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Posted: Sat Dec 18, 2010 11:55 pm
by Emerald141
Posted: Sat Dec 18, 2010 11:56 pm
by MyNameIsKooky
diluteddeleterdigotzonfuxled AKA deleted
Posted: Sun Dec 19, 2010 12:15 am
by gameboy991
Here, look at this:
Posted: Sun Dec 19, 2010 12:19 am
by Emerald141
Posted: Sun Dec 19, 2010 1:09 am
by MyNameIsKooky
I'm 1/6 done with my level now... O_o
this is going to take a while
Posted: Sun Dec 19, 2010 12:33 pm
by Guppy Star
What does setting FN to 5 do?
Posted: Sun Dec 19, 2010 4:51 pm
by MyNameIsKooky
StinkerSquad01 wrote:Here, this might help.
Performs an 'Item Check' for an Item with ID #Data. If the player doesn't have it, InterChange+1 is started. If the player does have it, it is deleted from the inventory, and InterChange+2 is started.
Posted: Sun Dec 19, 2010 5:28 pm
by MyNameIsKooky
THE CHOMPER SILOS
Posted: Sun Dec 19, 2010 6:19 pm
by gameboy991
Guppy Star wrote:What does setting FN to 5 do?
Are you talking about FNC in the dialouge, or FN ID with custom items (gloves, lamp, Spy-Eye, letter, package, etc.)?
If you're asking about the FN ID, perhaps I was a little unclear.
To perform an item check with a custom item, set FNC to 5 and set "Data" to desired ID. Then, set the FN ID of the item you want to check for to the same number as the "Data" of the Interchange that performs the item check.
To put it simply, if "Data" is set to 12, you must set FN ID of the item to 12 as well.
Posted: Mon Dec 20, 2010 1:51 am
by MyNameIsKooky
My Christmas level is 1/3 done now with about 10 minutes of gameplay already. O_O
Posted: Mon Dec 20, 2010 10:31 am
by Guppy Star
I'm going to make a robot tower like adventure after I finish demo1 of WA SI
This adventure includes levels like:
a. Many floors like a huge iron and steel industry
b. Optical illusions
c. Up and down in a ladder
d. Wa3 texture - qwerty sent
Posted: Fri Jan 07, 2011 6:53 am
by MyNameIsKooky
I'm going to start making an adventure where a random Stinker goes around blowing stuff up for unknown reasons, so you have to find out why. Hopefully it will bump my randomness level back over 9000 again.
Posted: Fri Jan 07, 2011 7:06 am
by Nobody
Aha. Explosions.
Posted: Fri Jan 07, 2011 7:20 am
by MyNameIsKooky
Nobody wrote:Aha. Explosions.
I guess I do have something for explosions.
Posted: Fri Jan 07, 2011 3:57 pm
by boywhoflies
MyNameIsKooky wrote:I'm going to start making an adventure where a random Stinker goes around blowing stuff up for unknown reasons, so you have to find out why. Hopefully it will bump my randomness level back over 9000 again.
Yeah, I think it will.
Posted: Sat Jan 08, 2011 8:40 am
by epicdude15
i have 4 good pictures but if you want to look at the rest just go to wa pow island escape
Posted: Sat Jan 08, 2011 8:51 am
by epicdude15
OMG
guys ive been testing fountains and found out that they can come in diffrent colours shapes and words see
Posted: Sat Jan 08, 2011 8:49 pm
by StinkerSquad01
Thats not new.
Posted: Sat Jan 08, 2011 8:49 pm
by StinkerSquad01
DP GLITCH. DELETED.
Posted: Mon Feb 07, 2011 1:35 am
by Emerald141
Posted: Mon Feb 07, 2011 1:38 am
by MyNameIsKooky
That picture wants me to redownload the editor.
Looking good!

Posted: Mon Feb 07, 2011 2:04 am
by TheThaumaturge
Okay, I have been away for awhile ( trimestral tests coming up, french is the first one and I'm not that good at it

), so I just started my fourth adventure.
It's called Halls of Knowledge and in this one you'll venture deeper into the Astral Archives, looking for a the theif of the Tome of Cores.
This one will be a little smaller, and I just started, so it might take awhile.

The Thwart Wars part 5 preview
Posted: Sun Feb 13, 2011 4:17 pm
by Master Wonder Mage
Previews for Thwart Wars 5: The Green Guardian.
Posted: Sun Apr 03, 2011 12:22 am
by LittleZbot
DELETED DUE TO BROKEN IMAGE OF TERRIBLE LEVEL
Posted: Sun Apr 03, 2011 12:24 am
by MyNameIsKooky
You should make it so that the flower on top of his head blasts MAVs or something.
Posted: Sun Apr 03, 2011 12:29 am
by LittleZbot
DELETED DUE TO BROKEN IMAGE OF TERRIBLE LEVEL
Posted: Sun Apr 03, 2011 12:51 am
by LittleZbot
DELETED DUE TO BROKEN IMAGE OF TERRIBLE LEVEL
Posted: Sun Apr 03, 2011 12:51 am
by StinkerSquad01
LittleZbot wrote:Bump.
I wanted to use the Editor again after coming up with a giant list of new characters, but I've practically forgotten everything because I haven't used it in so long.
However, I managed to make an EVIL level...

I wanna make a level where you have to make it through all of my characters (who are usually pretty annoying). HAR HAR HAR.
Posted: Sun Apr 03, 2011 1:10 am
by LittleZbot
DELETED
Posted: Sun Apr 03, 2011 1:13 am
by StinkerSquad01
O ok.