Evil Toaster 4: Lost in Time (Complete)

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MyNameIsKooky
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Post by MyNameIsKooky » Fri Apr 22, 2011 6:53 pm

Technos72 wrote:wow..
lol that's nothing compared to evil toaster 5
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boywhoflies
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Post by boywhoflies » Fri Apr 22, 2011 6:54 pm

That's a epic plot. :D
Mr. Robot never dies! :D

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MyNameIsKooky
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Post by MyNameIsKooky » Fri Apr 22, 2011 6:56 pm

boywhoflies wrote:That's a epic plot. :D
Thanks! :D
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boywhoflies
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Post by boywhoflies » Fri Apr 22, 2011 7:02 pm

Wellcome! :D
Mr. Robot never dies! :D

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MyNameIsKooky
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Post by MyNameIsKooky » Fri Apr 22, 2011 10:21 pm

Y'know, just testing out the new dialogue system...
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LittleZbot
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Post by LittleZbot » Fri Apr 22, 2011 10:42 pm

WIN!
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Apr 22, 2011 10:44 pm

Finishing up ramps, then I have to set up all of the cage coding...

That's right, every single cage is a different object. :?
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LittleZbot
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Post by LittleZbot » Fri Apr 22, 2011 10:59 pm

And you said you wouldn't reveal anything except pics. :twisted:
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Apr 22, 2011 11:01 pm

LittleZbot wrote:And you said you wouldn't reveal anything except pics. :twisted:
I reveal the plot and progress, but I'm keeping bosses and actual levels a sekrit.
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LittleZbot
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Post by LittleZbot » Fri Apr 22, 2011 11:02 pm

Every time you spell secret like that, it reminds me about your SEKRIT THING and how, after getting us all excited, canceled it. :|
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Apr 22, 2011 11:04 pm

LittleZbot wrote:Every time you spell secret like that, it reminds me about your SEKRIT THING and how, after getting us all excited, canceled it. :|
It was worth it.

ET5 is going to be better, anyways.
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boywhoflies
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Post by boywhoflies » Fri Apr 22, 2011 11:13 pm

The speech looks awesome! :D

I alwas thought you did the cage thing with a creation code... :P
Mr. Robot never dies! :D

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MyNameIsKooky
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Post by MyNameIsKooky » Fri Apr 22, 2011 11:16 pm

Well, when I started Evil Toaster 2, I barely knew anything about creation codes, but now I wish I did it that way. Now that I have 300 cage objects, I can't really turn back now. :cry: :lol:
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boywhoflies
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Post by boywhoflies » Fri Apr 22, 2011 11:19 pm

Could you keep the 300 and have the 301th, and last, with the creation code engine?
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Apr 22, 2011 11:22 pm

There will only be 300.
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boywhoflies
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Post by boywhoflies » Fri Apr 22, 2011 11:26 pm

Oh. Nevermind, then.
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Apr 22, 2011 11:46 pm

oh god there's so much organizing to do on the coding of these cages
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boywhoflies
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Post by boywhoflies » Fri Apr 22, 2011 11:49 pm

Shoot! :(
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Apr 23, 2011 2:55 am

Most of the cages are organized in the coding now, I just need to add the 80 new ones.

After that, I need to arrange the warp pads for the hubs and the Worminator select. -.-'
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StinkerSquad01
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Post by StinkerSquad01 » Sat Apr 23, 2011 4:44 am

MyNameIsKooky wrote:Y'know, just testing out the new dialogue system...
DAHAHAHAHAHA HAHAHAHA PPPPPBBBBTTTTTHHHHH

Btw, what is up with your avatar, I've seen that before but idk what it is.
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DEVINT
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Post by DEVINT » Sat Apr 23, 2011 4:46 am

I'm one of those odd guys who doesn't enjoy the WA series
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Apr 23, 2011 5:57 am

I finally finished the cages. I'll fix the warps tomorrow. After the new enemies, abilities, Portable Arenas, and making the first cutscene, it should all be smooth sailing.

I've learned my evils from my previous games. This time I won't make anything cheap like The Explosive Apple or anything like that.

However, I've decided that I'm only going to have the beginning and ending as cutscenes. Cutscenes in between are unnecessary now that I've had a slight change in plans. Don't worry, Evil Toaster 5 will have plenty of magic cutscenes.
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LittleZbot
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Post by LittleZbot » Sat Apr 23, 2011 5:35 pm

DEVINT wrote:its a trollface
http://www.youtube.com/watch?v=iwGFalTRHDA
SO THAT'S WHERE HE GOT TROLOLO IN HIS MUSIC PACK!
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Apr 23, 2011 8:11 pm

LittleZbot wrote:
DEVINT wrote:its a trollface
http://www.youtube.com/watch?v=iwGFalTRHDA
SO THAT'S WHERE HE GOT TROLOLO IN HIS MUSIC PACK!
duh it's everywhere.

I'm halfway done with the warps, now I just need to set how many apples you need...
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Apr 23, 2011 11:29 pm

Hooray, I'm done with the warps. :?

Now to do the Worminator selection screen ASFIJASFsdui/hguighrghwer7i tgr9w7tgs08d7ghw0rt
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Apr 24, 2011 1:02 am

Doing a bit of testing with Gems, and perhaps a new ability...
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Technos72
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Post by Technos72 » Sun Apr 24, 2011 1:09 am

Now we're bringing something up from WeFight are we?
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Apr 24, 2011 1:12 am

Sort of, but the Gems are obtained differently than in Wefight - The Game. You have to collect all Gropples in a level without dying to get them. For every 5 Gems you get, you'll get a health upgrade so that you earn them rather than forcing them down your throat like in Evil Toaster 2 and 3.

I'm hoping to make this game have a better difficulty curve than Evil Toaster 3, but it's no fun to make games if I don't see anyone discussing or complaining about some levels. :lol: :twisted:

I suppose I'll have it be hard towards the end, as intended.
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Apr 24, 2011 2:01 am

HOORAY I'M DONE WITH THE WORMINATOR AND WARPS ONCE AND FOR ALL (at least for Evil Toaster 4)!!!!1

Now, here's the remainder of stuff before I start level design for Demo 1:

-New enemies
-Portable Arenas
-Intro
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Apr 24, 2011 6:14 am

...
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