Page 14 of 17

Posted: Sun Oct 28, 2012 1:43 pm
by dig 222
*Mutters rude word*
Oh well.

Posted: Thu Nov 01, 2012 9:17 am
by Pawelec
EVIL IDEA :twisted:: Is making a Chomper with gem, star and coin model possible?

Posted: Thu Nov 01, 2012 9:52 am
by dig 222
Possessed coin. :o

Posted: Thu Nov 01, 2012 6:25 pm
by Yzfm
The only way it's possible is that if you freeze the animation, which I don't know how...

Posted: Thu Nov 01, 2012 7:43 pm
by Emerald141

Posted: Thu Nov 01, 2012 7:49 pm
by dig 222
Emerald141 wrote:
dig 222 wrote:Erm, I need a Z-Scalable Pow Charger. :P
Do you mean Z-Adjustable? If so, I guess I could make that.
Yeah, I mean Z adjustable. I cant beleive I said that wrong. -____-

Posted: Thu Nov 01, 2012 8:05 pm
by Emerald141

Posted: Sat Nov 17, 2012 10:09 am
by yot yot5
Can somebody make a stinker with a key model? I need a key that can be bounced from a spring. :)

Posted: Sat Nov 17, 2012 10:27 am
by Pawelec
yot yot5 wrote:Can somebody make a stinker with a key model? I need a key that can be bounced from a spring. :)
I think Stinker model won't work. Better try with Wysp.

Posted: Sat Nov 17, 2012 11:01 am
by Yzfm
Pawelec wrote:
yot yot5 wrote:Can somebody make a stinker with a key model? I need a key that can be bounced from a spring. :)
I think Stinker model won't work. Better try with Wysp.
Yes, Agreed.

I am not on my computer now, I'll do it once I access it.

Posted: Fri Nov 23, 2012 9:34 pm
by yot yot5
I don't need the wysp key for a while, but I want something else. Is there ANY way you can make a thwart move and then still be able to be talked to? :?

Posted: Fri Nov 23, 2012 10:53 pm
by Wonderman109
You COULD try using a CMD altering the thwart's dialogue, or you could use a Thwart Wisp.

Posted: Fri Nov 23, 2012 11:16 pm
by MyNameIsKooky
yot yot5 wrote:I don't need the wysp key for a while, but I want something else. Is there ANY way you can make a thwart move and then still be able to be talked to? :?
You could have a deactivated Thwart on the tile the Thwart walks to, then you could use a CMD 3 on both of the Thwarts.

Posted: Sat Nov 24, 2012 9:39 am
by yot yot5
I've received permission from MNIK to make Mr. Zurkon's Big Adventure. It'll still be an epic adventure, I assure you. :)

Posted: Sat Nov 24, 2012 5:11 pm
by Nobody
BUT... BUT... IT WOULD BE WORTH IT!

Could you maybe have him show up randomly in locations or something?

Posted: Sat Nov 24, 2012 8:02 pm
by Wonderman109
Make him interrupt Yanzeex and the player in a fight! :lol:

Posted: Sat Nov 24, 2012 9:52 pm
by MyNameIsKooky
HA! STILL EPIC? IF ANYTHING, MR. ZURKON AUTOMATICALLY MAKES EVERYTHING BETTER!!!

Posted: Sat Nov 24, 2012 10:03 pm
by yot yot5
MyNameIsKooky wrote:HA! STILL EPIC? IF ANYTHING, MR. ZURKON AUTOMATICALLY MAKES EVERYTHING BETTER!!!
True. :lol:

Posted: Sun Nov 25, 2012 4:36 pm
by Wonderman109
He also makes everything funnier. He's a great mood-lifter. :)

Posted: Tue Nov 27, 2012 11:50 pm
by boh123321
yay for MR.ZURKON!

He always makes life amazing :D

Posted: Thu Dec 20, 2012 4:46 pm
by dig 222
I can't BELIEVE no-ones made Donky Kong barrels.
(Barrel + Spikeyball model)

Posted: Fri Dec 21, 2012 4:15 pm
by yot yot5
Can somebody make that Wysp key please?

Posted: Sat Dec 22, 2012 3:07 pm
by Yzfm
Here you go! (It's unfortunately uncollectable...)

Posted: Mon Dec 24, 2012 11:15 am
by dig 222
Awwww... My first 2 WOPs maved.
Did I do it wrong, or does this just not work?

Angry stick - Stick that behaves like a scritter

Chomper with fireflower model failed too...

So did talking tollgate. (Sign)

Posted: Mon Dec 24, 2012 12:37 pm
by dig 222
I made a pillar that can be destroyed. (Barrel)
But for some reason it makes the editor lag REALLY badly.
Any idea what went wrong?

Posted: Fri Dec 28, 2012 8:29 am
by Qloof234
I'm not sure if this is possible, though I'd assume it is (albeit with potentially odd results) - Is there a SuperAdjustable Colour Gate floating around?

EDIT: Never mind, went and did one myself after remembering how to do this kind of thing.

Posted: Sun Dec 30, 2012 8:33 pm
by Technos72
Is it possible to make a magic recharge WOP that can activate and deactivate correctly. I tried setting it to active but I can still recharge. Don't even know if it's possible since all my ideas don't work

Also, is there such thing as a chomper NPC? If not, can someone make one?

Posted: Sun Dec 30, 2012 8:38 pm
by yot yot5
Technos72 wrote:Also, is there such thing as a chomper NPC? If not, can someone make one?
Yeah, it's somewhere on this topic. Can't remember where, though.

Posted: Sun Dec 30, 2012 9:16 pm
by Wonderman109
...

Posted: Mon Dec 31, 2012 5:18 am
by Technos72
Okay. I'll need this for an adventure I'm planning

And the deactivating magic charge, assuming if it's possible?