[Adventure] Desert Trouble
- HumanGamer
- Rainbow Wonderlander
- Posts: 199
- Joined: Fri Apr 16, 2010 2:23 pm
[Adventure] Desert Trouble
Hello Everyone,
This is my very first adventure that I think is any good.
Any feedback is appreciated.
Is there anything I could improve(puzzles, aesthetics, etc...) for future adventures?
~ Matt
This is my very first adventure that I think is any good.
Any feedback is appreciated.
Is there anything I could improve(puzzles, aesthetics, etc...) for future adventures?
~ Matt
You do not have the required permissions to view the files attached to this post.
Last edited by HumanGamer on Fri Mar 21, 2014 8:38 pm, edited 2 times in total.
I found this to be quite a fair and pleasant adventure!
It has a nice sense of adventure, in my opinion.
All so, I managed to finish this with gold, and 1150 points.
Thank you very much!
It has a nice sense of adventure, in my opinion.
All so, I managed to finish this with gold, and 1150 points.
Thank you very much!
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
Jutomi~
Also, if you want to see my level list, here it is!
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
- HumanGamer
- Rainbow Wonderlander
- Posts: 199
- Joined: Fri Apr 16, 2010 2:23 pm
- HumanGamer
- Rainbow Wonderlander
- Posts: 199
- Joined: Fri Apr 16, 2010 2:23 pm
You don't have to flash the chomper lol, but what was the glitch?Lucky-Luc wrote:Not a bad start! The red teleporter seems kind of pointless, but that's ok.
What I noticed though is glitchy behaviour concerning chomper flashing. I guess there's something wrong with (1,1)?
Anyway, looking forward to seeing more!
I used to have a spiky ball that you had to flash but it crashed the game so I took it out. I didn't think of the chomper though.
I'm glad you enjoyed it!
Thanks!
~ Matt
Yup, crashing the game it is. You can avoid this by setting the logic of (1,1) to floor, while the adjecent tiles are wall logic.
The reason for this is that Flash acutally just either transports an object you flash to (1,1) or transports the object that currently is there to the spot you flash. If there's nothing at (1,1), the game will crash while refreshing because it's looking for a non existing object.
The reason for this is that Flash acutally just either transports an object you flash to (1,1) or transports the object that currently is there to the spot you flash. If there's nothing at (1,1), the game will crash while refreshing because it's looking for a non existing object.
- HumanGamer
- Rainbow Wonderlander
- Posts: 199
- Joined: Fri Apr 16, 2010 2:23 pm
ThanksLucky-Luc wrote:Yup, crashing the game it is. You can avoid this by setting the logic of (1,1) to floor, while the adjecent tiles are wall logic.
The reason for this is that Flash acutally just either transports an object you flash to (1,1) or transports the object that currently is there to the spot you flash. If there's nothing at (1,1), the game will crash while refreshing because it's looking for a non existing object.
I fixed it and updated the main post with the new download
I thought I already did that but it's because I resized the level afterwards.
~ Matt
- Wonderland King
- Rainbow Master
- Posts: 945
- Joined: Thu Jan 17, 2013 12:48 am
- HumanGamer
- Rainbow Wonderlander
- Posts: 199
- Joined: Fri Apr 16, 2010 2:23 pm
- HumanGamer
- Rainbow Wonderlander
- Posts: 199
- Joined: Fri Apr 16, 2010 2:23 pm
Glad you liked it !samuelthx wrote:An easy adventure. Pretty good for a first adventure, though.
Thanks!
Alright, I guess I'll need to work on my puzzle skills.samuelthx wrote:EDIT: The puzzles weren't really challenging. The only thing that delayed me from completing this level was the sheer size of the room.
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
- HumanGamer
- Rainbow Wonderlander
- Posts: 199
- Joined: Fri Apr 16, 2010 2:23 pm
- Wonderman109
- Rainbow MegaStar
- Posts: 3543
- Joined: Thu Jun 28, 2012 11:25 pm
- HumanGamer
- Rainbow Wonderlander
- Posts: 199
- Joined: Fri Apr 16, 2010 2:23 pm