New Level (adv) - Sections F to J

Post, download, and discuss custom levels for Return To Wonderland.
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bob roest
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New Level (adv) - Sections F to J

Post by bob roest » Sun May 25, 2008 3:13 am

This uses my 'wharf' texture.

It's an exercise in gates. :D

Carry on. :wink:
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Liz Mayhew
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Post by Liz Mayhew » Sun May 25, 2008 6:31 am

CONGRATULATIONS ON 100 LEVELS BOB!
:D 8) :D :stinkyhappy: :stinkycool: :stinkyhappy: :D 8) :D

Thanks for hours of fun and puzzlement.

Off to try this one now!
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Lutz
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Post by Lutz » Sun May 25, 2008 10:13 am

Congrats on #100, Bob :P :P :P
Needed the longest time for the opening move and found the setup in the UFO room very tricky, too :twisted:
Thanks for hours of fun and enjoyment :D
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Post by rescuefire » Sun May 25, 2008 11:56 am

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Yahooooooooooooooooooooooieeeeeeeeeeeeeeeeeeee Bobster!!!

Did ya ever think you'd make 100 levels? Did ya ever think that we'd pick on ya so much? We lurves ya Bobster and thanks for tons of fun! Off to try this gem....although I never could get the A-F one :oops:
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Post by uneekrose » Sun May 25, 2008 3:09 pm

Congratulations on 100 Bob.
Did ya ever think that we'd pick on ya so much? We lurves ya Bobster and thanks for tons of fun! Off to try this gem....although I never could get the A-F one
Ditto...even though I finally did finish A-F, with a lot of help from you, and here I thought I was the last one to get it, I see this one might be a bigger challenge. Can't wait to figure this stinker out.
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Liz Mayhew
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Post by Liz Mayhew » Sun May 25, 2008 3:21 pm

This is a brilliant puzzle so far. Loved all the opening and closing of gates in various ways. I especially love the whole TP set up. :D :D

Now I've got all the way to the kaboom room but I keep getting blown up.

And then putting the cannon where you say doesn't seem to help much - in fact I could only get to the kaboom room by using the cannon differently.

I'm trying to think ahead to the exit, but how to jump there is a total enigma.

Giving it a rest now. Back tomorrow! :wink:
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Post by Lillie » Sun May 25, 2008 3:49 pm

:stinkyhappy: :stinkyhappy: :stinkyhappy: Congratulations on 100 Levels Bobster! :stinkyhappy: :stinkyhappy: :stinkyhappy:

You are indeedy a great asset to this Forum, always good for a laugh and your sense of humour cracks me up! :lol: :lol: :lol:

Glad to have you here and glad to have you as a friend 8)

As for your levels - ingenious! 8)

Back much later ................... :D
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kiki
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Post by kiki » Sun May 25, 2008 4:32 pm

Congratulations Bob! 100 levels, Dangy!

Thanks for all the brain work my friend, Carry on!

Be back when I solve this one. :D :D :D
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Post by Dizzy1 » Sun May 25, 2008 8:37 pm

Congratulations on making 100 levels Bob!

I enjoy playing all of your games and you really are AWESOME!!!! Great fun in the forum too. You've made me laugh waaaay more than 100 times. :mrgreen: Mwa!

Off to put my crash helmet on, then I'll give this level another try. :lol:
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Liz Mayhew
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Post by Liz Mayhew » Mon May 26, 2008 9:48 am

Hours and hours later - I did it! Phew! That was a total stinker from start to finish.

When I finally got our 2 heroes to the end I was shaking. What if I can't make that last jump? How on earth do I manage it? :o :shock: But it went fine first try!

Even with your fairly generous time limit I had to turn the timer off. The room with the UFO and the rafts was fiendishly difficult for me and took ages to get everything right.

Thanks for the hours of brain training!

Looking forward to your next 1 or 100 or 1000! :D :D :D
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Post by rescuefire » Mon May 26, 2008 12:23 pm

Liz Mayhew wrote:The room with the UFO and the rafts was fiendishly difficult
That's where I'm stuck :oops: I keep trying to do things that just aren't possible. I'm thinking there must be an easier way. May I get a hint please for that area?
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bob roest
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Post by bob roest » Mon May 26, 2008 6:47 pm

The UFO:
Let the UFO out and he'll shoot at Stinky. But first use both characters to raft around and move the lower island prism right and up in line with the keg. Stinky has to walk, slide and tramp back up to the top. Now move some ice cubes (one goes in the water) so you can push the right reflector up and onto a raft and then up in line with the top island prism. Now let the UFO out.

