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Posted: Sun Dec 05, 2010 7:06 pm
by MyNameIsKooky
Did you have COMPLETELY STRAIGHT 1-line-thick collision lines on either side? If so, then the problem would be your collision coding.
Posted: Sun Dec 05, 2010 7:07 pm
by boywhoflies
IT's GM8, or I have realy got to understand things better.This is something like what I did and what happened(I did it in d and d, but whatever)
Code: Select all
z=0;
if z<(smaller than)5 and z>(larger than)-5 then (whatever I told it to do here, but it never came here even though it should of)
z is in between 5 and -5, yet it never gets past that.I even put a message there to make shure I wasn't goofing with the stuff I told it to do if that happened, but nothing.
I don't realy care about that anymore.I stoped working on my 3D platformer long ago.

Posted: Sun Dec 05, 2010 7:09 pm
by boywhoflies
Nevermind, when I went to post it I thought you were talking to me.

Posted: Sun Dec 05, 2010 7:09 pm
by DEEMAN223344
I sent you a PM.
As for the Sprites, they are below.
Also, I've already gotten Blast!10 to help with the situation.
Posted: Sun Dec 05, 2010 7:24 pm
by MyNameIsKooky
The mask is obviously the problem.
Make it so there's 1 ABSOLUTELY STRAIGHT LINE on either side and erase the bottom if you want to fall all the way through.
Posted: Sun Dec 05, 2010 7:28 pm
by boywhoflies
I'll make it eazyer for him and make the mask.

Posted: Sun Dec 05, 2010 7:31 pm
by MyNameIsKooky
Yep, boywhoflies got it.

Posted: Sun Dec 05, 2010 7:36 pm
by boywhoflies
Thanks!
