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Posted: Wed Apr 25, 2012 1:15 am
by Emerald141

Posted: Wed Apr 25, 2012 8:54 pm
by Emerald141

Posted: Sat Apr 28, 2012 3:37 am
by Nobody
I think not giving you any reward for having more than 9 Cyan Wurps could demotivate players, so I came up with a new idea:

Get all the Cyan Wurps in a Chapter: Get a surreal Bonus Set with crazy graphics.

Get one for each Chapter: Brownie's Fortress

Beat all Bonus Sets: Something Awesome

Posted: Sat Apr 28, 2012 12:14 pm
by Emerald141

Posted: Sat Apr 28, 2012 4:14 pm
by Emerald141

Posted: Sat Apr 28, 2012 6:20 pm
by Nobody
NO MUSTARD? D:

Posted: Sat Apr 28, 2012 6:31 pm
by Emerald141

Posted: Sat Apr 28, 2012 7:05 pm
by StinkerSquad01
Emerald141 wrote:
Nobody wrote:NO MUSTARD? D:
Mustard = grow big = pro edition = me no have.
Maybe at the end of making what you want, I can add in the effects you want if you send the GMK, I pledge I will not change anything out of your requests, or release anything to the public. That is if you agree to let me help. :P

Posted: Sat Apr 28, 2012 7:10 pm
by Nobody
Well, having a Pro-inator would complicate things, wouldn't it?

Designer: Removes all Pro blocks for testing.

Pro-nator: Adds them because they're necessary, Designer can no longer test, compiles into a game file for testing.

Posted: Sat Apr 28, 2012 7:13 pm
by Emerald141

Posted: Sat Apr 28, 2012 7:16 pm
by StinkerSquad01
Happy to help. :)

Posted: Tue May 01, 2012 7:07 pm
by Technos72
My mind, which I can't control, is bringing up a fanmade Boxinator game. It's planned to be a 2.5D platformer with environments and stuff. But I must be experienced with model making and making the platformer landscapes.

EDIT: AND HOW DOES KOOKY COME UP WITH THESE AWESOME IDEAS?
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Posted: Wed May 30, 2012 1:11 am
by Technos72
After hours of busting my arse...
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