Have Fun!

Thanks to Popo for her Wintersnow.
MARK276
This is the Final Version.
The new cannon prevents anyone from loitering beside the TP.bob roest wrote:I still don't see a shortcut but adding the flame just made it more difficult for Loof.
In Revision 2, it was possible to cover the cannon with the boulder, so you wouldn't even need quick fingers.Amnon wrote:The new cannon does not effect those with quick fingers, but the flame does - it forced me to use a different strategy, part of which I didn't find myself but had to look at your earlier walkthru.
Still, I am killing the shadows with the wooden box, which apparently you don't like, Mark.
That box was designed to be a red herring.Amnon wrote:Then what was the box designed for? In the end it was left over.I intended the ice as a boundary, not a weapon.
I was telling Bob you would probably gate the shadow, though I didn't expect the boulder.Amnon wrote:I was left with no choice but to kill one shadow with a gate and the other with a rolling boulder.
Crossing by Air
S: Push cube on black TP R.
Push cube below tramp 1 R.
Push cube on tramp U.
Step L into black TP and R into blue TP.
Tramp cube U.
Jump U - L - D - R.
Crossing by Land
S: Push top box 1 R and bottom box 2 R then stand on green button.
L: Push top box 1 L and 2 U.
Push bottom box 1 L and step 1 D.
S: Push top box L into water and bottom box 1 R and stand on green button.
L: Push box 1 U - 2 L and 2 U.
S: Push box L into water and cross bridge.
Push top cube L into TP.
Push cube beside black TP D into aqua TP and follow. Step U 1.
The Four Gates
L: Cross bridge, and step L into top TP.
Walk R over blue TP and jump R.
Push bottom cube on blue button.
Take coin and push right cube U into TP.
S: Push cube D onto aqua button.
Stand on L side of top TP.
L: Tramp R cube U and follow.
Step L in black TP, R in blue TP, L in aqua TP.
Push cube R on green button and stand on yellow button.
The Three Boulders
S: Step R into top TP. Jump U and cross bridge.
Enter room with boulders.
Roll R boulder U, L boulder U and step L into TP.
When the cannon fires, tramp L - L - U and step 1 L.
Crossing by Water
S: After cannon destroys box, get coin and
travelate D - L - U - R - D - U to get the floating coins.
Preparing to Dance
S: Roll R boulder D & L (into box) and step L into center TP (rolling boulder R).
L: Stand on the R side of top aqua TP.
S: Stand on white button with last coin.
Waltz of the Snowmen
L: Step 1 L into TP.
Step 2 U, 2 R into TP.
Step 3 D, 2 U, 2 L, 1 D, 1 U, 1 R, 1 D,
1 U, 1 R, 1 D, 1 L, 1 D, 1 R, 2 L, 2 U.
S: Stand on sign below white button.
L: Jump U, Step 1 U, 3 R and 3 L.
S: Roll boulder U on white button.
The Escape
L: Stand on yellow button.
S: Roll boulder U and quickly change to Loof.
L: After boulder clears yellow gate, step 1 R off button.
Step 2 D, 1 L, 1 D, 1 U, 1 L, 1 U, 2 R, 1 D, 1 L.
S: Exit.
L: Walk all the way D, then L to Exit.