Post, download, and discuss custom levels for Return To Wonderland.
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Mark
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Post
by Mark » Sun Apr 20, 2008 12:24 am
This is a small tribute to Lillie's awesome "Curse of Tutankhamun" series using Popo's fabulous "Tutankhamun4" texture.
Have Fun!!!
MARK155
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Last edited by
Mark on Fri Feb 20, 2009 4:31 am, edited 3 times in total.
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rescuefire
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by rescuefire » Sun Apr 20, 2008 12:39 am
Mark? I already have a MARK154 level. I hate to overwrite it if it's not the same thing.
Ok I just went and looked. 154 is your Piggly Wiggly level


Blessed are those who can give without remembering and take without forgetting.
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uneekrose
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by uneekrose » Sun Apr 20, 2008 1:30 am
OK, I'll wait...When I unzipped it all I got was a texture file. Is there suppoesed to be a level her....I'm confused Mark..
Edit Thank you for fixing your boo-boo Mark
Last edited by
uneekrose on Sun Apr 20, 2008 1:45 am, edited 2 times in total.
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Mark
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Post
by Mark » Sun Apr 20, 2008 1:37 am
Sorry about that, looks like I made a boo-boo!
I just corrected the file name. You'll see a UFO in the new version.

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annedanner
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by annedanner » Sun Apr 20, 2008 2:41 am
Hey Mark,
Will you please give me hint as to how to get that top left coin? The one right behind Peeque in the beginning? I have all of the other coins and know how to exit. Thanks!
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kiki
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by kiki » Sun Apr 20, 2008 3:54 am
Keeks
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Mark
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by Mark » Sun Apr 20, 2008 5:17 am
annedanner wrote:Will you please give me hint as to how to get that top left coin?
Hi Anne, just sent you a PM. I found a huge loopity after it was posted.

Be sure you are playing the new version with the UFO.

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annedanner
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by annedanner » Sun Apr 20, 2008 3:20 pm
Thanks, Mark, for the hint. I just finished the level. What a great tribute to Lillie's series!
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Lillie
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by Lillie » Sun Apr 20, 2008 4:05 pm
I have most of this done Mark - is it just good timing with the chomp or am I barking up the wrong Nile?
Thanks for this level - always a pleasure to play one of your puzzlers my friend
EDIT: Got it

A typical Mark level - looks so easy at first glance yet you always send us the wrong way when we try the obvious!
Loved it - very clever and very Mark - thanks again for your help on the Tut series - you are a soooper dooper star and then some!
Here - Blast gave me a friendship star - here is one for you to put in your siggie!

Last edited by
Lillie on Sun Apr 20, 2008 4:21 pm, edited 1 time in total.
Lillie The Beanhead!
"Lillie Still A London Phillie Dancing Like A Billie Goatee Wee Wee Lillie"
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Mark
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by Mark » Sun Apr 20, 2008 4:20 pm
Lillie wrote:DANGY - You were posting at the same time as me!

I
promise I did it before you posted that hint!!!!!!! Look at the time of my post!

I just removed the spoiler since you finished it! It's too early to post the solution.

Last edited by
Mark on Sun Apr 20, 2008 6:30 pm, edited 4 times in total.
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Lillie
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by Lillie » Sun Apr 20, 2008 4:23 pm
DANGY - You were posting at the same time as me!

I
promise I did it before you posted that hint!!!!!!! Look at the time of my post!

Lillie The Beanhead!
"Lillie Still A London Phillie Dancing Like A Billie Goatee Wee Wee Lillie"
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Mark
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Post
by Mark » Sun Apr 20, 2008 7:01 pm
Lillie wrote:Here - Blast gave me a friendship star - here is one for you to put in your siggie!

Thank you, Lillie! Just added it to my siggie!

