more dialouge help needed

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2yu556
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more dialouge help needed

Post by 2yu556 » Fri Feb 08, 2008 4:43 pm

well heres me agian asking for help with dialouge this time its npc movements and how to make messages pop-up without talking to anything

please explain both to me ty
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dlcs18
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Post by dlcs18 » Fri Feb 08, 2008 4:53 pm

For your second question, to make a dialog message to come up even if you haven't clicked on a stinker is to put a General Command (Buttons > General Command) In the Command, put 21, then in Data1 put the number of your dialog in and in Data2 put -1 then put the button where you want the stinker to go and make the dialog come.
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wondertown
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Post by wondertown » Sat Feb 09, 2008 12:56 am

Data2 put -1
I tought Data2# is number of interchange and Data1# is number of dialog
I never try -1 before.
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Boppelist
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Post by Boppelist » Sat Feb 09, 2008 1:02 am

-1 is default
It takes you to the first interchange.
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2yu556
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what about npc movement

Post by 2yu556 » Sat Feb 09, 2008 6:15 pm

what about npc movement
all i know is how to do mym second question what about my first one
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Boppelist
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Post by Boppelist » Sun Feb 10, 2008 1:20 am

Did you mean making a stinker to move somewhere?

Find in the buttons category. There will be a NPC move button.
It only uses the NPC's ID and the X/Y goal.
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2yu556
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...

Post by 2yu556 » Sun Feb 10, 2008 4:21 pm

thanks i accualy knew that but iforgot that the buttons make them move when you step on them that was my primary question... lol silly me
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mqdar
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Re: ...

Post by mqdar » Tue Feb 26, 2008 8:22 am

2yu556 wrote:thanks i accualy knew that but iforgot that the buttons make them move when you step on them that was my primary question... lol silly me
Just a note: you don't have to make a stinker in an adventure tell you to step somewhere. Refer to
this post: http://www.pcpuzzle.com/forum/viewtopic.php?t=14662
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