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Posted: Thu Mar 12, 2009 11:08 pm
by dlcs18
That is awesome!
BTW: 3 Pages.

Qloof!
Posted: Fri Mar 13, 2009 8:08 am
by JohnEmmanuel143
I cannot send it through Pm because your attachment box is full!
I will send it here!
And Bye the way,Sorry for the long wait,School Problem.
Posted: Fri Mar 13, 2009 2:29 pm
by Qloof234
It's okay, I really don't mind how long it takes for adventures to get done, as Patrick said himself, the WA series requires 300% more work than the Classic series.
Any other comments on the original Wonderland text?
Posted: Fri Mar 13, 2009 7:19 pm
by jdl
I like how you made it
Bold! 
Posted: Fri Mar 13, 2009 9:12 pm
by Qloof234
That was an accident, actually
Posted: Sat Mar 14, 2009 11:55 am
by AJQZC
WOW!

This is amazing.
May I join in too?
Posted: Sat Mar 14, 2009 4:22 pm
by Qloof234
Sure! What do you want to help with?

Posted: Sun Mar 15, 2009 12:49 am
by AJQZC
Qloof234 wrote:Sure! What do you want to help with?

Perhaps I can help with the Adventures? (I'm not really good at making adventures, but I can add on ideas to others' works)
What is Hub about, though?

I don't understand why we need to work on it.
Posted: Sun Mar 15, 2009 12:59 am
by CatHat5678
can i join?im good at obgect textures
Posted: Sun Mar 15, 2009 1:53 am
by Qloof234
@AJQZC; As in the Hub of the game.
And yes, you can join to give out ideas.
@CatHat; Sure! Still plenty of space open for anything.
Just A suggestion...
Posted: Sun Mar 15, 2009 12:11 pm
by JohnEmmanuel143
Just a suggestion,
Can we Put A Trailer of WA:CP?????????
Re: Just A suggestion...
Posted: Sun Mar 15, 2009 12:15 pm
by jdl
JohnEmmanuel143 wrote:Just a suggestion,
Can we Put A Trailer of WA:CP?????????
Oh, what have I started...

Posted: Sun Mar 15, 2009 12:21 pm
by dlcs18
@jdl: The trailer making revolution?
@John: Might be a bit too early to record clips for a trailer I think.
EDIT: What I mean is that you could record a few clips of what we have got now but to make a proper trailer we would need to wait until we have more areas.
Hmm,
Posted: Sun Mar 15, 2009 12:34 pm
by JohnEmmanuel143
I am planning when we Got %80 finished!
Posted: Sun Mar 15, 2009 5:49 pm
by Qloof234
We might be able to make one at 50% or so, even...
I dunno, I had nothing to do with the MoFI Trailer, and for the MoPI trailer all I did was record the video.
Oh yeah, also. We're almost at fifteen levels, and the game still feels somewhat short.
--Poll--
Should the demo be released with fifteen adventures, or should we make more?
Option A: Release with 15 levels
Option B: Release later, with more levels.
Anyone who chose Option B: How many adventures should we want before releasing it?
Thanks in advance, guys!
Posted: Sun Mar 15, 2009 5:52 pm
by jdl
I vote A.

!!!
Posted: Sun Mar 15, 2009 5:54 pm
by JohnEmmanuel143
I vote b with 50 levels!
Posted: Sun Mar 15, 2009 7:53 pm
by dlcs18
I vote A because I want to play it already.

Posted: Sun Mar 15, 2009 8:09 pm
by mqdar
I vote A. 15 levels is actually quite a lot, definately enough for a demo!
Posted: Sun Mar 15, 2009 8:14 pm
by Yutoma
I vote A!

Posted: Sun Mar 15, 2009 8:14 pm
by Yutoma
[Deleted]
Posted: Sun Mar 15, 2009 8:15 pm
by maxnick
A A A A A!!!!!!!

Posted: Sun Mar 15, 2009 8:15 pm
by Sammy_P
A.
Posted: Sun Mar 15, 2009 9:05 pm
by Qloof234
Six for A, one for B.
Well, two for B if you counted my vote
In fact, it might come out with 14 instead - One of my friends made one for the current area, but it really fits moreso as its own adventure (no pun intended) than a small level in part of a game.
Posted: Sun Mar 15, 2009 11:50 pm
by AJQZC
Qloof234 wrote:Six for A, one for B.
Well, two for B if you counted my vote
In fact, it might come out with 14 instead - One of my friends made one for the current area, but it really fits moreso as its own adventure (no pun intended) than a small level in part of a game.
Why not just show us the levels first, then we can decide if we need more levels or not?
(I would vote for B, 18~19 levels or so.)
Posted: Sun Mar 15, 2009 11:51 pm
by richmond2010
I choose B with 20 adventures.
Posted: Mon Mar 16, 2009 12:10 am
by Qloof234
AJQZC wrote:Qloof234 wrote:Six for A, one for B.
Well, two for B if you counted my vote
In fact, it might come out with 14 instead - One of my friends made one for the current area, but it really fits moreso as its own adventure (no pun intended) than a small level in part of a game.
Why not just show us the levels first, then we can decide if we need more levels or not?
(I would vote for B, 18~19 levels or so.)
I will get the pics, just not right now.
Right now;
6 = A
3 = B
I might be able to ask one of my friends tomorrow, and I can probably get the pics then as well. As in, around lunchtime - I'm going to the States tomorrow.
Posted: Mon Mar 16, 2009 1:06 am
by mqdar
Qloof234 wrote:I might be able to ask one of my friends tomorrow, and I can probably get the pics then as well. As in, around lunchtime - I'm going to the States tomorrow.
You have wonderlander friends? I'm envious.
Not that I really have any real-life friends anymore.
Posted: Mon Mar 16, 2009 1:15 am
by Qloof234
mqdar wrote:You have wonderlander friends? I'm envious.
Not that I really have any real-life friends anymore.
Only two Wonderlander friends, and it's not their main interest.
I totally know how you feel.
Posted: Mon Mar 16, 2009 1:39 am
by mqdar
Qloof234 wrote:mqdar wrote:You have wonderlander friends? I'm envious.
Not that I really have any real-life friends anymore.
Only two Wonderlander friends, and it's not their main interest.
I totally know how you feel.
Only 2... only? Of course, we never have enough, do we?
You do? Oh, BTW:
I've never had the chance to talk to a wonderlander in an instant messanging conversation. Maybe it's a strange feeling, but I would like to someday.