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Posted: Sun Feb 22, 2009 5:23 pm
by Qloof234
Yeah, I'm still trying to get things organized here...
That, and the discoveries in the WA Editor captured my attention.
Sorry John, I'll get onto it ASAP... Also, @ Jacob; It should be there later today - An hour or two, maybe? Provided the Editor doesn't crash

Posted: Sun Feb 22, 2009 5:43 pm
by jdl
Why does yours crash? Too many adventures? I don't have many, but I'm getting there...
Posted: Sun Feb 22, 2009 5:49 pm
by Qloof234
The clicking-black-space-equals-MAV glitch.
The Player works fine (usually), but the editor... thanks to that glitch, there are a few of my adventures (stand-alone) that have been missing some concepts I wanted.
Oh yeah, I'm going to test 201 now... It might be a bit too hard though

Posted: Sun Feb 22, 2009 5:58 pm
by jdl
Ok.

Posted: Sun Feb 22, 2009 6:01 pm
by Qloof234
Sent it.
Posted: Sun Feb 22, 2009 7:56 pm
by jdl
Demo 3 is here! Same requirements as last time.
*MAYJOR NOTE!* Please save after you have completed a Training Room. You'll see why.
Link:
http://www.mediafire.com/download.php?hytznmbcore
Posted: Sun Feb 22, 2009 8:45 pm
by Sammy_P
Fun level.
My highest score was 10,000!

My brother found a diffrent way to win, but i'm not tellin' it!
Posted: Sun Feb 22, 2009 8:49 pm
by jdl
Sammy_P wrote:My brother found a diffrent way to win, but i'm not tellin' it!
I have PMed you reguarding this.

Posted: Sun Feb 22, 2009 8:57 pm
by duncan
demo 4 please

Posted: Sun Feb 22, 2009 9:01 pm
by jdl
duncan wrote:demo 4 please

Enjoying it, aren't you?
Now, I don't think Demo 4 will be out very soon. Maybe 1 or 2 weeks at the least, so, please be patient. I know you want more, (

) but this is going to be a big project.

There is already 19 dialogs and 7 rooms.
Posted: Sun Feb 22, 2009 9:02 pm
by duncan
ok
Posted: Sun Feb 22, 2009 9:12 pm
by jdl
As for now, comments are wanted. I'd like to know what you all think of this very unique idea and adventure.

Posted: Sun Feb 22, 2009 9:16 pm
by dlcs18
I am gonna download it now and see what it's like.

Posted: Sun Feb 22, 2009 9:25 pm
by jdl
Ok.
And now presenting, the Wonderland Adventures Mysteries of POW Island Logo in avatar size!
Posted: Sun Feb 22, 2009 9:44 pm
by dlcs18
I just finished it now. It's awesome! It's like an official WA game from MS.

Posted: Sun Feb 22, 2009 10:17 pm
by jdl
Posted: Sun Feb 22, 2009 10:26 pm
by Qloof234
Wewt! I'm having so much fun with this (both designing and playing the Demos).
One small thing (Demo 3), the edges on the last bit of land is set to normal water.
Posted: Sun Feb 22, 2009 10:45 pm
by jdl
I know. I just now fixed that.
Another picture of the cave! How old is this cave? The lava seems to be eating away at the walls and floors. No wonder there is hardly anything anywhere! I wonder...
I think that the maximum filesize on the whole board has been reached... I still can't attach anything... Patrick?

Posted: Sun Feb 22, 2009 11:15 pm
by dlcs18
jdl wrote:I think that the maximum filesize on the whole board has been reached... I still can't attach anything... Patrick?
Some people are having the same problem on the Puzzle and Action RTW section.
Looking forward to Demo 4.

I gotta admitt...
Posted: Mon Feb 23, 2009 5:13 am
by JohnEmmanuel143
I gotta admitt jdl,you are a genius!Those levels are fun!I can't wait for the next WAMOPI!Qloof did have a good job on Pow training 201!
Posted: Tue Feb 24, 2009 12:35 am
by cbloopy
mqdar wrote:What else is there to know about POW magic? It can shoot obstacles, Qloof has taken the only seemingly free idea. How about, you can't shoot a barrel because there's no tile past the barrel to shoot it with? I just hope I don't get carried away and start complicating and complicating the puzzle.
I'm a little late into this, but you're welcome to copy some ideas from my "
Red Magic Cavern" adventure, where in one place I made use of precisely the idea you mentioned above in order for you to get some gems. The exact same puzzle should work for POW magic as well. Although it's rather on the tricky side (the solution is probably subtle enough to be along the "Floing Training Mastery" sort of difficulty).
[edit: hmm, finally played through your demos. The gem stuff in my adventure is probably too tricky this early in your game, maybe for some later optional areas near the end?]
Posted: Tue Feb 24, 2009 12:49 am
by jdl
cbloopy wrote:mqdar wrote:What else is there to know about POW magic? It can shoot obstacles, Qloof has taken the only seemingly free idea. How about, you can't shoot a barrel because there's no tile past the barrel to shoot it with? I just hope I don't get carried away and start complicating and complicating the puzzle.
I'm a little late into this, but you're welcome to copy some ideas from my "
Red Magic Cavern" adventure, where in one place I made use of precisely the idea you mentioned above in order for you to get some gems. The exact same puzzle should work for POW magic as well. Although it's rather on the tricky side (the solution is probably subtle enough to be along the "Floing Training Mastery" sort of difficulty).
Might try that sometime. Thanks!
--------------------------------------------
Poll: Should Their Be A Secret Feature (Similar To MOFIs) In WA:MOPI?
Posted: Tue Feb 24, 2009 9:28 pm
by jdl
Sorry for DPing, but I have an announcement!
A gameplay preview video is comming soon on YouTube! I will post the link once I have it up.
Posted: Wed Feb 25, 2009 11:21 pm
by maxnick
I played it and it sure is fun!!!
BTW what screen capture progam do you use?
Posted: Wed Feb 25, 2009 11:23 pm
by jdl
Thanks! And it will contain some custom monster texture in it too.

Posted: Wed Feb 25, 2009 11:26 pm
by maxnick
When will the gameplay video be out

Posted: Wed Feb 25, 2009 11:30 pm
by Qloof234
A couple hours - jdl asked me to record it for him, which I've done, but MediaFire won't be nice and upload it quickly.
Posted: Wed Feb 25, 2009 11:32 pm
by jdl
Qloof is making the in-game footage right now that I
need to use to make it, so hopefully it won't take him too long to send me the video.

Posted: Thu Feb 26, 2009 12:02 am
by Qloof234
"Oh the shame of people posting at the same time, oh the shame"
*mauled by Dlcs*
Posted: Thu Feb 26, 2009 12:05 am
by jdl
I've sent you a PM about sending it to me.
