Wop Request Thread *NOW OBSOLETE*

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StinkerSquad01
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Post by StinkerSquad01 » Wed Jan 02, 2013 6:04 am

The mushroom coins and gems for those who want them for some strange reason.
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Nobody
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Post by Nobody » Thu Jan 03, 2013 8:15 pm

Just realized this WILL be handy in the far future. I'll have to make my 30th adventure first, though. I hope WA3E will be out by then!
i should change my signature to be rude to people who hate pictures of valves
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yot yot5
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Post by yot yot5 » Fri Jan 04, 2013 3:21 pm

I just tested out the Wysp Key, and it doesn't work for me. Whenever I play the adventure, it always starts flying towards the top-left corner of the screen. :?
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yot yot5
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Post by yot yot5 » Fri Jan 04, 2013 3:39 pm

DP

Also, whenever I use the Wysp Key, I can't seem to make it bounce off a spring. I don't know if this is a glitch or not, but the whole reason I wanted a Wysp Key was because I hoped it would bounce off springs. Could somebody make me a Barrel-Key or something?
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yot yot5
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Post by yot yot5 » Sat Jan 05, 2013 12:04 pm

Please please PLEASE can somebody make a key that can be bounced from a spring? I REALLY need it for my next adventure. :(
Emerald141
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Post by Emerald141 » Sat Jan 05, 2013 2:34 pm

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yot yot5
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Post by yot yot5 » Sat Jan 05, 2013 3:30 pm

THANK YOU SO MUCH!!! :D :D :D :D :D :D :D :D :D :D :D
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Nobody
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Post by Nobody » Mon Jan 14, 2013 11:44 pm

Hey, could I get the non-Superadjustable Firetrap? Just to see if it makes a difference with this problem.
i should change my signature to be rude to people who hate pictures of valves
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StinkerSquad01
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Post by StinkerSquad01 » Tue Jan 15, 2013 12:10 am

Here.
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Nobody
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Post by Nobody » Tue Jan 15, 2013 6:37 am

Now I'm procrastinating, but thanks.
i should change my signature to be rude to people who hate pictures of valves
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yot yot5
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Post by yot yot5 » Sat Feb 02, 2013 3:51 pm

WAAAAH THERE IS NO WAY I CAN MAKE MY NEXT ADVENTURE COS IT'S IN THE DARK AND THE ANNOYING BOOKSHELVES GLOW IN THE DARK AND IS THERE ANY POSSIBLE WAY OF STOPPING THIS DUMB AND STUPID GLITCH????????????
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Nobody
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Post by Nobody » Sat Feb 02, 2013 4:11 pm

Yeah, you also ended Col6 by darkening a library. But I'm just going to completely ignore the issue I guess.
i should change my signature to be rude to people who hate pictures of valves
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yot yot5
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Post by yot yot5 » Sat Feb 02, 2013 4:18 pm

Nobody wrote:Yeah, you also ended Col6 by darkening a library. But I'm just going to completely ignore the issue I guess.
That was why I added tables to the area where you talk to Zoonik, but I never thought about you trying to escape.

BUT THIS IS ALL THE MORE REASON TO INVENT A NON-GLOWING BOOKSHELF WOP!!!!!! ANY IDEAS??????
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Post by ab-47 » Sat Feb 02, 2013 4:44 pm

yot yot5 wrote:BUT THIS IS ALL THE MORE REASON TO INVENT A NON-GLOWING BOOKSHELF WOP!!!!!! ANY IDEAS??????
yes, If you changed it's logic to a tree for example, it'll work. :)
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yot yot5
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Post by yot yot5 » Sat Feb 02, 2013 5:00 pm

ab-47 wrote:
yot yot5 wrote:BUT THIS IS ALL THE MORE REASON TO INVENT A NON-GLOWING BOOKSHELF WOP!!!!!! ANY IDEAS??????
yes, If you changed it's logic to a tree for example, it'll work. :)
Could you do that for me, please? I'm not very good at making WOPs.

