New Level (Adv) Stardust

Post, download, and discuss custom levels for Return To Wonderland.
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Mark
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New Level (Adv) Stardust

Post by Mark » Tue May 07, 2013 9:33 pm

This level I did awhile back with my good friend, Roger Melin.
He inspired & encouraged me in my early days of Wonderland.

Thank you, Roger! 8)

Kudos to Popo for inventing the Fire & Brimstone texture. MARK256
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Last edited by Mark on Wed May 22, 2013 4:35 am, edited 1 time in total.
annedanner
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Post by annedanner » Wed May 08, 2013 12:37 am

Hey Mark,

Now I'm sure that you gave us all of the objects needed to complete the level, right? :shock:

Here is what I've done so far:
ice cube to put out all of the fires; boomer to activate the red timer while I put the blue sphere on the white button. One goober to stop a boulder to smash another goober by the bottom gate: boomer activates the light blue timer after I have put the box in the water. Boomer activates the pink button. Boulder and sphere by the bottom gate go in the water by the exit. How do I get the coin on the island and bottom left and cover the rest of the buttons?
If I'm wrong, will you please lead me in the right direction?
Anne
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Amnon
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Post by Amnon » Wed May 08, 2013 12:39 am

Just what I would expect from your levels, Mark - Great fun, thanks!!!
Amnon
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Post by Amnon » Wed May 08, 2013 12:43 am

If I'm wrong, will you please lead me in the right direction?
Yes Anne, you are, but I can only give you a huge spoiler.
At your own risk, If you want to, read on... Don't cover the white button.
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Post by annedanner » Wed May 08, 2013 12:10 pm

Thanks for the PM, Mark. And, thanks, for another fine puzzle. I wiped the "thinking inside the box" dust out of my eyes and found the way.
Anne
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Blazeknight
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Post by Blazeknight » Thu May 09, 2013 3:04 pm

Good fun playing it. Wow! This game spirit is growing :idea:
Happy to Help!

Check out my works @ http://quaziiquce.webs.com
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VirtLands
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Like StarDust

Post by VirtLands » Fri May 10, 2013 2:35 am

We shall return to StarDust ...

I just tried this level. It's a beutiful setup. I think I accidentally killed the Kaboom prematurely.

Also, I ended up in a strange predicament there, I guess I should have pushed the sticky cube into the torch.
Last edited by VirtLands on Wed May 15, 2013 7:29 pm, edited 1 time in total.
Chip
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Post by Chip » Fri May 10, 2013 10:45 pm

Hi Mark
In Switzerland we have the expression 'think around the corner' for 'think outside the box'.
This was 'thinking around seven corners'. :D
Thanks for another great challenge.
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Liz Mayhew
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Post by Liz Mayhew » Sat May 11, 2013 7:10 am

I remember Roger's levels. It was always a conundrum to find enough equipment to solve each one. You've added the Mark enhancements, making this level even more impenetrable.

I've tried thinking outside the box, round the corners, and hanging from the ceiling, but I still can't get it.

I even dared to read Amnon's massive spoiler :lol:

Enlightenment hasn't struck me yet. I'd like a bit of help please Mark.
Lizzie

To err is human,
To arr is pirate!
Amnon
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Post by Amnon » Sat May 11, 2013 10:07 am

I even dared to read Amnon's massive spoiler
Then I will spell it out even more explicitly....... Don't cover ANY button!!!
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Mark
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Post by Mark » Sat May 11, 2013 11:54 am

Liz Mayhew wrote:I'd like a bit of help please Mark.
Solution:
Kaboom covers both timers.
Do not cover the the other buttons.
Build a bridge below and Kaboom can help when the time is right.
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Liz Mayhew
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Post by Liz Mayhew » Sat May 11, 2013 12:30 pm

I got all the rainbow coins, but Peegue has a big problem.

He needs another cube or boulder for the waterhole near the exit. He can get the bonus coin shown in the picture, but that makes it impossible to use either the cube or the boulder, and me and Peegue can't see how we can get to use them anyway :oops:
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To arr is pirate!
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Post by annedanner » Sat May 11, 2013 12:33 pm

Hey Liz,
I used a boulder to smash the goober below the boulder. I then used two goobers and a box to fill the water hole.
Anne
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Liz Mayhew
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Post by Liz Mayhew » Sat May 11, 2013 2:49 pm

Thanks for the advice Anne, but I still can't do it.
A boulder can't smash a goober :? Me confused. :o
Lizzie

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To arr is pirate!
Amnon
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Post by Amnon » Sat May 11, 2013 2:51 pm

A boulder can't smash a goober Me confused.
A boulder can't smash a goober while it rolls on the ground, but there's another way a boulder can go...
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Post by annedanner » Sat May 11, 2013 2:54 pm

Plop it on over the jump.
Anne
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doodlebug
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Stardust

Post by doodlebug » Sat May 11, 2013 6:35 pm

That was a good one Mark. I finally got it with the hint to not cover any buttons. I was trying so hard to do that and still be able to get out. LOL


Thanks

Annie
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Liz Mayhew
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Post by Liz Mayhew » Sun May 12, 2013 6:35 am

Well Duh!!!!!! Sometimes I must be going round with a blindfold on :oops: :lol:

Finally the idea filtered through the mush that is now my brain and I got to the end.

Excellent level, thanks Mark and Roger. :stinkycool:

Hey Roger - any hope of you coming back to play? :D
Lizzie

To err is human,
To arr is pirate!
rmelin13
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Post by rmelin13 » Mon May 13, 2013 10:41 pm

Liz Mayhew wrote:Hey Roger - any hope of you coming back to play? :D
Hi Liz - my playing days are pretty much in the past. I can't keep up with the levels anymore.
I dabble in a level or 2 about once a year, then realize the brain is mush (who said that?) :D
But I'm glad to see you're back into it!
-- Roger
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Liz Mayhew
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Post by Liz Mayhew » Tue May 14, 2013 6:46 am

Good to see you're still around Roger! :D :D

I'm hoping that playing more will help restore some of the old grey matter.

Thanks for popping in. It'd be nice to see you around more. :D 8)
Lizzie

To err is human,
To arr is pirate!
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