Paradise Quest - The Wonder Shards - Uploading...

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Blazeknight
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Post by Blazeknight » Fri Feb 15, 2013 9:29 am

ab-47 wrote:
Blazeknight wrote:For those of you who want to play the original pq can go here
http://wonderlandadventuresparadisequest.webs.com

REPORT - 100%
Adventures - 25/25
Hub rooms - 25/25

Henceforth only testing and screenshots.
by original, you mean this one or the old one?
The old one is referred in your question.
The new one is featured here:

http://wonderlandadventuresthenewparadisequest.webs.com
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tb
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Post by tb » Fri Feb 15, 2013 9:36 am

sorry but test proprelt. Dont be flunky like early hub
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Yzfm
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Post by Yzfm » Fri Feb 15, 2013 11:50 am

Downloading...
Previous Adventure:Time Out
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
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Blazeknight
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Post by Blazeknight » Fri Feb 15, 2013 12:31 pm

tb wrote:sorry but test proprelt. Dont be flunky like early hub
Okay, I'm testing 3 times. And why do you post again? Like, you told you have finished your work right?
Yzfm wrote:Downloading...
You'll be downloading the old pq because new pq is still not released :?
Only screenshots are there...

HAPPY PAGE 3

The testing is on the job... 10%
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Blazeknight
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Post by Blazeknight » Fri Feb 15, 2013 1:28 pm

Yzfm, are you there? :shock:
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Yzfm
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Post by Yzfm » Fri Feb 15, 2013 6:41 pm

I'm not sure :lol:

I thought you finished it, so I posted and clicked the link.

Have you finished yet?
Previous Adventure:Time Out
Latest Adventure:Please Don't Feed The Dinosaurs!
Upcoming Adventure: History Lessons
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Fluffshery
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Post by Fluffshery » Fri Feb 15, 2013 11:42 pm

Yzfm wrote:Looks awesome! *excitement*

By the way, the second adventure looks like an adventure from WA (In forest's End I think), but notably darker.

Nice Screenies!
I actually was just watching random Wonderland videos because I was bored and look at this room I found! I think that room was from the original PQ and that room got it's inspiration from an area in Forest's End. This is a Znoo-Znee lock puzzle in Forest's End.
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Blazeknight
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Post by Blazeknight » Sat Feb 16, 2013 2:21 am

Right, inspiration.
Yzfm, when this one is complete, I'll change the topic title and say demo is released. Also, the link will come in the first post. Thirdly, I'll post here saying that I have released the demo.
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md
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Post by md » Sat Feb 16, 2013 4:40 am

This looks nice! I'm interested in playing it.
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Blazeknight
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Post by Blazeknight » Sat Feb 16, 2013 7:59 am

The last screenshots for the DEMO are here!
This is the STONE TEMPLE in which you'll find the famous wizard VINEETH G. Vineeth G was my first friend ever and the best friend till today. So, he gets the best role of all others.

Image
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Image

And then, the primary testing of the hub is over. This test was to check for errors and mis-fittings in the hub.
Then the secondary test will go on. I'm doing this test to complete adventures in the editor so that they are all proper.
Finally, the tertiary test is as if I play the whole game as a player.

PRIMARY - 100%
SECONDARY - 0%
TERTIARY - 50%

You may expect the game on FEB-18-2013, that's only 2 more days to go!
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Blazeknight
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Post by Blazeknight » Sat Feb 16, 2013 9:28 am

Secondary test over! I might release it even today! :D
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tb
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Post by tb » Sat Feb 16, 2013 10:19 am

you know, early i helped you but now i have intrest
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Blazeknight
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Post by Blazeknight » Sat Feb 16, 2013 12:15 pm

DEMO IS RELEASED!

Go to page 1 of this topic and clicky the link to download.
:D
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Blazeknight
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Post by Blazeknight » Sat Feb 16, 2013 12:16 pm

First download

EDIT: It's a joke :lol:
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Yzfm
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Post by Yzfm » Sat Feb 16, 2013 3:11 pm

I played it for a while. But there's a glitch in the icy place in the cave that allowed you to fail in the hub. I don't have a pic at the moment. It is done by sliding diagonally on an ice tile that makes you fall in water.
Previous Adventure:Time Out
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Blazeknight
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Post by Blazeknight » Sat Feb 16, 2013 3:32 pm

Yzfm wrote:I played it for a while. But there's a glitch in the icy place in the cave that allowed you to fail in the hub. I don't have a pic at the moment. It is done by sliding diagonally on an ice tile that makes you fall in water.
That's not a glitch. The player must be careful. Well, nobody likes to slide into water on purpose. Even so, there are some areas where you can go willingly to die in the hub but, you shouldn't do it intentionally. Besides... never fall into an unecessary trap
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md
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Post by md » Sat Feb 16, 2013 7:23 pm

Personally, I think the player should never be able to die in the hub, and I would try to avoid that if I were you.

Downloading it now! :D
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md
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Post by md » Sun Feb 17, 2013 1:59 am

Nice hub so far! It's awesome!

Just a couple of things I found...

- In that level where you get the magic gloves, there's a round bridge button that activates a bridge in-between the two white buttons that is not necessary. Also, someone could not pick-up the gloves and finish the adventure, then they don't get any gloves.

- In the level where you learn blink, you can simply blink right through the water on the left into the end area.

