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Posted: Wed Apr 25, 2012 7:38 pm
by Nobody
DP.
What causes the TIME TRIAL EXPIRED overlapping the time glitch?
Posted: Wed Apr 25, 2012 7:57 pm
by MyNameIsKooky
I'm not sure, it's never happened to me before.
Make sure you only have one object that sets the time.
Posted: Wed Apr 25, 2012 8:41 pm
by Nobody
I'm pretty sure I do, and when time ACTUALLY runs out... it turns negative and the out of time sound plays constantly?
Posted: Wed Apr 25, 2012 8:44 pm
by Sammy_Bro
Make it check if the time variable is under 0 seconds. Then have some random variable be set to 1. Also make it in the Alarm event that if that random variable is set to 1, it exits that event. Make it say "OUT OF TIME" or something when the random variable is 1.
Posted: Wed Apr 25, 2012 8:52 pm
by Nobody
...I'm pretty sure that's what the coding already does. It appears to be working fine on other levels...
Posted: Wed Apr 25, 2012 9:26 pm
by Sammy_Bro
Post the information for the object. ( press the Show Information button and copy the information into a code )
Posted: Wed Apr 25, 2012 11:47 pm
by MyNameIsKooky
I think I know your problem. If the "END" sign doesn't exist, the clock will end up glitching.
Posted: Thu May 17, 2012 2:52 am
by Nobody
Me on Epigam wrote:Well, other people have moved their gams here so I figured I should too. This gam was originally by MNIK but I'm working on it now, or at least was for a while and probably will again. So, uh, I'll still be updating the first post of the original topic if/when I release a new demo, but if I have anything important to mention I'll be mentioning it here now. Oh, and uh, also... I needed to make this post longer to make it seem more important, so I added this sentence.
Posted: Wed Sep 26, 2012 5:10 pm
by Sammy_P
HUGE BUMP
Since no one noticed and Nobody didn't post here, a Birthday level for MyNameIsKooky was made earlier this year was added. Download in first post.
Posted: Thu Sep 27, 2012 9:51 pm
by Master Wonder Mage
Ihate.exe's.
Posted: Fri Sep 28, 2012 4:08 am
by Nobody
Wait, I turned it into an .exe???

Posted: Fri Sep 28, 2012 3:48 pm
by Sammy_Bro
Posted: Fri Sep 28, 2012 4:30 pm
by Nobody
I'M SO PROUD... I should put something there if I ever release a new version.
Posted: Fri Sep 28, 2012 4:55 pm
by Sammy_Bro
Nobody wrote:I'M SO PROUD... I should put something there if I ever release a new version.
Or just raise it.