http://kotaku.com/5127251/nintendo-pate ... -in-design
In a nutshell: Nintendo is working on a method to make games that play themselves, allowing the player to "jump in" at any point in time. Interesting solution to the "too easy/too difficult" debate in games. Players can simply choose when to play the game, and let the automatic mechanism take over when it gets too hard for them.
And no, I don't think I'll do something similar for Wonderland.
