Page 1 of 1

WA: MatT-Abandon or no?

Posted: Tue Dec 28, 2010 5:14 am
by Nobody
I decided just now to make this poll because I liked my ideas for WA: MatT which I've had since forever. For those who don't know what WA: MatT is, here's the basic premise:

Morklin calls you to his museum and explains that his Rock Collection has been stolen, and Ace, Jedlic, and Gaboonga were seen fleeing the museum on the night of the theft. You decide to look in the sewers, where you find three sewer workers, each with a different color hat.

Hop, in a red hat, is a good and loyal friend you just met, who decides it would be fun to help you.

Skip, in a green hat, is a small Stinker who likes adventures, but only if there's something interesting involved. Which is why he decides not to help you search for ordinary rocks.

Jump, in a blue hat, is scared of everything. He decides that the search for rocks is a good excuse to leave the scary sewers.

Due to WA: iO I can't work on this in Hub form right away, which is why I gave the options I did.

Posted: Tue Dec 28, 2010 5:16 am
by MyNameIsKooky
I say level series because Hubs are complicated. Hubs are also evil because they're hard to work with and tend to make projects die.

(Post duplicated because the other thing is going to get deleted.)

Posted: Tue Dec 28, 2010 7:52 am
by tyteen4a03
... and there.

Hubs takes the most time, because a hub takes 40%+ of the storyline. TWM had a smaller hub (it mixes up RTW and WA, and fortunately RTW doesn't need a hub) but it still took Q some time to make it.

Go with whatever you want to do. The project's yours, anyways.

Posted: Tue Dec 28, 2010 6:06 pm
by MyNameIsKooky
Poll wrote:Yes, it's an exception to your lousy imigination!
I don't think you have a lousy imagination! :(

Yeah, like tyteen said as well, a level series would be easier to work with since you don't have to make thingies in between.