Mark
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Amnon
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by Amnon » Sun Apr 20, 2008 7:37 pm
What a classic Mark level and beautiful as always. Thanks!
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Mark
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by Mark » Wed Apr 23, 2008 1:04 am
Here's the complete walk-through.
Save the coin above Peegue for last. First stand on the yellow button and tramp down to take the two coins. Now tramp right and down on the exit slide. Slide the box all the way left over the tramp. Stand on yellow button again and tramp down. Push the box up into the water. Tramp right and left on the exit slide to roll boulder down. Tramp right and down on the exit slide again and roll boulder left over the tramp. Stand on yellow button and tramp down, then roll boulder up to the break tile. Stand on the break tile and roll boulder down, right and left onto the yellow button. Take the transporter down and jump left to reach coin on the green button. Push the box left over the tramp so it lands on the green button. Take the transporter back up. Roll the yellow sphere inside the barrel onto the white button. Slide the barrel up, right and up again until you reach the wall. Now slide the barrel one tile right and up the right ice curve. Tramp right and left on the exit slide to push the barrel right and down all the way. Tramp right and down on the exit slide to push the barrel left over the tramp. Take the transporter down and tramp left two times and then up into the room with the chomper. Quickly collect the five coins and step over the red button to destroy the UFO. Now wait one tile beneath the white TP until the chomper turns the corner below. Then enter the TP and press up against the red gate until it opens. Slide the barrel all the way up into the water and take the last coin to exit.
Last edited by
Mark on Wed Apr 23, 2008 1:56 pm, edited 2 times in total.
Mark
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Liz Mayhew
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by Liz Mayhew » Wed Apr 23, 2008 10:28 am
What a great tribute to Lillie's Tutankhamun levels.
So deviously constructed I'd never be able to solve it on my own. In fact I can't solve it now because of the problem with the chomper and the red button. Peegue can't get out fast enough without getting caught in the red gate.
Never mind, I enjoyed all the twists and turns of the rest of the level.
Thanks Mark.
EDIT: The Maestro has given me some help with the red gate problem, and now I've got it done.
I was being too quick to go through the TP and not leading the chomper far enough.
Thanks again Mark!
Lizzie
To err is human,
To arr is pirate!
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uneekrose
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by uneekrose » Thu Apr 24, 2008 11:16 pm
I'd have never gotten it on my own either. I was getting part of it though. I too had a bit of a problem with that chomper but only once. Great tribute to Lillie's levels. I enjoyed it Mark...thanks
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TheoX
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by TheoX » Thu Apr 24, 2008 11:59 pm
Sheesh! I would never have done that without the walkthrough. I was doing
everything wrong. I thought I was smart when I figured out how to destroy the UFO with the yellow gate and discovered that there was a Mothership (as I had guessed), but when I became stuck (I couldn't figure out how to hold down the yellow button), I read your walkthrough I realized that the UFO was not necessary at all.

Oh well, I followed your steps and got killed by the chomper, then did it again and got gold.
Thanks for this tricky level! I hope I can solve your next one!

(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as
treehann
I make 2d games too at:
treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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Mark
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by Mark » Fri Apr 25, 2008 12:57 am
TheoX wrote:I realized that the UFO was not necessary at all.
Actually the Mothership became necessary after I discovered a loopity in the original version. The Mothership prevented the player from pushing the box up and left on the yellow button. Though not necessary to the puzzle, I added a spaceship to keep the Mothership from spawning.

Mark
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TheoX
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by TheoX » Fri Apr 25, 2008 1:16 am
Even after discovering the Mothership, I had tried to push the box up onto the yellow button, then I realized why it was in that spot. Very clever planning Mark!

(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as
treehann
I make 2d games too at:
treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
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bob roest
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by bob roest » Wed Apr 30, 2008 3:04 pm
I blew up the ufo too soon but that actually helped explain a few things.
Fun level and a nice tribute, thanks!
bob
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Marinus
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by Marinus » Tue Apr 14, 2009 5:34 pm