Page 2 of 28
Posted: Mon Mar 28, 2011 6:54 pm
by MyNameIsKooky
StinkerSquad01 wrote:It spins the other way, and it's supposed to be hard to notice.

I don't want to make evil traps like that.
Posted: Sun Apr 17, 2011 6:54 pm
by MyNameIsKooky
DP.
I'm still planning to make Evil Toaster 4. However, with the plot I planned, there probably won't be any official sequels.
As for my other games:
Lost Data: Probably canceled. The plot is a tangled and unorganized mess.
Incarceron: Delayed for a long time if not canceled... I'm too lazy at the moment. Although, in somewhat unrelated news, it's getting a movie!
Anyways, features/removals that might be in Evil Toaster 4... I can't guarantee anything, though.
-Seven time eras with six levels each (May change).
-Two new abilities (I think I might ditch Toast Blasting for this).
-Gems. Get Gems by collecting all of the Gropples in a level without dying. Gems will be used to buy health upgrades rather than earning them from bosses.
-No more bosses in normal levels. Each boss will be in a temporary visit to present time.
-No more Pod CPUs.
-Apple Pads.
-A satisfying "Save Point reached" system.
-The White Button will be replaced with Gropple Value upgrades.
-Cutscenes each time you reach a new time era to keep the plot going.
-New obstacles!
-Perhaps more.
Posted: Sun Apr 17, 2011 6:57 pm
by Nobody
MyNameIsKooky wrote:DP.
I'm still planning to make Evil Toaster 4. However, with the plot I planned, there probably won't be any official sequels.
As for my other games:
Lost Data: Probably canceled. The plot is a tangled and unorganized mess.
CAN YOU GIMME THE PLOT? I LIEK STORIES.
Incarceron: Delayed for a long time if not canceled... I'm too lazy at the moment. Although, in somewhat unrelated news, it's getting a movie!
Anyways, features/removals that might be in Evil Toaster 4... I can't guarantee anything, though.
-Seven time eras with six levels each (May change).
-Two new abilities (I think I might ditch Toast Blasting for this).
-Gems. Get Gems by collecting all of the Gropples in a level without dying. Gems will be used to buy health upgrades rather than earning them from bosses.
-No more bosses in normal levels. Each boss will be in a temporary visit to present time.
-No more Pod CPUs.
AWWWW
-Apple Pads.
-A satisfying "Save Point reached" system.
-The White Button will be replaced with Gropple Value upgrades.
-Cutscenes each time you reach a new time era to keep the plot going.
-New obstacles!
-Perhaps more.
Posted: Sun Apr 17, 2011 7:08 pm
by boywhoflies
That sounds awesome!
I have a idea for the POD CPU. Since you allrady have it "programed", you could have it that you can buy it as a minigame, even though it has nothing to do with the story.

Posted: Sun Apr 17, 2011 7:09 pm
by MyNameIsKooky
Posted: Sun Apr 17, 2011 7:13 pm
by Nobody
OK. *hides in bomb shelter*
Posted: Sun Apr 17, 2011 7:17 pm
by MyNameIsKooky
Nobody wrote:
OK. *hides in bomb shelter*
ATTA BOY
Posted: Mon Apr 18, 2011 12:09 am
by Emerald141
Posted: Mon Apr 18, 2011 12:18 am
by boywhoflies
MyNameIsKooky wrote:I'm still planning to make Evil Toaster 4.
Remember?
Posted: Mon Apr 18, 2011 12:23 am
by Emerald141
Posted: Mon Apr 18, 2011 12:43 am
by MyNameIsKooky
Emerald141 wrote:Eh, I don't understand. If the game's never going to get made, why hold on to the storyline?
Because it's too long and extensive. It was going to be several games long and I don't feel like typing it all out.
Posted: Mon Apr 18, 2011 2:21 am
by Emerald141
Posted: Mon Apr 18, 2011 2:47 pm
by boywhoflies
Emerald141 wrote:I think he was referring to the plot for Lost Data. If Nobody meant the plot for ET4 for some reason, no duh MyNameIsKooky shouldn't give that out.

Sorry about that. I messed up...

Posted: Mon Apr 18, 2011 10:59 pm
by MyNameIsKooky
Emerald141 wrote:And don't shoot me for this, but... on a scale of 1 to 73, how fun do you think this game will be? *runs*
No idea, but it will be better than Evil Toaster 3 with all of the new features.
Anyways, was the Evil Toaster 3 dialogue system okay? I need to know.
Posted: Mon Apr 18, 2011 11:30 pm
by LittleZbot
It was great!
Posted: Mon Apr 18, 2011 11:49 pm
by boywhoflies
The ET3 dialouge was epic. But there was a problem, sometimes you don't read fast eneugh and if goes to the next thing before you finish. I think you should keep it the same, but you make it that you go to the next speech like you did in ET2.

Posted: Mon Apr 18, 2011 11:51 pm
by MyNameIsKooky
Hmm, yeah. I was thinking of that.
Posted: Mon Apr 18, 2011 11:56 pm
by boywhoflies
Awesomesause.
Posted: Tue Apr 19, 2011 12:18 am
by MyNameIsKooky
Ho hum... ZZZ...
Posted: Tue Apr 19, 2011 12:19 am
by LittleZbot
SLIDING!
Posted: Tue Apr 19, 2011 12:20 am
by MyNameIsKooky
LittleZbot wrote:SLIDING!
Maybe.
Posted: Tue Apr 19, 2011 12:25 am
by boywhoflies
Going up ramps. I like.
That is what it is, right?
Posted: Tue Apr 19, 2011 12:27 am
by MyNameIsKooky
boywhoflies wrote:Going up ramps. I like.
That is what it is, right?
Yes. It will make levels look more aesthetically pleasing, but the ramps will make you move slower while you're moving up them. This will become important in chase levels...

Posted: Tue Apr 19, 2011 12:29 am
by boywhoflies
Can you jump when on them?
Posted: Tue Apr 19, 2011 12:30 am
by MyNameIsKooky
Yes, but the ramps won't affect your jumps.
I might make a sliding thing if you D-Smash on them.
Posted: Tue Apr 19, 2011 1:51 am
by MyNameIsKooky
DP.
I've decided to not include sliding because of glitchyness. Ramps will still be in, however.
Right now I'm working on implementing gems. I'm getting all of the hard features out of the way first so I can level design without interruptions.
Posted: Tue Apr 19, 2011 2:45 am
by MyNameIsKooky
TP.
Finished Gems, but glitches already... However, here is the final thing of what the game will have:
-7 eras
-5 levels per era
-35 gems
-300 apples
-5 bosses (including the final boss)
Posted: Tue Apr 19, 2011 2:46 am
by Emerald141
Posted: Tue Apr 19, 2011 2:52 am
by Sammy_P
MyNameIsKooky wrote:
-7 eras
-5 levels per era
-300 apples
MyNameIsKooky should be really crazy for getting up to 300 green apples in 35 levels somehow *shot*
Posted: Tue Apr 19, 2011 3:49 am
by MyNameIsKooky
I'm bringing the Enemy Index back, and that means I'm going to add new toast/toaster enemies!
Have any suggestions? Go all out!