Evil Toaster 4: Lost in Time (Complete)

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boywhoflies
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Post by boywhoflies » Tue May 24, 2011 11:22 pm

It's not supprising when you beat games 100% anymore. :lol: 8)

I'm on Toast Tank. :P
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MyNameIsKooky
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Post by MyNameIsKooky » Tue May 24, 2011 11:23 pm

Emerald141 wrote:I've 100%ed Demo 3 except for the near-impossible gem in the Underwater Cave... going to save that one for when I have all the other ones in the game.
I'll ease that level down for the full version.
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boywhoflies
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Post by boywhoflies » Tue May 24, 2011 11:48 pm

I have a idea...what about a rolfcopter that gives you a spin jump, and resets your double jump? You could have them farther apart, and it's harder to get the jump timing twice than once. :P
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Emerald141
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Post by Emerald141 » Tue May 24, 2011 11:49 pm

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MyNameIsKooky
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Post by MyNameIsKooky » Tue May 24, 2011 11:49 pm

No, that would end up giving you three jumps and I would probably try to abuse that or something.
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Guppy Star
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Post by Guppy Star » Wed May 25, 2011 11:46 am

I'm stuck in a boilingearth level where a toaster shoots missile breads
HAPPY TO HELP!!!

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Nobody
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Post by Nobody » Wed May 25, 2011 7:27 pm

Guppy Star wrote:I'm stuck in a boilingearth level where a toaster shoots missile breads
Best post ever.
i should change my signature to be rude to people who hate pictures of valves
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Guppy Star
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Post by Guppy Star » Thu May 26, 2011 7:26 am

why best post?
HAPPY TO HELP!!!

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boywhoflies
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Post by boywhoflies » Fri May 27, 2011 12:32 am

Mabye because it's toast, not "missle bread"? It's a toaster. :P
*shot to death and then some*

That's just a guess. :P
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boywhoflies
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Post by boywhoflies » Fri May 27, 2011 1:25 am

DP

I'm having trouble on Toast Tank...I do better when I'm not paying attention for some reason, actually. :lol:

Any tips?
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LittleZbot
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Post by LittleZbot » Fri May 27, 2011 1:40 am

Don't pay attention. *shot*
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
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boywhoflies
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Post by boywhoflies » Fri May 27, 2011 1:43 am

I can't do it on perpose, even though I want to. :lol:
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MyNameIsKooky
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Post by MyNameIsKooky » Fri May 27, 2011 6:50 pm

If you single jump and D-Smash on the Toast Tank, you can double jump immediately after for a second D-Smash.

If you are still having trouble, try to get as many gems as you can as to get lots of health units.
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boywhoflies
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Post by boywhoflies » Fri May 27, 2011 9:53 pm

Ok, thanks, I'll try that. :D

I allready got a extra health unit to help me...lol.
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boywhoflies
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Post by boywhoflies » Fri May 27, 2011 11:02 pm

I'm getting close.

Right now I'm making a "program" that will open up Evil Toaster games, so I can save room on my start menu. It actuall works;it can open ET1 right now. I'm gonna add ET2, ET3, ET4, FT1, and ETF(Evil Toaster Fangame) ro the list. :D
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LittleZbot
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Post by LittleZbot » Fri May 27, 2011 11:33 pm

Isn't FT1 the same as ETF?
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
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MyNameIsKooky
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Post by MyNameIsKooky » Fri May 27, 2011 11:36 pm

LittleZbot wrote:Isn't FT1 the same as ETF?
No. ETF was tail's attempt at an ET1 remake.
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boywhoflies
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Post by boywhoflies » Fri May 27, 2011 11:42 pm

I was refering to MY attempt at a ET remake. :lol:
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boywhoflies
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Post by boywhoflies » Sat May 28, 2011 1:10 am

DP

Yayz I've beaten the Toast Tank. :P
The new power is awesome...
Also, I think I know what Shaman's power is. Mind if I guess?
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MyNameIsKooky
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Post by MyNameIsKooky » Sat May 28, 2011 1:13 am

Go ahead.
Emerald141
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Post by Emerald141 » Sat May 28, 2011 1:52 am

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MyNameIsKooky
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Post by MyNameIsKooky » Sat May 28, 2011 2:03 am

Emerald141 wrote:Could it be anything but the electric shield?
You're right. He generates them in a similar manner as Elemna would give health. I figured it would eventually be pretty easy to figure out considering that there are lots of areas near him that involve going lava-diving.
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boywhoflies
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Post by boywhoflies » Sat May 28, 2011 3:18 pm

I knew it! *shoots Emerald for stealing my thunder*
(JK, I'm not actually mad)

Actually, I figgured it out back when I got Elemna. I just forgot so say it until now. :lol: I don't think it's consdence that all the hubs that have buttons in lava also have a Shaman sign. :lol:
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Emerald141
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Post by Emerald141 » Sat May 28, 2011 3:34 pm

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MyNameIsKooky
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Post by MyNameIsKooky » Sat May 28, 2011 3:36 pm

No idea, but my goal is to have it done before June 18th, which was the day ET1 was created. However, I haven't started working on it since I'm distracted by other things.
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boywhoflies
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Post by boywhoflies » Sat May 28, 2011 3:49 pm

Kooky, I have some ideas to make the game a lot more long-lasting, with very little extra work. When a level is finished, can you add a version of the level that's 3x as fast(that was in Spacegame) and another version of it that you are timed and you try to beat your best time? The way I see it, it will take about 3x the time for someone to beat evreything in a demo, and that will give you 3x the time before people strat to ask about the next demo. And even then, they still have their times to beat, unless they get the minimum time possible. :P
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MyNameIsKooky
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Post by MyNameIsKooky » Sat May 28, 2011 4:02 pm

The 3x thing would require me to duplicate all of the levels and make 35 new warp pads, which usually takes a long time, so that's a no. As for the time trial thing, I considered that earlier, but ET4 is too far into development to add a new reward for completing such a time trial.

ET5 is supposed to be a lot longer (and towards the end, harder) than the other Evil Toaster games. Like I said before, I think releasing games isn't any fun when you don't have anyone complaining about, discussing, or being stuck at a certain part. :lol:
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Post by Emerald141 » Sat May 28, 2011 4:04 pm

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Post by Technos72 » Sat May 28, 2011 4:21 pm

boywhoflies wrote:Kooky, I have some ideas to make the game a lot more long-lasting, with very little extra work. When a level is finished, can you add a version of the level that's 3x as fast(that was in Spacegame) and another version of it that you are timed and you try to beat your best time? The way I see it, it will take about 3x the time for someone to beat evreything in a demo, and that will give you 3x the time before people strat to ask about the next demo. And even then, they still have their times to beat, unless they get the minimum time possible. :P
I was going to try the faster and time trail level copies for my fanmade toster game
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MyNameIsKooky
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Post by MyNameIsKooky » Sat May 28, 2011 4:28 pm

Emerald141 wrote:Harder than Evil Toaster 2? :shock: *shot*
Yes, although I'm going to be aiming for a smoother difficulty curve. Despite my efforts, ET4 became quite difficult much faster than I would have liked it to.
Emerald141 wrote:Oh well, we both know that I'm going to complete it anyways. :P
OR WILL YOU?
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