kiki wrote:
1 Never collect a coin until your sure its not needed as a stop for a boulder, Or a shield from cannon or UFO fire.
Or to shield Shadow Stinker fire.
And never collect a bonus coin or a clock until your sure it's not needed later on.
kiki wrote: 3 Never push a box until you know were it should go.
4 Never push a boulder until you know were it should go.
Never push anything until you know where it should go.
Or a rainbow spirit.
CRJ wrote: 3. Never EVER push a powder keg into a wall!
Or anything else that isn't collectible.
CRJ wrote:
5. If you see a coin in front a fake wall, be wary. People love hiding nasty things in there with big sharp TEETH!
Actually Chompers can be inside normal walls as well.
And other enemies can be lurking in walls as well.
And never stand in line of a Shadow Stinker unless necessary.
There is also lots of other objects that can guard you.
Lst_1 wrote:I've got another one, Be carefull collecing coins that are around a wall (Normal or fake) because some nasty creator can hide a tiny surprise. (I especially love to hide them into normal walls

.)
If you are thinking what I think your thinking then you can't have creators inside a wall (or fake wall) seeming as they are both tiles.
Clifford wrote:If you get eaten or shot etc, then don't do it again!
Never make any mistake you have already made again.
speegled wrote:Never jump on trampolines until you know where to go.

Never move anywhere until you know where to go.
speegled wrote:
(1)Don't go running before the Level loads because there might be a chomper hidden somewhere and you might run into it and then you will waaa!
Or any other danger.
Although if you already know that there is no danger because you have already tried the level then don't bother.
speegled wrote:
(2)Don't give up Unless you are trapped or the level is impossible.*
Not necessarily.
You can do something wrong without getting trapped then have to restart, although I would check that that thing you did wrong does matter. Unless you just started the level, then you might want to restart, because it doesn't require much effort to do what you have already done as you have just started the level.
speegled wrote:
(3)If you are stuck from a level,you can
*Ask Dad**
*Ask Creator***
*Try again and do something diffrent****
*Tell the Level maker in a FREINDLY VOICE
**This won't be very much help
***This is the best idea
****This is if you are brave
You can't ask in a friendly voice seeming as you are
typing a message for help. And you can ask anyone.
Blast!10 wrote:Never forget to pause if you are playing a level with lots of action.
I hope you mean the "esc" type of pause instead of "brain" pause.
Or a UFO.
Although you can go next to a UFO or a Shadow Stinker without getting shot.
Although with both of those enemies, if there is a lot of fire in the level then the moving fire won't exist.
And if you are inside an object or tile that can't be destroyed then you can be next to the fire enemy without dieing.
Very untrue. There are beyond millions of reasons to not trap a Kaboom!. As well as there being thousands of reasons
to trap a Kaboom!.
dlcs18 wrote:Never smile at a FireFlower or a Scouge Cannon

Why not? The FireFlower or Scouge Cannon could have helped you.
But I wouldn't hesitate for long while smiling if the FireFlower or Scouge is facing you.
Yes, there are a lot more enemies you shouldn't touch though.
Toon Dog wrote:Never experement with what a monster does.
No, because you might need to work that out for future reasons.
Toon Dog wrote:Never block a monster's path.

Unless the monster is far away, because if it is, you might just have enough time to get passed it.
Toon Dog wrote:Never disobey any of the rules in this topic INCLUDING THIS ONE.

Actually, some of them aren't true (including that one).
tyteen4a03 wrote:Never touch a KaBoom!
There are many more enemies you shouldn't touch.
Although you can touch the Kaboom!s in MOFI without dieing.
peegman wrote:never go within 4 squares of a ufo unless somethings blocking the fire
Same with red Shadow Stinker.
Unless you have a lot of fire, if you do, the moving fire will not generate.
DEVINT wrote:1.never put a woodbox into a line of fire only if you need to work a box genorator
Unless you need to get it passed the line of fire. But do be quick if done so.
Although if there is lots of fire then ignore this rule.
DEVINT wrote:2.dont look around when you are being chased
Unless you need to look where you can go. But do look fast.
wondertown wrote:Do not save game when you see the fire ball is far from you 2 space
Or one space. There is also other dangers which might just happen after you save.
sewel5 wrote:Never ever ever ever ever ever ever EVER go towards a monster (especially UFO's)
Not true, if the monster can't move (unless its a UFO or a fiery Shadow Stinker, because it can shoot instead, although if there is lots of fire then the moving fire won't generate or if there is something in the way of the fire then the fire won't get you).
Also you might need to go towards a monster so you can turn left or right later to get somewhere.
Also if you have something guarding you from the monster (like a box or something) or the monster is about to die, then you won't die.
That isn't true. You probably mean something else, but I can't tell what it is.
321 wrote:Don't let stinky run into gold chompers.
Or red ones, and don't let the other Stinkers do the same.
AJQZC wrote:
Don't find a way to kill yourself during the main adventure (hub) of WA or MOFI.
Finding a way is fine. Just don't actually do it, unless you have just saved.