
PART 3
It's here... It's really here!
I'm really excited to release the second part of The Hidden Archive saga. The adventure itself is 3.12 Megabytes (part 1 was 2.3 MB, so that's quite a leap) and it's packed with a lot of content (51 dialogs and 24 wlvs). The average time needed will be an hour and a half, maybe more... I finished testing it with everything in one hour and 9 minutes, so it's gonna take quite some time!

For those who are new to The Hidden Archive story, here's a quick recap from part 1: You work for a place called Saltwater Mercenary Group and you are the last eradicator fit for this job as you'll be sent into the hidden archives of Masafasza, where a ghoul is causing trouble there. Reality in the archives is different from Wonderland so what is considered normal in Wonderland will be abstractly different there.
There are little to no traditional WA puzzles here: I've mentioned this in part 1 and I'd like to emphasize on it again. This is a different approach to puzzles, there won't be the raw elements put around with magic or znoo-znee tricks. The puzzles here are different, think of it as a code that you need to break down, dialogs and rooms that provide hints to progress, examining certain obstacles, some clever tricks, and more.
Custom Content: You're in luck! I've also packed all the necessary custom materials and put them to their respective files, with the adventure itself included! I just want to mention what has been used just as a shoutout to the great people who made these stuff (if I knew at least who did what...

1- bluearcade 2- brownish red 3- cyan 4- dark gray 5- light gray 6- Glass 7- platinumstar 8- portalcover 9- wall2 10- mtemple leveltexture 11- spectropolis leveltexture 12- portal leveltexture 13- swamp watertexture 14- wine bottle 15- arch 16- bridge_rope 17- c_bush 18- C_tree 19- column2 20- labcomp2 21- stairtriple 22- wall_double 23- model3
Description: You managed to get inside the archives but unsurprisingly, you only scraped the tip of the iceberg, the archives are much bigger than it seems, so get ready for more!
Nothing crazy or complex to worry about, the puzzles are simple and should take you a couple of minutes to solve, critical thinking is key and you'll be able to traverse easily!

IMPORTANT NOTE: The mechanisms in the puzzles are delicate, meaning that there's a tiny chance something may go wrong (despite testing it numerous times anything could happen). To minimize the risk of breaking a mechanism, make sure you give a half a second pause between each and every action (if you want to press one button then another), so that nothing breaks and causes you to get stuck, I can assure you that the chances of breaking the level are very low, unless you WANT to break the level, then that's another story.

How to install: Download the file and just place it into your WA folder, everything is gonna go to its place and you're set!
Recommended to play on widescreen for a better experience!
Recommended to download my music pack for a better experience! LINK HERE
Special thanks to Cookie for testing this adventure before release!

codenames: Mixer, Hotel_Ettiquette_Session, Of_Machines_&_Illusions
I ran out of things to say, I'm just happy this is finally here. LETS GET TO IT!

DOWNLOAD PART 2 HERE
EDIT: Ooops, turns out I forgot to include the bridgeonlyfloor model with the main content, shoutout to cookie for letting me know!

EDIT 2: UPDATE AS OF SEP 9TH, 2022, Make sure you have the modded WA 10.3.2 to play part 2.
VIDEO SOLUTION HERE These are a series of video solutions made by Jutomi, he worked really hard to get them uploaded on Youtube and I believe it's best to link it here for everyone, in the event you get stuck. Thank you Jutomi!
