Custom Texture?
Please!
Any Way Thanks!
Edit:
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SuperAdjustable Barrel, please?
Both Regular and TNT.
And a SuperAdjustable Wisp?
Both Regular and TNT.
And a SuperAdjustable Wisp?
To Shorty, who was immortalized in an adventure.
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.
May these lost Wonderlanders find true adventure beyond us.
Discord: LittleZbot#3936
To Marinus, who was my community older brother.
To Janet, who I will remember every time I wear a toque.
May these lost Wonderlanders find true adventure beyond us.
Discord: LittleZbot#3936
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ActivationType determines the way an object appears when it is activated or deactivated.
ActivationType is sort of glitchy on barrels. Activated or not, you won't be able to walk across a space a barrel is on until you destroy it. Magic goes through deactivated barrels. Note that ActivationTypes will NOT work unless the ActivationSpeed is larger than 0.
Here's the activation types that have any visual effect on barrels:
1: GrowZ
2: GrowXYZ
3: GrowXY
11: Gate (default)
21: Fade
ActivationType is sort of glitchy on barrels. Activated or not, you won't be able to walk across a space a barrel is on until you destroy it. Magic goes through deactivated barrels. Note that ActivationTypes will NOT work unless the ActivationSpeed is larger than 0.
Here's the activation types that have any visual effect on barrels:
1: GrowZ
2: GrowXYZ
3: GrowXY
11: Gate (default)
21: Fade
- LittleZbot
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That is correct.yot yot5 wrote:you don't need to download a WOP to play a level including one (you only need download if you want to make a level with it).
"Wee Chompers" work fine.Qloof234 wrote:I'm not sure about Wee Stinkers using the Chomper model
That's because the logic for the existing Chomper NPC is that of a sign (B4-00). A Stinker NPC with a Chomper model would likely crash the game.Qloof234 wrote:Trying to use an NPC Move command on a Chomper NPC crashes the game.
I'll attach an updated version in this post.yot yot5 wrote:Umm... I've searched this thread and I can't find the scaleble chomper. Where is it?
Yes, Chompers are deactivatable if you set the ActivationType to 1, 2, 3, 11, or 21 and the ActivationSpeed to something other than 0. However, they are still capable of chasing and killing you while they're invisible.LittleZbot wrote:Can you de-activate chompers?
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