New Adventure - The Stinker And The Jaw

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Lucky-Luc
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New Adventure - The Stinker And The Jaw

Post by Lucky-Luc » Sun Mar 23, 2014 2:17 pm

Showcasing a glitch or I don't know what to call it. Enjoy! :)
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Jutomi
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Post by Jutomi » Sun Mar 23, 2014 2:52 pm

Yes! It is possible! :D

This was quite a very nice adventure, Lucky-Luc; I thank you for sharing. :mrgreen:
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Mar 23, 2014 6:45 pm

Interesting application of this particular bug. Thanks for sharing. :)
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Wonderman109
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Post by Wonderman109 » Sun Mar 23, 2014 8:12 pm

I don't think this is a bug somehow. :|
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Lucky-Luc
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Post by Lucky-Luc » Sun Mar 23, 2014 8:14 pm

Okay, I'm interessted now - what were your solutions? Maybe this has been around for a long time, but I still think my solution is based on unintuitive behaviour. :?
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Wonderman109
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Post by Wonderman109 » Sun Mar 23, 2014 8:16 pm

I'm saying, the fact that 'smart' monsters and NPCs don't go diagonally across barrels, boxes, or water isn't definitely a glitch. It may just be that their path-finding is normally on straight lines and diagonal paths are only used when there is a path from the player or destination facing that one diagonal direction.
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Lucky-Luc
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Post by Lucky-Luc » Sun Mar 23, 2014 8:24 pm

Hm, I'd say it is. Pathfinding clearly is able to consider diagonal movement (otherwise critters would rarely ever move diagonally, right?), however only if at least one of the adjecent tiles is walkable, too. In my humble opinion, that doesn't make too much sense, but oh well. At least I didn't miss some obvious unintended solution :) .
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Mar 23, 2014 8:25 pm

Monsters DO know how to navigate through fields of barrels and stuff, but if the path gets too complicated, they can't get through. Maybe it's not a bug, but perhaps more of a limitation.
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Lucky-Luc
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Post by Lucky-Luc » Sun Mar 23, 2014 8:29 pm

I don't think it has anything to do with the complexity of the path, it's really just about the diagonal-move thing. The path can be as long and winding as it gets; as long as you can theoretically traverse it only using orthogonal movement, the chomper will find its way.
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Master Wonder Mage
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Post by Master Wonder Mage » Sun Mar 23, 2014 8:54 pm

Lucky-Luc wrote:I don't think it has anything to do with the complexity of the path, it's really just about the diagonal-move thing. The path can be as long and winding as it gets; as long as you can theoretically traverse it only using orthogonal movement, the chomper will find its way.
It can find it's way through some diagonal paths if they don't double back on themselves or anything.
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Lucky-Luc
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Post by Lucky-Luc » Sun Mar 23, 2014 9:35 pm

Yup, that's true; that's not "smart" pathfinding anymore, however, but simple "find the closest spot" pathfinding critters use when they don't see a way to reach you. As long as the pythagorean distance to you is smaller than where it currently stands, it works; otherwise it won't.
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Jutomi
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Re: New Adventure - The Stinker And The Jaw

Post by Jutomi » Tue Nov 22, 2022 6:31 pm

Silly chompers, being bested by strategic barrel placements!

Very fun little display of their limitations, even after overcoming pathfinding obstacles since the retro days ;)

Made a video solution to this one as well. Hope to eventually try out some of your older stuff again :)

Video boop~
Your only little stinker that's absolutely NOT a z-bot by this name,
Jutomi~ :mrgreen:

Also, if you want to see my level list, here it is! :D
(Also: List of Hubs, WA Manual)
Oh, and my YT wonderland channel. Forgot about that.
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