ffoofgy!

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Blast!10
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ffoofgy!

Post by Blast!10 » Sun Jun 27, 2010 4:14 pm

ffoofgy is a game I began working on recently. Remember Mg? 64x48 screen?

I decided that wasn't small enough...

Image

...and decided to go for a 48x32 screen instead. :twisted:

This game will mainly be a find-the-correct-key-to-press game with some other things added here and there.
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jdl
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Post by jdl » Sun Jun 27, 2010 4:35 pm

Wow this is gonna be impossible! :mrgreen:
ImageImage
TheCracksOverhead#9565 | Oops, uh oh.
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MyNameIsKooky
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Post by MyNameIsKooky » Sun Jun 27, 2010 4:56 pm

A GAME THAT TAKES PLACE IN A 32x48 SPACE?! THAT'S JUST A TAD BIT MORE THAN A SINGLE TILE IN ONE OF MY GAMES!

MY EYES! THEY'RE BUUURRRRRRNNNIIINNNNG!!!

Looking forward to the game nonetheless. :)
Muzozavr
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Post by Muzozavr » Mon Jun 28, 2010 10:03 am

Make a 32x32 game as a TILE for a different game. That would be funny. And stupid. And awesome. 8)
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
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MyNameIsKooky
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Post by MyNameIsKooky » Mon Jun 28, 2010 4:13 pm

Games inside games?! SDFGSDFGSHSHJJ...
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tyteen4a03
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Post by tyteen4a03 » Mon Jun 28, 2010 11:43 pm

MyNameIsKooky wrote:Games inside games?! SDFGSDFGSHSHJJ...
Toontown is one example.
and the duck went moo

Beep bloop
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MyNameIsKooky
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Post by MyNameIsKooky » Mon Jun 28, 2010 11:47 pm

No, those are minigames. I'm referring to actual games as TILES inside of one game which you must play at the same time.
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