Page 7 of 16
Posted: Sun Dec 09, 2007 2:37 am
by tyteen4a03
ispike2 wrote:
color=blue][/color]Aqua stinkers which you control but swim in water instead of walk on land.

Funny!But you have to think some monsters and goodies in the water.
YAY!7Pages~!
Posted: Sun Dec 09, 2007 8:16 pm
by ispike2
Thanks, you have good ideas.

Posted: Mon Dec 10, 2007 9:29 pm
by Blast!10
tyteen4a03 wrote:How to use?I am getting DIZZy!

Oops, mouse control.

Posted: Wed Jan 16, 2008 2:10 am
by peegman
From mario bros:
Wasteland Boss: Giant Goompa
Walks around and growed because of a radioactive cactus.
Stinky's house boss:Mr. Giganto daisy
Is alive 'cause it rained soda not water
Fun Ideas
Posted: Sun Jan 27, 2008 5:52 pm
by wonderland fan
I can be good with stuff like this. How about these ideas:
Exhausted Zbot: Runs real fast, but needs to take a couple breathers.
Spinning Reflector: Spins constantly. It reflects Fireballs in a random direction.
Pinball: Bounces uncontrollably, and can kill you

.
Dead Chomper: Can't be destroyed (since it already is).
Super altering Conveyor: Changes directions in a different way after use. It changes like this: Left, Up, Right, Down, and Left again.
Shock Coin: Goes on and off electcrocution at regular intervals. Collect while it's off. It won't electrocute you from in your pocket.
Water Block and a Lava Block- If a Water Block is pushed into Lava, the tile will become water. Also vice versa with the Lava Block. If they're pushed next to each other, they will become a Rock Block (see below).
Rock Block: It's like a boulder, except it gets pushed like a box, and is tough. For example- If a Rock Block and a Boulder collide on a Conveyor Belt, the Rock Block would win.
Posted: Sun Jan 27, 2008 8:30 pm
by speegled
Super Conveyor:Goes four times the speed of a Z-bot
Moss:Blocks your way,but if a Kaboom explodes next to it,the moss will break.
Fun Ideas
Posted: Tue Jan 29, 2008 11:16 am
by wonderland fan
Sorry, but I can't help myself:
Fathership: Protects its wife (motherships) at all costs (but not itself)

.
Knight: It looks like a statue, but if you get close to one, prepare to die.
Abot: Aims a laser at you.
Tbot: Teleports wherever it wants.
Morph Tile: When you step on it, you become the enemy that is printed on the tile.
Morph Tile 2.0: For enemies, if they step or fly on this tile, they'll become the box on the tile.
Fake Exit: Leave through here and the next level is the same level

.
Kbot: Combanation of a Zbot and a Kaboom!.
Jbot: Jumps around a lot.
Ibot: No, it is not related to an Iphone, it just shoots Ick at you.
Posted: Tue Jan 29, 2008 11:36 am
by Boppelist
Great ideas, wonderland fan!
I can only think of some.
IceWall Block: Works like an Ice wall in WA (Bounces back Fireballs) and can be pushed as a box.
Block Stick: Can be pushed and moves like the Block in the game Bloxorx.
Float on water and can also fill 2 water tiles depending on which side it lands.
30 seconds chomper: Looks like a Rainbow chomper and chase Stinky for 30 secs. Then Loof for 30 secs and so on...
Posted: Wed Jan 30, 2008 9:46 am
by tyteen4a03
Boppelist wrote:Great ideas, wonderland fan!
I can only think of some.
IceWall Block: Works like an Ice wall in WA (Bounces back Fireballs) and can be pushed as a box.
Block Stick: Can be pushed and moves like the Block in the game Bloxorx.
Float on water and can also fill 2 water tiles depending on which side it lands.
30 seconds chomper: Looks like a Rainbow chomper and chase Stinky for 30 secs. Then Loof for 30 secs and so on...
IceWall Block=Ice Block v2.0 xD
Posted: Wed Jan 30, 2008 10:36 am
by Boppelist
Ice block v3.0!

