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Projects

Posted: Sat Mar 17, 2012 2:47 pm
by boywhoflies
Okay. I've been playing Bloons TD 5, and it's amazing. It's made me want to remake Noob Attack Tower Defence. Now, should I stop progress on Circuit and work on NATD while I'm inspired, or keep going on Circuit because NATD would suck or you're not intrested or you peffer Circuit and FT9 and Noob Hunter or something?

Re: Projects

Posted: Sat Mar 17, 2012 4:14 pm
by |Cookie|
boywhoflies wrote:Okay. I've been playing Bloons TD 5, and it's amazing. It's made me want to remake Noob Attack Tower Defence. Now, should I stop progress on Circuit and work on NATD while I'm inspired, or keep going on Circuit because NATD would suck or you're not intrested or you peffer Circuit and FT9 and Noob Hunter or something?
You can start make this game..
But you should finish your projects before start a new one! :P
About me...
I'm making 3 games now.
1-Platform game
2-Another game idea
3-My frind give me idea about this game.
So...No problem if you making more than 1 game in the same time! :P

Posted: Sat Mar 17, 2012 4:30 pm
by boywhoflies
Shoulda put a option for that. I can do both at once.

Posted: Sat Mar 17, 2012 4:33 pm
by Master Wonder Mage
Don't start any new projects. 3 is more than enough.

Posted: Sat Mar 17, 2012 4:48 pm
by boywhoflies
I should probaly put down some on my plans for NATD, since it's not much like what was originaly planned. Although, it looks like these won't happen. :P

-NFW members will become hard to get towers which you can only have one of per map but are very powerful. Briefly the same system as Special Agents in BTD5. NFW users will get to pick what they do.
-Again, like BTD5, each tower will have 8 upgrades, in 2 paths of 4, and once you get the 3rd in one path you can't get it in another. These upgrades are unlocked. You will be able to see the progress of each tower at once with a button on the side that displays it.
-Daily chalenges. They will repeat over the course of a year, should you play that long. Might be weekly because of stuff.
-The rounds will be organised. Rather than the original constant stream of getting more powerful noobs, there will be planned rounds of noobs with seprate abilities(faster, more health, can only be shot by robotic towers because they are too ugly to be looked at, ect.). Powerful noobs, like Rare Giant Braces Seisure Noobs, will take the place of MOABs, BFBs, and ZOMGs.
-Most of the towers will probaly be changed. The Fruit Launcher will most likley stay, and mabye the Noob Destroyer and probaly Quadruple Shot. "Old" towers will probaly have changed names. I'm guessing a unnamed population of NFW would end up as towers.
-Achevements.
-Seprate tracks, difuculty, and modes.
-A better engine. The 1st sucks horribly, and the 2nd(I tried a remake a while back but ditched it before I mentioned it online)was probaly glitchy.

Posted: Sun Mar 18, 2012 5:00 am
by LittleZbot
I WANT NOOB HUNTER BACK.

Posted: Sun Mar 18, 2012 3:04 pm
by hoomdoom
BWF, you have very amazing ideas and games, and I agree that you should continue on your current games before starting a new one. :D

Posted: Sun Mar 18, 2012 3:07 pm
by boywhoflies
Thanks! :D

Okay, I think it's safe to say NATD won't be remade(again) for a while. Circuit is my current number one proirity, as it's the only one of my promised games to not have a demo out yet, not counting tester demos. After one demo gets out for that, I dunno, mabye I'll put up a poll and focus on what more people want.

Now, I have to do entire project for tomoro because I just kept putting it off. IDK how much stuff can get done today.

Posted: Sun Mar 18, 2012 11:34 pm
by Sammy_Bro
boywhoflies wrote:Okay, I think it's safe to say NATD won't be remade(again) for a while.
NOOOOO! :cry:

I've been wating for a game with a different genre from your other games. :cry:

Posted: Sun Mar 18, 2012 11:45 pm
by boywhoflies
I just thought about it.

All of my current projects(excluding NFWE, which is very low on my priorities)are promised. They will come out for sure unless I die or lose my house or something and physically can't. NATD isn't. I think I should, because some people would like it and I don't know if I'll ever want to again. And 4 promised games might get stressful, so just to be safe.

Simply, NATD is getting remade again. Right now.

Posted: Mon Mar 19, 2012 12:29 am
by boywhoflies
DP

Not making a new topic for it right away because of stuff. So any updates I bother sharing are here. I'm currectly adding the Minecraft Addict, the first smilie tower in NATD history! :3

BTW, when I was making a (now canceled)3D NFW game, I desided that the resedents of NFW are smilies with wool/knited hoods. You will now see the noobs from the top, and they have hoods too.(The RBGSN will face upward because it's flying, even though that makes little sence)

Now, so I don't forget, plans for the MCA's upgrades.

