Tricky Puzzles (NOT FOURM GAME) (LAST TOPIC DIED)
A man had is eyes closed. He was told that the test had begun. A second later, he opened his eyes. All he could see in his left eye was red. And all he could see in his right eye was yellow. Just over a second later, he was told that the test was finished.
During the test, which colour did he see the most?
During the test, which colour did he see the most?
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
The answer is one. *slaps face*Numbers: Timer, 41 in WA test level, things like two and stuff in dialogs, numbers of scritters, Wee Stinkers, Gems, ect. needed to beat level.
Cacti: If there are some, I haven't encountered them yet in any game. Am I bad at them?
Fish: In the Original Trilogy as underwater decorations.
Gloves: Worn. All the time. Some are magic.
Ducks: WA water decoration instead of fish.
Fungi: ...oh. Mushrooms. Clever clever you.
Clocks: What MyNameIsKooky said.
i should change my signature to be rude to people who hate pictures of valves
No.
(Also, in RTW and WSW (I think) if you are running low on time the Stinker's will start to say numbers.)
(Also, in RTW and WSW (I think) if you are running low on time the Stinker's will start to say numbers.)
Last edited by billy bob on Fri Jun 11, 2010 10:37 pm, edited 1 time in total.
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
- MyNameIsKooky
- Rainbow Spirit Master
- Posts: 9711
- Joined: Mon Dec 01, 2008 10:18 pm
Nobody wrote:'How many' implies that the answer is more than none.
Yes it does, I believe.billy bob wrote:Does it? It doesn't to me.
![Laughing :lol:](./images/smilies/icon_lol.gif)
Well, listing a whole long list and then making the answer "none" definitely makes it a trick question, at least.
![Razz :P](./images/smilies/icon_razz.gif)
(✿ ◕ᗜ◕)━♫.*・。゚
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
Currently making synth music as treehann
I make 2d games too at: treehann.itch.io
My old sig-bar image broke but I'm still thanking Pauline and Janet forever for their art!
Well... you can construct a checkmate, but the only way it can occur in real play is if one player sacrifices a rook/queen and the other has to take it and then the checkmate position occurs. Otherwise, if the kings/knights are free to roam around the board, you'd have to be amazingly dumb to get yourself in a checkmate. Or you'd have to play cooperatively. Whatever.
Here's a possible checkmate position: (K=king, N=knight)
White: Kc1, Nc2
Black: Ka1, Na2
Black is checkmated.
And here's a way it could occur in an actual play, if Black is careless enough to get into such a position: (R=rook)
White: Kc1, Nb4, Re2
Black: Ka1, Nc3.
Black's last move was to put his knight on c3, threatening white's rook. Unfortunately for Black, White can easily end the game in two moves:
1. Ra2+ N:a2 2. Nc2
Unless something like that happens, you'd have to play cooperatively to get yourself into such a position.
Here's a possible checkmate position: (K=king, N=knight)
White: Kc1, Nc2
Black: Ka1, Na2
Black is checkmated.
And here's a way it could occur in an actual play, if Black is careless enough to get into such a position: (R=rook)
White: Kc1, Nb4, Re2
Black: Ka1, Nc3.
Black's last move was to put his knight on c3, threatening white's rook. Unfortunately for Black, White can easily end the game in two moves:
1. Ra2+ N:a2 2. Nc2
Unless something like that happens, you'd have to play cooperatively to get yourself into such a position.
Rest in peace, Kym. I hardly knew ya.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.
Rest in peace, Marinus. A bright star, you were ahead of me on my own tracks of thought. I miss you.