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Posted: Sun Oct 06, 2013 5:26 pm
by dig 222
...Aliens?
Posted: Sun Oct 06, 2013 5:30 pm
by Sammy_P
of course not
Posted: Tue Oct 08, 2013 7:02 am
by dig 222
Screenshot starring YotYot.
Posted: Tue Oct 08, 2013 6:14 pm
by dig 222
Alien Engine Rooms!
Posted: Wed Oct 09, 2013 6:20 pm
by dig 222
Engine Rooms A, B, C and D 100% done.
Any feedback?
Posted: Wed Oct 09, 2013 6:25 pm
by Muzozavr
It looks interesting. I'm not as excited about it as I am about Qloof's "Hidden Realms", but it still looks good. "Mecha gates" is funny.
Posted: Wed Oct 09, 2013 6:51 pm
by dig 222
Muzozavr wrote:It looks interesting. I'm not as excited about it as I am about Qloof's "Hidden Realms", but it still looks good. "Mecha gates" is funny.
I've always called the metalic blue ones that.

Posted: Thu Oct 10, 2013 4:36 pm
by dig 222
Final screenshots of the Alien Ship below.
Progress so far...
Starter Area - 100% Done
Thwart's Cave and its Boss - 100% Done
Limestone Mine - 10% Done (I'm planning for a revisit later in the plot.)
Alien Engine Rooms and their Boss - 100% Done
Meadow - 0% Done
Old Town - 0% Done
Gaz's Castle - 0% Done
I won't reveal the rest.

Posted: Fri Oct 11, 2013 4:14 pm
by dig 222
I'm working on the Meadow now, its got five mini-adventures for you to do before you can open the gates to Old Town.
Qloof's textures are proving quite useful.

Posted: Tue Oct 15, 2013 3:30 pm
by dig 222
The meadow is a crazy place. Who would have guessed?
Posted: Tue Oct 15, 2013 5:21 pm
by Pawelec
My tiger chompers! I'm touched!
Posted: Tue Oct 15, 2013 6:04 pm
by dig 222
Pawelec wrote:My tiger chompers! I'm touched!
Yes, they did come in handy in this kind of setting.
Posted: Thu Oct 17, 2013 10:13 am
by md
Nice textures you got there!

Posted: Fri Oct 18, 2013 6:41 am
by dig 222
More screenshots of the meadow.
Posted: Fri Oct 18, 2013 6:06 pm
by dig 222
Dragon Turtles and Spikeyballs have an everlasting rivalry. There is no turning back. ONLY ONE WILL EMERGE VICTORIOUS!
