I'm making this topic for myself and possibly others that have miscellaneous questions regarding the editor. I'm talking about questions like "The guides don't properly explain ... Could someone explain a bit better?" or "How do I make ... do ..."
So let's start it off with...Where do you find the Rainbow Shards in the editor? I'm just clueless as to where they are.
WA Editor Questions
- jdl
- Rainbow SuperStar
- Posts: 2894
- Joined: Fri Jun 06, 2008 8:37 pm
- Location: West Virginia, USA
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Re: WA Editor Questions
I wonder why this thread has gone unused for so long.
Does anyone know how to make a Scritter that follows you (or at least can be moved by NPC Move buttons) while keeping the hopping animation and the Scritter sound? Bonus points if I can somehow get a Scritter dialog greeting type. As far as I can tell it's not in the greeting list.
Does anyone know how to make a Scritter that follows you (or at least can be moved by NPC Move buttons) while keeping the hopping animation and the Scritter sound? Bonus points if I can somehow get a Scritter dialog greeting type. As far as I can tell it's not in the greeting list.
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9712
- Joined: Mon Dec 01, 2008 10:18 pm
Re: WA Editor Questions
Most people nowadays have been asking questions on Discord.
Any objects that have a pathfinding MovementType (10-18) will move to the coordinates (MoveXGoal,MoveYGoal). (MoveXGoal,MoveYGoal) are only updated to the player's position by certain object logics, such as Chompers, Wee Stinkers, Green Crabs, Ghosts, and Wraiths. You could probably fake a "player following" behavior by using CMD 4 to briefly switch the object's Type to one that will update (MoveXGoal,MoveYGoal) to the player's position.
Sadly that is not possible, as far as I know.
Re: WA Editor Questions
jdl doesn't use discord
Scritter dialogue what. The only instance of scritter dialogue i know is that if scritter is the #0 object of an adventure, in WA1 1.00, you can click on the magic glove to trigger dialog 1
Scritter dialogue what. The only instance of scritter dialogue i know is that if scritter is the #0 object of an adventure, in WA1 1.00, you can click on the magic glove to trigger dialog 1