: Works like normal Ice block but when push into water it will float for about 20 seconds and then melt and disappear...
Fun Ideas
Posted: Thu Jan 31, 2008 11:39 pm
by wonderland fan
Once I figure out about posting JPEGs, I'll post a picture with my Kbot idea.
Fun Ideas
Posted: Thu Jan 31, 2008 11:56 pm
by wonderland fan
Hope this woiks.
Posted: Tue Feb 26, 2008 4:29 am
by sewel5
Chasm tile:Like a water or lava tile, except anything that goes into it is gone forever.
Toxic/Polluted water: Normal water, but when you use boxes to cross, they will act like bridges and break. The boxes you use will break only if Stinky,Loof,Qookie or Peegue steps on it. Monsters and other boxes can cross without breaking it.

Posted: Sun Mar 02, 2008 12:48 am
by sewel5
Magnets:Similar to steel box (can withstand lava), but with magnetism!
If a magnet and a steel box or another magnet are at horizontal or
vertical range, they will move towards eachother, flying(not relying
on ground).
A magnets magnetism can be blocked by any object.
Magnets come in four orientations. If you play Professor Fizzwizzle
you'll know, cuz they're like those magnets, except wonderland
magnets attract and repel as far as possible.
Barrels:Ordinary barrel (lying on its side) . Come in two orientations. If
pushed horizontally, will move like normal wood box. If pushed
vertically, will roll (or vice versa).
Oops
Posted: Thu Jul 17, 2008 11:16 pm
by boywhoflies
When I was ispike 2,I stoped comeing here and when I came back,I couldent log in

.Water emenys:
Fireball=bubble
coily=inflated pufferfish
skouge=tenthcele
kaboom=round black fish with spark on top fin
rambow sprit=jellyfish
goast=fishbone
shadow stinker=Penguin
Posted: Thu Jul 17, 2008 11:33 pm
by boywhoflies
How about:
Costom songs
anamated Backgrounds ect.
costom anamated Backgrounds ect.
Bosses
costom Bosses
movie clips (step on a seleced floor tile)
costom movie clips (step on a seleced floor tile)
costom maps(like in WSW)
mini games(for costom levels)
costom mini games
costom obgects
other elemts costom(Eg.=a steel box made red)
costom levels(complete one to go to another)
Floors(Go to a stair cace, and go to 'an other level' but you will need to colect all the rainbow coins on all floors for the door to open)
Posted: Wed Jul 23, 2008 5:24 pm
by boywhoflies
My computer closed the tab for no reson at all(Bottom), so this may be confuseing becouse of my anger

.
Interactive house: when you enter, you go to another level, and when you complete it, you get gold coins(point if you got all gold coins)and get sent to the entrerence.

(Points on costom levels).
Gold coins:use these to buy other levels, games,points,fetures, and elments for costom levels at the shop.
Shop:A place on the main menu to buy other levels, games,points,fetures, and elments for costom levels with gold coins.
And thats it!
Posted: Thu Jul 24, 2008 8:22 pm
by Valco
My list is much shorter than some of your guys'.
Here it is. These also consist of updates to the editor.
- Make the LV6. version updates items instead of squares.
Add green & blue chompers as items, for Quookie and Peegue.
Add a stair square so we can do all of our lower activities on high ground.
Add a canyon, but one that is as low as a wall is high. Stairs could lead here too, and it would be like walking on the wall.
Still sounds like these ideas won't be implemented. Oh well.
Posted: Thu Jul 24, 2008 10:52 pm
by boywhoflies
Valco wrote:My list is much shorter than some of your guys'.
Here it is. These also consist of updates to the editor.
- Make the LV6. version updates items instead of squares.
Add green & blue chompers as items, for Quookie and Peegue.
Add a stair square so we can do all of our lower activities on high ground.
Add a canyon, but one that is as low as a wall is high. Stairs could lead here too, and it would be like walking on the wall.
Still sounds like these ideas won't be implemented. Oh well.
No!Those are great ideas, Valco!I love them, and so will evryone elce that sees them!And the same with your avatar!How can someone not stare at it?

