Editor Pic:


OMG! I've been thinking all this time that the water was floors!Qloof234 wrote:Am I right in the assumption that the rainbow "water" tiles are Lava?
For custom textures for objects, create folder "Custom" inside your MOFI directory. For custom textures for levels (and other 'normal' custom stuff), create a "Custom Content" folder inside the GameData folder in your MOFI directory. If you don't see a "GameData" folder, please try thinking a little before asking.DEEMAN223344 wrote:BTW, Mofi won't read my custom texures
Skype wrote:[7:23:42 AM] Darx: Click here to give me an internet!
[7:23:57 AM] 'a'a: *clicks here*
I did this and my levels show up as "hills" texmqdar wrote:OMG! I've been thinking all this time that the water was floors!Qloof234 wrote:Am I right in the assumption that the rainbow "water" tiles are Lava?![]()
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For custom textures for objects, create folder "Custom" inside your MOFI directory. For custom textures for levels (and other 'normal' custom stuff), create a "Custom Content" folder inside the GameData folder in your MOFI directory. If you don't see a "GameData" folder, please try thinking a little before asking.DEEMAN223344 wrote:BTW, Mofi won't read my custom texures
JohnEmmanuel143 wrote:You Have Sims 2 Freetime?????
Sweet!
any way,You really need to clean up your desktop!
I have a long way to go, I just started.JohnEmmanuel143 wrote:If you filled your 100th dialog or lvl,
Pm me....
well, Its mine, but i'm not that old!JohnEmmanuel143 wrote:And Is the pc really all yours?
Whoa!
How old are you?17?
the idea is, he goes into the adventure, he wins, he ends up next to the arrow, he can use it to go back.JohnEmmanuel143 wrote:Oh and The picture of the hub...
Instead he goes to the Adventure,Use the arrow and make sure it lands on the Adventure Star,So He can go Back!
(configuring your mistakes)
Please don't ask me to look through that to find the instructions and the files, just tell me a direct link and tell me EXACTLY what I need to do, otherwise I won't understand it or it won't work.Nobody wrote:Of course. It's posted in the hexing thread, along with sizable monsters,monster textures, ect.2yu556 wrote:Would it be possibible for me to have the star thingie to use?DEEMAN223344 wrote:yes they do
No, really, I seriously can't understand all that garble farble, Just tell me EXACTLY what to do for it to work.2yu556 wrote:Please don't ask me to look through that to find the instructions and the files, just tell me a direct link and tell me EXACTLY what I need to do, otherwise I won't understand it or it won't work.Nobody wrote:Of course. It's posted in the hexing thread, along with sizable monsters,monster textures, ect.2yu556 wrote:Would it be possibible for me to have the star thingie to use?DEEMAN223344 wrote:yes they do
Go to the hexing thread, page *to be added* download the star, put it in Data/Editor/ObjectPresets/Buttons, go into the editor and find the star, place it, and wait for someone else to explain more!2yu556 wrote:No, really, I seriously can't understand all that garble farble, Just tell me EXACTLY what to do for it to work.2yu556 wrote:Please don't ask me to look through that to find the instructions and the files, just tell me a direct link and tell me EXACTLY what I need to do, otherwise I won't understand it or it won't work.Nobody wrote:Of course. It's posted in the hexing thread, along with sizable monsters,monster textures, ect.2yu556 wrote:Would it be possibible for me to have the star thingie to use?DEEMAN223344 wrote:yes they do
Double-post. Anyway, I need one more adventure for the fortress, I need three house-themed levels, and meteor-crater-themed levels. once that is done, I need help with the rest (don't worry about the rest now, when the listed things are done I will give more info).Qloof234 wrote:What do you need help with? If I get the time I can likely help.