Overall, a terrific job! :D
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Blazeknight
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Post by Blazeknight » Sun Feb 17, 2013 3:12 am

So, you are all telling me that there are no syntactical errors at all. Good to hear. The only glitches occur because of a player's curiousity or intent. Okay, I'll take care of those next time. How silly of me to realise that blink training was that plain and straight? :oops:
Overall, thanks for the feedback. Please finish the game and rate it for graphics, gameplay, consistency, challenge, funness and overall. I'd love to hear them from you all
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md
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Post by md » Sun Feb 17, 2013 3:56 am

GRAPHICS - 12/15
Excellent scenery, terrain and such! I suggest decorating your caverns with rocks.
ADVENTURES - 7/10
A fine effort with the adventures. I suggest in the future, don't make your adventures too long. Short and challenging is always better than long and repetitive.
GAMEPLAY - 8/10
Really good gameplay content. Very consistent, good storyline, fantastic job! Just possibly avoid the repetitive going back from place to place so soon, cause I found that a tad tedious.
DIFFICULTY - 5/5
The adventures in the near-end of the game started to become more and more difficult (but not difficult enough for me :P).
ENTERTAINMENT - 4/5
I found this to be quite engaging and entertaining. There were a couple of parts that put me off-track.
DIALOGUES - 3/5
There were a few spelling errors and major grammar errors, but the content of the dialog was good.
OVERALL - 39/50 ~ B+
A nice and engaging first part to your hub. There are a few things you could improve upon to get a better score, but 39 is a very decent score, especially for the first part/demo.
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Blazeknight
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Post by Blazeknight » Sun Feb 17, 2013 5:39 am

Thanks for the feedback. Now, I'll work on rocks in the cave and travelling places. The grammar belongs to my friends. I personally asked them to tell the dialogues their way so that I could add it in the hub. But I don't quite get your point when it comes to adventures. Can you explain please?
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md
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Post by md » Sun Feb 17, 2013 6:10 am

Well, I remember some of the adventures were long and somewhat repetitive that took a while to complete and lots of saving/loading... I would try to avoid that.

Also, can I make some adventures for your hub (if you say no, then it's ok).
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Blazeknight
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Post by Blazeknight » Sun Feb 17, 2013 6:36 am

Thanks for the offer. But I prefer making my own. Maybe, I'll need some help in the last phases, let me think. Then I'll tell you. Thanks md for your interest in all parts of my hub. :D
I'll startthe next version soon.
Last edited by Blazeknight on Sun Feb 17, 2013 10:40 am, edited 1 time in total.
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Blazeknight
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Post by Blazeknight » Sun Feb 17, 2013 8:24 am

I've got a much better and awesomer idea.
This will be really nice for others

WA TNPQ - User Made Submissions For Arcade Machine's adventures

RULES:
1. Anybody can make adventures.
2. It can be of any type wa1 or wa2
3. No custom models
4. If you are making a wa2 adventure send me the converted and the editor forms of the adventure.
5. The length should be 1 - 3 rooms only
6. Any texture can be used
7. Submit to me in pm and post here if you have submitted
8. A person can give as many adventures.
9. I expect 15 adventures. If 18 are received, the best 15 will go in the game.

Start making from today! :D
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Blazeknight
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Post by Blazeknight » Mon Feb 18, 2013 8:32 am

BACK ON TRACK! 8)

The places for this demo will be more. There are 30 more adventures for this demo. In this demo, you'll get a SAND shard.

Image
Image
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These are the pictures of town water canals. You need to go through this in order to get the key you need for the desert. Meanwhile, you'll meet two people NAVEEN and NAVEED who are the orb hunters and thus there's another quest for you!
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md
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Post by md » Mon Feb 18, 2013 7:59 pm

Looks good! Great job!
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Blazeknight
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Post by Blazeknight » Tue Feb 19, 2013 6:13 am

Thanks for the Comment!

Now, the areas for this demo are:

1. Town Water Canals
2. Northern Plains
3. Orb Hunter Place
4. Dune Desert
5. Ancient Pyramid
6. Dune Hills
7. Yellow Mud Cave
8. Sand Castle
9. Quick Sand Lake
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md
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Post by md » Wed Feb 27, 2013 8:26 pm

Any progress, so far?
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Blazeknight
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Post by Blazeknight » Sat Mar 02, 2013 3:14 pm

Nope!
Frozen till Apr 1st, I say :?
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Blazeknight
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Post by Blazeknight » Tue Mar 12, 2013 2:15 am

20 days of a break, good enough for me. I'm continuing this from today.

REPORT - 5%
Adventures - 3/30 (55)
Hub - 0/25 (45)

I'm slightly changing the start. In the first demo, you go to the wizard, talk to him, go to the woods, get the gloves and then go to town, talk to mayor and then travel to woods again. I'm reducing the frequency of back-travelling.

So, you come out of the waterstream cave, get the gloves from the wizard himself, then go to the town to get the green key from the town water canals. After you get a green key there, you'll go to the woods. That glove adventure earlier will be a normal adventure now. After the woods, you go to temple and he tells you to go to the desert to find the SAND shard.

This idea sounds much better. Doesn't it?
Last edited by Blazeknight on Tue Mar 12, 2013 4:18 am, edited 1 time in total.
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