Apology accepted.kiki wrote:I just went thru all 749 of them and 247 are very messy, Sorry!![]()
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I'm not sure if this can be a rule, Cathy.jcvalcar2 wrote:Can I add another rule to your list?Once you post a level, check back on your thread to make certain that there isn't anything wrong with what was posted. Some level makers ignore their thread once it's been posted.
I missed this post earlier but this should probably be the number one rule of all time!dlcs18 wrote:15. Don't make your level impossible!!!
You're definately not a bad designer kiki! You're levels are just a bit too complex for me sometimes, with all those objects lying around. This is 100% about me. And yes, you must be joking.kiki wrote:Is it because you can't solve them or am I just a crappy designer, Thanks!![]()
Skype wrote:[7:23:42 AM] Darx: Click here to give me an internet!
[7:23:57 AM] 'a'a: *clicks here*
Right on the moneybob roest wrote:Cathy is this what you meant by returning to check on your level? If it is, then you and dlcs18 are absolutely right on the money!!
Never, ever, never, ever, ever, ever post a level that you haven't played yourself to make sure it works!
Excellent rule...well done.
I agree with Mr Loofah (Hi Loofah, long time no see - hope you are well!Mahaloof wrote:I think people should feel free to comment on older levels. If it's not by the truckload, that is...![]()
bob roest wrote:This is the first time I have ever started a post in this forum but I've had it up to here!
1. Simply because a level is new to you, that does not make it new to everyone else. I keep opening up the new levels page and there's stuff that Muzo did two years ago listed as New Level. They're great, BUT THEY AREN'T NEW LEVELS!! I have gone into the archives and played lots of the older stuff, I don't post on all of them because I know that it will push the new stuff down. And no I don't give a s..t if my stuff gets pushed to page 2, that's not why I make them.
I agree. That would be called "thread necromancy".
2. Enough with the 'wood' texture. If you're that incapable as a level-maker to pick one of the other default textures then don't post it!
"The Wood texture is ugly" is an opinion, not a fact. If you think it's ugly or has been used too much, it doesn't mean that everyone thinks the same thing and that Wood-texture levels should not be posted.
3. Do not, under any circumstances ever again post a level with a hidden maze...it's been done to death!
I agree.
4. Do not under any circumstances ever again post a level with a pac-man theme. Do I even need to say it.
I agree.
5. If you want to hex-edit the hell out of a level so that no one but you and your I.T. buddy have a clue as to what's going on, fine! But when you post it make mention of the fact that you have created a level that in actuality has very little bearing on the parameters of the game.
Once again, I agree.
6. 21 is the maximum number of boxes that you can put in a level that need to be pushed somewhere. I don't care if the generator spits out 5,000. 21 is all we'll push and even that's too many.
No comment
7. Unless you have posted somewhere between 500 to 600 levels you are not allowed to make a 3D level. With rare exception, they're annoying.
This is one of the weirdest rules I've ever heard. Your level count does NOT matter as much as your post count doesn't. Everyone is free to make any kind of level they want no matter how many levels they have made.
8. A level with piles of coileys and ghosts that you somehow have to get by with a truck-load of luck is not a level. It's crap.
Me agrees.
9. Doing the same level over and over again but with different textures and different names is not allowed. If you can only come up with one idea, so be it. There's no such thing as the 'Greatest Hits of Dexy's Midnight Runners'...'C'mon Eileen' was it!
Me agrees!
10. This is not a firm rule but the level should actually come on the screen before you have to do something. Trying to move 'Stinky' 3 seconds after you've turned your computer on is too soon!
Once again, I agree.
11. Mette put a lot of effort into creating a texture's list, use it to acknowledge someone's work. Don't worry about the model list, I find it confusing as well.
I agree, but I hardly use other people's textures.
12. If you have to make a level that requires lots and lots of tramp work, Qookie can't be the main character. The sound of that character jumping scares me and my cat.
Other people may think it's cute though.
13. Enough with the hidden coin in a false wall!
Unless the false wall is obvious.
That's it for now, if I think of something else I'll expand the list.
Have a nice day.
Well of course - I found it really funnybob roest wrote:Most of you realize that this topic was, for the most part, tongue-in-cheek. Thank heavens.