Before Upgrades:
Attacks closeby noobs with a stone sword, which does lots of damage but has little range.

Path 1:
UP A TIER:Upgrades to a iron sword for more damage.
UP ANOTHER TIER:Upgrades to a diamond sword for ever more damage.
FLINT AND STEEL:Lights noobs on fire. The fire lights 30 noobs before going out.
SPAWNER EGGS:The tower spawns Creepers nearby when not attacking. The Creepers blow noobs up.

Path 2:
BOW:Shoots far away noobs when nobody is in range for a sword.
RAPID PURSER:The tower gets a underground redtone circuit that gives power to a dispencer on the surface, allowing realy fast arrows.
FIRE CHARGE:The addict's dispenser gets powerful fire charges to replace arrows.
NIGHT TIME:This is a ability. Causes the world to go into night for 15 seconds, causing sceletons, zombies, creepers, endermen, and spiders to attack the noobs.

Posted: Mon Mar 19, 2012 4:57 pm
by hoomdoom
boywhoflies wrote: Before Upgrades:
Attacks closeby noobs with a stone sword, which does lots of damage but has little range.

Path 1:
UP A TIER:Upgrades to a iron sword for more damage.
UP ANOTHER TIER:Upgrades to a diamond sword for ever more damage.
FLINT AND STEEL:Lights noobs on fire. The fire lights 30 noobs before going out.
SPAWNER EGGS:The tower spawns Creepers nearby when not attacking. The Creepers blow noobs up.

Path 2:
BOW:Shoots far away noobs when nobody is in range for a sword.
RAPID PURSER:The tower gets a underground redtone circuit that gives power to a dispencer on the surface, allowing realy fast arrows.
FIRE CHARGE:The addict's dispenser gets powerful fire charges to replace arrows.
NIGHT TIME:This is a ability. Causes the world to go into night for 15 seconds, causing sceletons, zombies, creepers, endermen, and spiders to attack the noobs.
:shock: :shock: :shock: :shock: :shock: :shock:[/shocked]

Posted: Mon Mar 19, 2012 11:51 pm
by boywhoflies
The shooting engine is done, and glitch free as far as I can tell! :D

1st:Fail engine. Often was unaware that a noob was passing, and sometimes never knew, depending on when it was placed.
2nd:Close together towers could probaly "set off" each other. If a noob passed in one's range but not the other, but the other was in range of the first, it would probaly be "activated".
3rd:As far as I can tell, glitch free. Rather flexible as well.
4th:Non exastant.
6th:Skiped 5.

Now. To improve graphics and add non-test noobs and a buncha stuff.

Posted: Wed Mar 21, 2012 12:45 am
by boywhoflies
DP

Could NFW members please tell me how they would like to attack? If it's just a theme, or the pesific attacks you want, either is good. :)

NFW(Me):
Buncha energy-related powers. Because I'm the highest ranked/most powerful person in NFW, with SS01 right behind me. *hit by a truck made of ice creme which somehow got into by bedroom on the 2nd floor*

Guy(My brother/Kingoffame51):
Rips off his arm and throws it, then regrows. He's a smilie with arms. Can upgrade for explosive arms and stuff.

Posted: Wed Mar 21, 2012 1:09 am
by StinkerSquad01
Curious. Well, have a meteor thing be an attack, or maybe some kind of void thing that slows enemies down. :wink:

Posted: Wed Mar 21, 2012 1:31 am
by boywhoflies
Sounds good! :D

Posted: Wed Mar 21, 2012 7:34 am
by Derp
Ooh! If I can make a character, (I am on N.F.W.)
Mine Would be a very silly-looking smiley,

Before Upgrades:
Shoots out a bubble every 5 seconds that will carry a Noob back a few paces.

Path 1:
UP A TIER: Shoots out 2 bubbles instead of 1.
UP ANOTHER TIER: Shoots out 3 bubbles instead of 2.
RAPID FIRE: Every five seconds Derp will fire 3 rounds of bubbles.
SUMMON GENIE: Every 15 seconds a genie comes and grants Derp 3 powerful attacks since Derp cant attack normally.


Path 2:
UP A TIER: Shoots out a bubble every FOUR seconds instead of five.
UP ANOTHER TIER: Shoots out a bubble every TWO seconds instead of five.
RAPID FIRE: Every 2 seconds Derp will fire 1 rounds of bubbles.
BRICK TRAP: When Derp is not shooting, he will put down a brick which is a good way to stop camo noobs. (Wait there ARE camo noobs right?)
This can also stop quite a few other noobs. However strong noobs will simply Crush it.
(Tripping noobs up with a brick is FUN!)

