(I'm a minimalist, so my games are often very small.)
In case the explanation above isn't clear enough, here's a full-size, uncropped screenshot.

So far, what I have is
- Stinky (duh)
- Water
- Boxes
- Cannons
- Animated Rainbow Coins (actually they're just red and blue because I had only two pixels of height remaining.)
- Animated Rainbow Exit
- Buttons and Gates
- External configuration program to toggle fullscreen, toggle 10:1 scale and change the background
- Automatic deactivation of objects that are out of view (except gates) in order to save memory.
- Finish designing the level (I'll probably take ideas from Yoctostinky)
- (maybe) Add different rooms.
- Fix the bug in the 10:1 scaler.