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Posted: Wed Jul 04, 2012 1:02 am
by Wonderman109
Thanks for trying, MWM. :)

How 'bout the other 6? :twisted:

EDIT: 11 PAGES! :>)

Posted: Wed Jul 04, 2012 1:15 am
by Master Wonder Mage
I don't have a hex-editor, I just know that modelswaps involving stinkers don't work.

Posted: Sun Jul 08, 2012 4:02 am
by Master Wonder Mage
DP. Can someone make a general command that looks like a level exit?

Posted: Sun Jul 08, 2012 4:39 am
by StinkerSquad01
Sure, I'll edit this post when its ready.

EDIT: They apparently share the same model. Use a custom texture on a GC Enhanced I guess.

Posted: Sun Jul 08, 2012 9:15 am
by yot yot5
Master Wonder Mage wrote:DP. Can someone make a general command that looks like a level exit?
Just place a general command and place an arrow on top. Download the full collection of super-scalable WOPs to do this (9th page, I think).

Posted: Sun Jul 08, 2012 9:52 pm
by Master Wonder Mage
Yeah, SS01's suggestion might work. I don't want to do the arrow thing, just because it would be a pain seeing as I need at least 30 arrows for the puzzle.

Posted: Sun Jul 08, 2012 11:09 pm
by Qloof234
There's also the General Command .wop that lets you put a graphic to it. You could use that and apply the LevelExit arrow to it.

Posted: Mon Jul 09, 2012 2:14 pm
by Dark Drago
Qloof234 wrote:There's also the General Command .wop that lets you put a graphic to it. You could use that and apply the LevelExit arrow to it.
Which function are you talking about?

Posted: Mon Jul 09, 2012 2:56 pm
by ab-47
Dark Drago wrote:
Qloof234 wrote:There's also the General Command .wop that lets you put a graphic to it. You could use that and apply the LevelExit arrow to it.
Which function are you talking about?
GC enhanced/ Generic square.

Posted: Thu Jul 19, 2012 6:20 pm
by llarson
Is there an invisible chomper wop somewhere?

Posted: Thu Jul 19, 2012 6:30 pm
by yot yot5
llarson wrote:Is there an invisible chomper wop somewhere?
Just deactivate a chomper. :)

Posted: Thu Jul 19, 2012 6:36 pm
by llarson
yot yot5 wrote:
llarson wrote:Is there an invisible chomper wop somewhere?
Just deactivate a chomper. :)
O ok. Thanks ^_^ BTW How about a fireflower with a GC enhanced model.
EDIT:ok I tried that and it didn't work. Help!

Posted: Fri Jul 20, 2012 10:19 am
by Dark Drago
Maybe you can try coloring the fireflower texture completely BLACK...
It'll appear invisible in the game if you do so

Posted: Fri Jul 20, 2012 11:12 am
by Yzfm
Ummm.. how about a wee ice troll?? is it possible??
If it's tough bec. the troll is a MOFI model try a wee thwart.

Posted: Mon Jul 30, 2012 1:50 am
by Wonderman109
I don't think so...

WOP REQUEST:

Hyper-RegBridge

Activation Speed as high as possible please

Posted: Sat Aug 04, 2012 1:28 pm
by Wonderman109
Wonderman109 wrote:I don't think so...

WOP REQUEST:

Hyper-RegBridge

Activation Speed as high as possible please
2nd Request: Superadjustable Busterfly

I need X/Y/Z scale and ZAdjust. DO NOT ASK WHY! :twisted:

Posted: Sat Aug 04, 2012 1:40 pm
by Master Wonder Mage
It already has those, and it doesn't work. It looks bigger in the editor, but the same in-game.

Posted: Sat Aug 04, 2012 2:36 pm
by Wonderman109
How about the hyper-bridge? Is that possible?

Posted: Mon Aug 06, 2012 7:30 pm
by MyNameIsKooky
Here's the closest thing I could get to a Hyper-Bridge. They activate at speed 224. I couldn't make them go too fast, otherwise the logic changes don't take affect.

Also, I've released the Runaway Bookshelf (Bookshelf Spikeyball) since some people wanted it.

Posted: Mon Aug 06, 2012 7:33 pm
by Derp
May I ask for a rock with the model of a spikeyball?
I need it for when your climbing up a cliff in some of my adventures.
Or would it MAV? :P

Posted: Mon Aug 06, 2012 7:34 pm
by MyNameIsKooky
Conveniently, I've had this wop for a while.

Posted: Mon Aug 06, 2012 7:38 pm
by Derp
yay

Posted: Mon Aug 06, 2012 8:07 pm
by Wonderman109
Yay thanks MNIK. I wonder if rolling stones existed in the Stone Age... :wink: :) :lol:

Posted: Mon Aug 06, 2012 8:42 pm
by Yzfm
And the wee icetroll/thwart??

Posted: Mon Aug 06, 2012 8:49 pm
by StinkerSquad01
You can't swap either of those objects models because they have animations.
Thwarts/Ice Trolls have the arm raised pose and moving animations.
Wee stinkers have the sleeping pose and walking animation.

Posted: Mon Aug 06, 2012 8:50 pm
by llarson
Thank you kooky! :D

Posted: Mon Aug 06, 2012 9:01 pm
by |Cookie|
IDK if this useful but i guess i found the NPC hex-code.
TalkAble. :)
I'm right?
Anyway, can anybody make to me NPC flower? (THIS TIME, NOT A FIRE FLOWER, A NORMAL FLROWER)
Thanks!

Posted: Mon Aug 06, 2012 9:06 pm
by StinkerSquad01
It doesn't work like that.

Posted: Mon Aug 06, 2012 9:14 pm
by |Cookie|
StinkerSquad01 wrote:It doesn't work like that.
I know, i just wanted to help, maybe it will work.
Anyway, can somebody make the NPC flower?

Posted: Mon Aug 06, 2012 9:15 pm
by Master Wonder Mage
We can make a flower wysp if that will help you.