Posted: Thu Jul 24, 2008 11:25 pm
by boywhoflies
Ultra suit:Wear it and you can shoot fireballs, walk throu things, not be hamed by electro tiles or eminis, move at the speed of a z-bot , and folt above lava and water.
Blender:Makes chopers and link speres mix collors.A multi-collord chomper will follow the colcest origal stinker(Gold and blue=will follow the colcesed stinker of loof and Peegue ect.)
A multi-collord link spere will controll both collors of link speres that it is made of.If 2 of the same thing it will move at double speed.If a chomper
and a link spere/2 mulit-collored obgects colide, they explode.
?????:Ofgects that can only be used by one carecter.
Posted: Thu Jul 24, 2008 11:38 pm
by jdl
Here's one for WA. Orange glove power! You hit a enemy with it and it copies its DNA and the next time you shoot it, (not on another enemy. That would change the DNA!) it makes that enemy! I call it: "generator!"
Posted: Sat Aug 09, 2008 11:18 pm
by LAN
Toon Dog wrote:dlcs18 wrote:How about UltraShips, which generate four MegaShips, which generate four SuperShips, which generate four MotherShips, which generate UFOs, which generate fireballs, which generates danger!

I like the "Witch generates danger" part!

Any way, That will probobly be too big any way.

Sorry.
One UltraShip would generate 256 UFO's!
How about strong kegs, which can only be destroyed via fireballs. They float in water, lava, or void, creating a bridge (yes, you can make a bridge across void. In Wonderland, we don't have to obey the laws of physics.)
Posted: Sun Aug 10, 2008 11:04 am
by tyteen4a03
LAN wrote:Toon Dog wrote:dlcs18 wrote:How about UltraShips, which generate four MegaShips, which generate four SuperShips, which generate four MotherShips, which generate UFOs, which generate fireballs, which generates danger!

I like the "Witch generates danger" part!

Any way, That will probobly be too big any way.

Sorry.
One UltraShip would generate 256 UFO's!
How about strong kegs, which can only be destroyed via fireballs. They float in water, lava, or void, creating a bridge (yes, you can make a bridge across void. In Wonderland, we don't have to obey the laws of physics.)
In ! time?

Posted: Mon Aug 11, 2008 3:26 pm
by boywhoflies
A lucky penny that if you land on it, no emenys will harm
that stinker(its this sise)
A pushable trampolene that you can push like a box, it trrns into a
normal tramolene.You can use them like a normal by pushing it into a
wall.
A SRINK mashene that makes you smaller(turns lardge ibnto normal) so you can pass mouse holes but you will walk at the speed of a kaboom you will not break briges
but can't push things.Fireballs will go over you but you but trampolenes wont work for you.
A GROW
Mashene that turns srunkek stinkes back to normal, and normal
stinkers into HUGE stinkers that smash evrything, includeing friends, and take a 3x3 space.They still die from electro tiles.
Normal,B,C,D walls.
Custom obgects(Shift O, its made with a new program from midnight syngergy will have to make, or game maker(program to make games) file with the name of
the obgect is that file, and use a custom model for the shape, so it needs
One new program/game maker file, 1 3d model file and 1 Picture).
Posted: Fri Aug 22, 2008 11:51 pm
by idahomom
Awesome ideas!!
Posted: Sat Aug 23, 2008 10:32 pm
by duncan
jdl wrote:Here's one for WA. Orange glove power! You hit a enemy with it and it copies its DNA and the next time you shoot it, (not on another enemy. That would change the DNA!) it makes that enemy! I call it: "generator!"
I already posted that idea!
Posted: Sat Aug 23, 2008 10:39 pm
by jdl
Posted: Sat Aug 23, 2008 11:15 pm
by duncan
Posted: Sat Aug 23, 2008 11:21 pm
by jdl
I most-likely just skimmed the posts... Sorry Duncan.

Posted: Sun Aug 24, 2008 8:54 am
by Muzozavr
Guys, please try to post ideas that would actually fit in a Wonderland game! Most of this is, sadly, plain nonsense.
That said, I still want diagonal reflectors.