Thanks in advance! :D
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Monofly
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Post by Monofly » Sat Feb 02, 2013 5:13 pm

yot yot5 wrote:
ab-47 wrote:
yot yot5 wrote:BUT THIS IS ALL THE MORE REASON TO INVENT A NON-GLOWING BOOKSHELF WOP!!!!!! ANY IDEAS??????
yes, If you changed it's logic to a tree for example, it'll work. :)
Could you do that for me, please? I'm not very good at making WOPs.

Thanks in advance! :D
Err, the logic is same.
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yot yot5
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Post by yot yot5 » Sat Feb 02, 2013 5:28 pm

Welcome00 wrote:Err, the logic is same.
Bookshelves glow in the dark.
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StinkerSquad01
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Post by StinkerSquad01 » Sat Feb 02, 2013 5:30 pm

It might be that it's the model's fault, or the .wop file. I'll run some model switching tests. I don't think logic is a part of this, though.
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StinkerSquad01
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Post by StinkerSquad01 » Sat Feb 02, 2013 5:39 pm

It looks like it's the models fault. Or maybe the logic. I don't remember how to change logic. I changed a table into a bookshelf, and it still glowed.
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yot yot5
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Post by yot yot5 » Sat Feb 02, 2013 5:54 pm

StinkerSquad01 wrote:It looks like it's the models fault. Or maybe the logic. I don't remember how to change logic. I changed a table into a bookshelf, and it still glowed.
Darn it. That's one major scenery piece down the drain.
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yot yot5
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Post by yot yot5 » Mon Feb 04, 2013 4:15 pm

EUREKA!!!!

I noticed that somehow people have hacked into item textures to make recoloring and stuff. Could somebody do this with the bookshelf texture so that I can make it less bright and use it in dark areas? It won't work in all situations, but it would be an improvement! :D
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StinkerSquad01
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Post by StinkerSquad01 » Mon Feb 04, 2013 10:28 pm

Depends on how dark it has to be. I'll post the bookshelf texture for you, and you can change it accordingly.
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StinkerSquad01
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Post by StinkerSquad01 » Mon Feb 04, 2013 10:34 pm

Here it is.
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Pawelec
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Post by Pawelec » Sun Feb 10, 2013 8:59 am

I've made a bunch of logicless WOPs, which I find very useful (they are using obstacle models, but they don't affect the tile's logic - the Player, spells and transporters can pass through them). They are pure models - they have absolutely no influence on the gameplay.
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Yzfm
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Post by Yzfm » Sun Feb 10, 2013 4:50 pm

Wait Wait... Do you mean that logicless transporters can pass through floors? But the player can't use them too if so. Right?
Previous Adventure:Time Out
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Nobody
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Post by Nobody » Sun Feb 10, 2013 7:13 pm

Yzfm wrote:Wait Wait... Do you mean that logicless transporters can pass through floors? But the player can't use them too if so. Right?
That's not what he said at all. These are objects that act like walls to the player, but spells can pass through them.
i should change my signature to be rude to people who hate pictures of valves
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Pawelec
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Post by Pawelec » Mon Feb 11, 2013 7:34 am

Nobody wrote:
Yzfm wrote:Wait Wait... Do you mean that logicless transporters can pass through floors? But the player can't use them too if so. Right?
That's not what he said at all. These are objects that act like walls to the player, but spells can pass through them.
You're both wrong. These are using obstacle models, but they act like they weren't there, just pure air. Placed on water tile they make it remain water tile, floor is still floor, ice is perfectly slippable etc.
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Wonderman109
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Post by Wonderman109 » Tue Feb 12, 2013 9:33 pm

Oh, so basically empty images. This could help me a LOT with making cutscenes. And I decided I WILL make a scary adventure. But it won't be about command-based monsters.
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boh123321
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Post by boh123321 » Wed Mar 20, 2013 3:34 pm

It may not be possible, but a stinker that shoots bounce red magic.

Yup
no
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md
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Post by md » Wed Mar 20, 2013 8:23 pm

boh123321 wrote:It may not be possible, but a stinker that shoots bounce red magic.

Yup
It may be possible to replace a stinker with the logic of a thwart that shoots fireballs.
If you bothered to copy and paste this signature, or zoom in, to make it possible to read, then I wasted 5-10 seconds of your life.
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