Posted: Wed Mar 21, 2012 9:07 am
by yot yot5
I'm not an NFW (whatever that is), but here's my idea for a tower!
It would look like a grey blobby guy standing next to an orange tree.

The YOT5 (or the yucky-orange-thrower)
BEFORE UPGRADES: Throws a moldy orange every 10 seconds that will inject a poison into a noob's bloodstream. This poison will deal an extra bit of damage every 5 seconds after.

Path 1
MOLDIER ORANGES: The poison on these oranges deals extra damage every 4 seconds after.
CURSED ORANGES: Cursed oranges will deal extra damage every 3 seconds after!
BANANA BOMBS: Replaces the orange tree with a banana tree, which grows bombs that can poison multiple noobs per shot!
MUTANT BANANA: These bananas are so moldy they've been infected with an evil gene themselves! These bananas will bounce from noob to noob as long as there is one nearby.

Path 2
MOLDIER TREES: The tree growing moldy oranges gets even stinkier, making a new orange every 8 seconds.
CURSED TREES: The tree now makes an orange every 5 seconds!
GLOBAL WARMING: The effects of global warming are getting to the tree, making it produce a new orange every 3 seconds!
FRUIT JUICE: The tree is so dead that the oranges are more liquid than solid! The orange thrower is armed with a spray gun that constantly sprays poisonous orange juice over a noob every second.

This is here mainly for entertainment! I don't think anyone (even me!) would include this in a TD game!
:lol:

Posted: Wed Mar 21, 2012 8:38 pm
by boywhoflies
@Derp:Okay! :) Although, NFW members are supposed to be REALLY powerful towers, so would you mind if I buffed you up? :P Also, the "up a tier" stuff was about the ranks of swords in MC, if you want them to have their own names it's fine. :3

BTW, can you say pecifically what you want your face to be like, as well as the color of your face/skin(which can be any color. I'm aqua, Pinkie Pie(a NFW unique name) is ultramarine, ect.), and hood?

Edit:There aren't camo noobs, but the noobs with realy bad teeth are too ugly to be looked at by non-robotic towers, so they generally have the same perpose.

@Yot Yot:NFW, or Noob Free World, is one of my sites. Being part of NFW would mean you have a account on the forums there. There's a few games based on the struggle to have all noobs killed or stranded/living on Noob Hater's Mountain, a mountain sorrounded by a forcefield to keep noobs in. In NFW(as a place), noobs are pratically considered animals;they even have a noob hunting season.

Anyway, I actually love that idea. That's EXACTLY the kind of towers I hope to use in this game.

Posted: Wed Mar 21, 2012 8:51 pm
by Sammy_Bro
THE MICMAN (or, the sniper)

Has unlimited range. Shoots slowly.

PATH 1
Blowthrough - Sniper shots don't go away after attacking a noob.
Doubleshot - Shoots two at once.
Fastshot - Shoots faster.
Explosive Shots - Shots explode when hit.

PATH 2
Grenade Launcher - Sniper shoots grenades which explodes.
TNT Launcher - Sniper shoots TNT which explodes more.
Nuke Launcher - Sniper shoots Nukes which explodes even more!
(abillity) Nuke - Blows up all noobs on screen.

Posted: Wed Mar 21, 2012 9:02 pm
by boywhoflies
Okay! :3 Is that based on the sniper monkey, BTW?

Edit:
Nora:
No tower because we hate each other now. :3

Posted: Wed Apr 04, 2012 9:05 am
by yot yot5
This is my updated YOT5 tower. I've added some other powers.
The YOT5 (or the yucky-orange-thrower)
BEFORE UPGRADES: Throws a moldy orange every 5 seconds that will inject a poison into a noob's bloodstream. This poison will deal an extra bit of damage every 5 seconds after.

Path 1
MOLDIER ORANGES: The poison on these oranges deals extra damage every 3 seconds after.
PUTRID PINEAPPLES: Adds a sticky pineapple tree to the tower. It will slow noobs down after being hit (It alternates from orange to pineapple).
BANANA BOMBS: Adds a banana tree, which grows bombs that can poison multiple noobs per shot (It still alternates from fruit to fruit).
FRUIT FRENZY: Adds the poison effects to pineapples, and poison deals extra damage every 1 second after!
Path 2
MOLDIER TREES: The tree growing moldy oranges gets even stinkier, making a new orange every 4 seconds.
CURSED TREES: The tree now makes an orange every 3 seconds!
FRUIT JUICE: The tree is so dead that the oranges are more liquid than solid! The orange thrower is armed with a spray gun that constantly sprays poisonous orange juice over a noob every second.
GLOBAL WARMING: (this is a special ability). Throws a mega-dangerous atomic orange bomb. The poison gasses released by it will poison all the noobs on the screen!

