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Posted: Thu Feb 17, 2011 2:12 pm
by jafo1015
Are you using the Ice Thwart object or the Ice Troll? That appears to be maybe the Ice Thwart which was a way to have something that looked like the MOFI Ice Troll without actually using the Ice Troll model. If you want to use the Ice Thwart, then it looks like you might have to do some work on the Custom Texture assigned to it (\CUSTOM\Ice Troll.png). It looks like it needs some more of the brown filled in with white.
Or, you could just replace it with the proper Ice Troll and use either cbloopy's or my level converter, and it should look fine.
Posted: Thu Feb 17, 2011 3:19 pm
by ab-47
Deleted
Posted: Thu Feb 17, 2011 4:05 pm
by jafo1015
Did you overwrite your level with the converted level? The editor can't open converted files and Editor Tools just goes one way for now. You should always save the converted level in a different place than your non-converted. If you need to recover your level, send it to me and I'll change it back.
Or, if you feel up to it, you can HEX edit the file and replace !Troll with !Thwart and change the number 4 bytes before it from 06 to 07.
Posted: Thu Feb 17, 2011 4:59 pm
by ab-47
Deleted
Posted: Thu Feb 17, 2011 6:11 pm
by ab-47
Deleted
Posted: Sat Feb 19, 2011 2:31 pm
by ab-47
in mofi, how do I make the burning floor.
you know the hot,hot hot hot then aaaaaaargh and he burns....
Posted: Sat Feb 19, 2011 4:59 pm
by DEEMAN223344
You use the lava tiles.
Cbloopy posted it in the WOP topic.
Posted: Sat Feb 19, 2011 5:33 pm
by ab-47
csn you give me the link to the wop topic
Posted: Sat Feb 19, 2011 5:35 pm
by DEEMAN223344
Posted: Sat Feb 19, 2011 6:30 pm
by ab-47
thanks
Posted: Fri Feb 25, 2011 7:09 am
by ab-47
Hey guys! i'm done with the demo, now i'll go through it and check for any mistakes, and i'll release it tomorrow due 26/feb/2011, stay tuned.
Posted: Sun Feb 27, 2011 1:16 pm
by ab-47
Dark cave's demo is ready, it'll be from stinker grasslands to The castle's underground! here's the link
http://www.mediafire.com/?r5rpa165l607kls , HAVE FUN! Wink
Posted: Thu Mar 03, 2011 4:40 pm
by ab-47
did anyone tried the game? i guess none...

WA DC
Posted: Fri Mar 18, 2011 4:28 am
by dragrace
im playing the game i think its great ring now im stuck in the secret thingy room lol
WA DC
Posted: Fri Mar 18, 2011 4:29 am
by dragrace
oops a typo i meant right now im stuck in the secret room
Posted: Fri Mar 18, 2011 12:23 pm
by jafo1015
Have it downloaded, but haven't had a chance to play it yet. Hopefully soon.
Re: WA DC
Posted: Sat Mar 19, 2011 1:36 pm
by ab-47
dragrace wrote:im playing the game i think its great ring now im stuck in the secret thingy room lol
Secret room?
is it a level or in the main hub?
Posted: Thu Mar 24, 2011 1:59 pm
by ab-47
Posted: Thu Mar 24, 2011 2:35 pm
by jozsefkoma
I think this is a pretty good hub.
Posted: Thu Mar 24, 2011 11:00 pm
by jafo1015
There's some good puzzles in there. I got stuck on the one where the thwart steals the letter. I'll have to come back to that one later. I found a dialog problem with the flowing wizard. When I try to answer "not now" it loops back to another dialog instead of closing and letting me leave.
Posted: Fri Mar 25, 2011 4:02 am
by ab-47
thank you jozsefkoma for the feedback, you too jafo1015, the level son's rescue is the hardest, i won the level but it took me a long time for it ,
sorry for the flowing stinker i'll fix it when i'll continue dc , i'll send you a solution right away for the level.
edit: when i reached to that stinker, there was a star missing, so please don't play it! i'll give a replacement for the mistakes
Posted: Fri Mar 25, 2011 6:31 am
by ab-47
here, first replace it in adventures then i'll say the solution
SOLUTION: 1-after the thwart takes the letter go to the transporter infront of you
2-press the button twice and fast, go to the tranporter above you and rotate their direction once
3- take the one that is also above you and kill both fireflowers
4- retake it and go back to the transporters which is on your left.
5- go down and scare the scritters, one of them will take the transporter beside it
6- go back again and to the rotater, and rotate it once and go to the transporter and rotate it again and go down, now go and try to make the scritter go down,again the the transporting area,go to the transporter above you, and go back to the rotator and rotate it four times
7-go to the tranporter above you which is directed east, rotae again but only one time, and retake the same tranporter ,then take the transporter down like this

8- try pressing the button two or three times until it appears like this
use the teleporter and go to the edges, the scritter will take the tranporter
-go back and take the tranporer above the scritter, and go back, you know what to do next. done.[/list]
Posted: Sat Mar 26, 2011 5:55 am
by ab-47
maybe a video will be much more better or you figured it out?
Posted: Tue Mar 29, 2011 1:06 pm
by ab-47
alright, i'm back to work to my hub,
stinker grasslands (complete)
dark cave (complete)
stinkertown(complete)
under castle grounds (complete)
forest behind between the inferno's (complete)
inferno acids (complete)
wysp village (70% complete)
rekia reefs, the ocean (not yet)
creatures forest (not yet)
the marching orange's core (not yet)
the forest who never lived (not yet)
the final darkness (not yet)
Posted: Tue Mar 29, 2011 8:35 pm
by jafo1015
ab-47 wrote:maybe a video will be much more better or you figured it out?
Got it. Thanks
Slowly making my way through the demo. I like the variety of puzzles in the passages under the castle.
Posted: Wed Mar 30, 2011 10:36 am
by ab-47
welcome!

anyone else played wonderland ad. dark cave.
Posted: Thu Mar 31, 2011 11:10 pm
by Master Wonder Mage
Now for my comments
Good hub. I only have 2 minor complaints.
a.)Starts off too hard. It is generally best, for a hub, to start off a little easier, i.e. no chompers and fake walls in adventure 1.
b.)Ok, this really doesn't matter much, but if you could capitalize, it would feel a lot better to me.
Right now I am stuck after the secret club, not knowing where to go.
Posted: Fri Apr 01, 2011 10:31 am
by ab-47
1. i felt that there would alot of complaining in the first level, so it'll be fix if i did another hub or fix the level
2.To morklin, he'll give you a fire key, he'll tell you that you must go the castle which is beside the dark cave's exit, btw why do you care to capitalize, the dialogs?
if you find that complaints very annoying i'll fix it for you 
Posted: Fri Apr 01, 2011 10:57 pm
by Master Wonder Mage
Yeah, capitalization is one random thing that matters an unreasonable amount to me.
Posted: Fri Apr 08, 2011 7:46 am
by Guppy Star
good one, inspires me to continue wonderlandmaking