With the WA3E coming out soon, support for custom lines is unnecessary at this point.Krishiv738 wrote:Now,that's waht I call a wop editor,pls add logic field instead of type and subtype, and custom parameters for the editor tools.
Nope. In-level Brr floats and player-made Brr floats use the exact same logic. The only difference are their Data1, Data2, and Data3, which controls the way they tilt.Krishiv738 wrote:Also,BRR FLOATS are custom objects in POTZ.They are opaque and don't move while brr floats made by brr magic are transparent and move.
Player-made Brr floats have the following data settings...
Data1: 3
Data2: 1
Data3: 3
Experiment with the Data1, Data2, and Data3 of Brr floats a bit. The results are very... interesting.



(FYI: The logic for Brr floats is 300,0)