Posted: Fri Apr 06, 2012 4:32 pm
by Sammy_Bro
BUMP
boywhoflies wrote:Okay! :3 Is that based on the sniper monkey, BTW?
Yep, that's right. (YOU KNOW THAT I PLAY THIS GAME ACCORDING TO MY EMAIL micahbloons@gmail.com)

Posted: Fri Apr 06, 2012 10:39 pm
by hoomdoom
My tower: Doom, bloom, and hoom.

Ability: Shoots out one huge ion ray the blasts in the direction that the mouse is on. The ray can destroy 10 noobs, and it fires every 5 seconds.

Tier 1:

Reloading: Fires every 4.5 seconds instead of 5.
Just plain Scary: Fires every 3.5 seconds instead of 4.5
Woah Mama: Fires every 2 seconds.
O.K., now that's just crazy: With every ray it blasts, a huge missle fires at a random spot in a path where noobs are! Also fires every 1.78 seconds now.

Tier 2:

Getting the Rust Off: The ray can now destroy 15 noobs.
Hoomdoom's tower: The ray can now destroy 30 noobs!
Perpendicular: Fires a ray perpendicular to your mouse (so it fires two rays in opposite directions)!
Burn, baby, BURN!: The ray now leaves a path of fire in the way. Now, the rays can hit 75 noobs!

Posted: Sat Apr 07, 2012 8:03 am
by yot yot5
The Noob (worst tower in the game)
BEFORE UPGRADES: Throws a football every 3 seconds that hits a single noob.

Path 1
DOUBLE DOOM: Throws two footballs
TRIPLE DOOM: Throws three footballs
MARBLE MANIA: Throws ten marbles that deal slightly less damage.
BALLS OF FLAME: (This is a special ability). Throws 100 flaming marbles to the nearest 100 noobs on the screen, dealing double normal damage. Ouch.

Path 2
FASTER FOOTBALLS: Shoots every 2 seconds instead of 3.
EAGLE EYE: Increses range
DRAGON EYE: Increses range even more!
EYE OF AWESOMENESS: Unlimited range.

Posted: Sat Apr 07, 2012 3:18 pm
by boywhoflies
Under a diffrent name, perhaps. The whole set of NFW games goes around the hatred for noobs, so having a noob on your side wouldn't fit.

The Fruit Launcher was already planned to be the worst BTW. If you were tyring to fill a void it's already full. :3

Posted: Sat Apr 07, 2012 3:24 pm
by Nobody
boywhoflies wrote:Under a diffrent name, perhaps. The whole set of NFW games goes around the hatred for noobs, so having a noob on your side wouldn't fit.
Unless the Noob was a rebel noob who wanted to prove it was different from the other noobs by killing them.

Posted: Sat Apr 07, 2012 3:26 pm
by boywhoflies
That would work out well. The noobs are escaping Noob Hater's Mountain in this game and the tower noobs would see it as their chance to get out for good.

Posted: Sat Apr 07, 2012 4:29 pm
by yot yot5
boywhoflies wrote:The Fruit Launcher was already planned to be the worst BTW. If you were tyring to fill a void it's already full. :3
Hmm... I'll see if I can create something a bit stronger.

Posted: Sat Apr 07, 2012 9:50 pm
by hoomdoom
The Shock Castle: It provides an electrical attack that hits enemies that are close to each other every 2.5 seconds (like the monkey apprentice's lightning)

Tier One:

Orange Shock: Faster shooting, provides a shot every 2 seconds!
Blue Shock: Provides a separate blue shock that hits every noob in range every 3 seconds.
Red Shock: Provides a separate red shock that fires continuously at one noob every 0.6 seconds!
Lightning Speed: The speed of all the shocks are doubled! For the red shock, it fires every 0.4 seconds!

Tier Two:

Peter Peter Pumpkin Eater: Adds a Pumpkin Tower onto the Castle. The Pumpkin Tower lobs a huge pumpkin that does splash damage every 6 seconds.
Jeanie Jeanie Eats Zucchini: Adds a Zucchini Tower onto the Castle. The Zuchhini Tower lobs a huge zucchini that plows through all noobs in one direction until it goes off the screen every 8 seconds.
Larry Larry eats a berry: Adds a Berry Tower onto the Castle. The Berry Tower fires a berry in every direction that can hit 5 noobs each! It fires every 10 seconds.
Food Frenzy: All food towers on the Castle have double speed!