The prisms at the bottom are destroyed by the cannon and the two reflectors.
:D
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Post by kiki » Tue May 27, 2008 4:04 am

:D :D :D Criiiiiiikey Bob, You have really put us to the test here, The first room gave me a tiny bit of trouble and some smooth sailing to the sphere gen room. But that UFO room gave me tons of trouble, I finally did it and you really had to watch your move with the rafts, :twisted:
Then of course moving certain stuff around was a big challenge but so rewarding to finally get er done.
Thanks for your time and effort to make and post 100 levels with your own unique brand of challenging puzzles, Truly brilliant work! :D

Carry on, OH! I see you have already! Cheers matey! :D :D :D
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Lillie
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Post by Lillie » Tue May 27, 2008 7:34 pm

SUCCESS AT LAST!!!!! :D :D :D

WOWZA Bobster - what an incredible level - so many different types of puzzles! 8) Loved the sphere gen action - very mechanical as always. The wood box gen room was ace! :D Muchos more restarts and I finally got to the end of this masterpiece! :D

Very well done - very tricky and very satisying to have finished it! :D

Muchos thankos Bobster - do carry on :D :D :D
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Post by jcvalcar2 » Fri May 30, 2008 12:55 am

Congratulations on reaching the big 1-0-0

All of them one hundred percent challenging fun. Thank you :D :P :D :P

Haven't finished this yet but wanted to say congrats.
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Post by rescuefire » Sun Jun 01, 2008 12:15 pm

Ok with the spoiler above and Lizzie helping me I still can't get the whole UFO thang.

I can get the UFO to destroy all kinds of stuff but not the prisms by the generator.

May I please have a picture or step by step please?
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Lutz
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Post by Lutz » Sun Jun 01, 2008 12:34 pm

rescuefire wrote:I can get the UFO to destroy all kinds of stuff but not the prisms by the generator.
You'll need cannon and reflectors for those :wink:
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Post by rescuefire » Sun Jun 01, 2008 12:51 pm

Lutz wrote:You'll need cannon and reflectors for those :wink:
But but but :oops:

I can't get that done either. I'm just not seein' it :cry:
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bob roest
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Post by bob roest » Sun Jun 01, 2008 1:54 pm

Here's a screenshot of how things should look for the prism generator setup.

Also, in the post above I mention putting one ice cube in the water, that's to free the right side reflector, once the reflector is in place you push the ice cube directly in line with the top island into the water as well. The UFO comes straight out shooting at Stinky (who should be up at the top) the prisms and reflector combo explode the keg and the UFO ends up running into the the keg at the top left of the lagoon. Now Loof can raft around and go get the cannon.

Hope this helps. :D
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Liz Mayhew
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Post by Liz Mayhew » Mon Jun 02, 2008 8:15 am

Oh Bob - was I making it difficult for myself!

I used the rafts to get the / reflector in line with the cannon alley, but on the left wall of the lagoon.

I used the \ reflector on the conveyor button and got rid of the ice block down there.

It worked though! :wink:
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Post by Marinus » Mon Jun 09, 2008 1:56 pm

Well, this one was certainly not too easy; not easy at all. Very big but very ingenious too!! :D First it took me a long long time to finish it my own way, and then since I spent so much time on it, it took me another long time to do it the difficult w... eh I mean the intended way.

Hours of fun! Thanks. :D

In th meantime: Congrats with your 109, 110 (how much?) levels. :D
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Post by Liz Mayhew » Tue Jun 10, 2008 8:22 am

That second picture is certainly an easier way than mine Marinus!
8)
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Post by fiffi » Fri Jun 13, 2008 12:00 pm

hi, my computer has been down for a while so i`m late playing all your games, but i`v read all the hints for the game but i cant get going, i can see the spheres has to go through the tps but i cant see how, (i must be going ga-ga) any help would be great thanks,
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Post by Marinus » Fri Jun 13, 2008 6:18 pm

I guess you mean section G, for the first time in section F they don't go through the TP's
Push woodbox in water, let next one jump on barrels and then one jumping over each tramp so they destroy the coloured sphere's. Then new sphere's be generated and go through the TP's. Make sure to get the coins on the buttons right in time.
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Post by rescuefire » Thu Jul 03, 2008 1:43 pm

Ok finally went back to this one. Now I'm stuck in the boomer/goobie room. I have no clue what to do here. May I have some help please? Does anyone remember? :oops: :oops:
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Post by Marinus » Thu Jul 03, 2008 2:18 pm

Robyn, this is what I did:
Enter the goobie room (the gate closes everytime for a millisecond).
When kaboom is at top enter that section and wait above the steelbox in goobie. Kill kaboom with goobie. push other goobie and steelbox in water and let last goobies stick together to start the gen.
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Post by rescuefire » Thu Jul 03, 2008 4:20 pm

Oh man thanks Marinus, never woulda got that on my own!

I musta done this level 200 times by now. Bobster this was really a doozie. Great puzzle work for sure. Not something I'll try again though :shock:

Thanks Bobster! I'm glad there was a bit of a break in levels to do so I could get back to this one :D
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bob roest
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Post by bob roest » Fri Jul 04, 2008 1:22 am

Sorry Robyn, I've been very busy at work. I'm glad you finally got it!

Thanks Marinus! :D
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Post by rescuefire » Fri Jul 04, 2008 1:46 am

No problem Fluffy :wink:

Busy at work is a GREAT thing!
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Post by bob roest » Fri Jul 04, 2008 1:50 am

'Fluffy'?
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