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Posted: Wed Mar 30, 2011 11:36 pm
by MyNameIsKooky
I have an idea. Try this with the player's collision event with the cage:

Code: Select all

if x < other.x other.x += 2
if x > other.x other.x -= 2
I haven't tested it, so I don't know if it will work.

When an enemy collides with the cage, destroy the enemy and have the cage change into an occupied cage object.

However, I think the whole cage idea is going to be flawed. Googles will just fly into them on their own without your input.

Posted: Fri Apr 01, 2011 1:21 am
by LittleZbot
It's possible, but you shall try to capture them with cages and mess up everything! :twisted:

5 PAGES AND I HAVEN'T GOTTEN TO DESIGNING LEVEL 4 YET!

I have decided to put 5-10 levels in every world. I will release Demo 1 when world 1 is complete. Then I will Work on Discussion Board-Town of Wond Bullet Blast! episode/game until it is finished(All of the games of that series are short :P ) then I will do some more of this.