Wefight - The Video Game *EPISODE 4 RELEASED CHECK PAGE 41*

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DEEMAN223344
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Post by DEEMAN223344 » Fri Jul 16, 2010 9:06 pm

Yes. I tried something with demo 1 of claydude vs Girevila where enemies appear after others were defeated, it was very complex, but it ended in a disaster.
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LittleZbot
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Post by LittleZbot » Fri Jul 16, 2010 9:11 pm

No. I think that ALL the Enemies should appear randomly. :twisted:
Remember to look at the dates that every post is made. It's been many years, and I, and others, may not be the same people we were when we made them. This is a symbol of where we came from, and should be remembered as that.
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Jul 16, 2010 9:11 pm

I know how to make it, but I have to do it in code somehow to make it much more simple to generate enemies... Err...
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MyNameIsKooky
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Post by MyNameIsKooky » Fri Jul 16, 2010 11:58 pm

-=-UPDATE 1.0.2.9-=-

-Fixed a bug that caused you to be able to jump over the first Giant Robot
-Fixed the bugginess with LittleZbot's weapons
-Made it impossible to restart in the Main Menu easter egg and secret levels to avoid save game problems
-Two levels of Episode 3 and their elements added
-Outline Crates will now only become solid when the player isn't inside of them to avoid getting stuck
-Fixed a bug that caused players to be able to get sandwiched between blue platforms and walls
-Fixed a bug that caused Superpower Balls to go through some enemies
-Fixed a bug that caused the GameStart controller to be visible
-Fixed a mask overlook that allowed you to "grab" onto some ledges
-Fixed a bug that caused Nitros not to explode properly if you jump into them head-on
-Fixed a bug that caused the Radioactive Chicken to face the wrong way
-Revised a few levels in Episode 1 to work with the new enemy collision engine
-The game has been made cheat-proof
-Time Trial end of level bonus added
-Flawless end of level bonus added
-Time Trials implemented into levels
-Added backspace to restart the level for real this time
-Digiclocks added into levels
-Fixed a bug that caused the Episode numbers in the Episode Menu to appear white
-Made further fixes to the walking in air animation glitch
-Added Maxnick to the Main Menu credits for making the Evil Bunny smiley
-Added a hit animation to Blue Buttons
-Improvised grey unselected characters
-Added Trees to Episodes 1 and 2
-Fixed a bug that caused peanuts to be collected without being touched
-Fixed a bug with white walls that caused a player to get stuck on the side
-Fixed a bug that caused red buttons to stay down after being pressed
-Nitros have been made more sensitive
-Fixed a bug that caused Crinic Pies to float through locks
-Fixed the buggy detection of the wooden platforms
-Fixed a bug that caused Mini-Transformos to "transform into themselves"
-Added a glow that appears at Apple Pies that can be collected.
-Combos added
-Arena Mode added

DOWNLOAD: http://www.mediafire.com/?dy1sn4znz6tllel
Last edited by MyNameIsKooky on Sat Jul 17, 2010 12:59 am, edited 2 times in total.
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DEEMAN223344
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Post by DEEMAN223344 » Sat Jul 17, 2010 12:32 am

MyNameIsKooky wrote:-=-UPDATE 1.0.2.9-=-


-Fixed a mask overlook that allowed you to "grab" onto some ledges


DOWNLOAD: http://www.mediafire.com/?fcv6kj3k9v9z2an
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Jul 17, 2010 12:35 am

Sorry, but this game will be pretty much perfect by Episode 10. And that includes killing off even the useful glitches.
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DEEMAN223344
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Post by DEEMAN223344 » Sat Jul 17, 2010 12:37 am

ROAR I NOT CHEATER.
When I enable panic mode it thinks im cheating.
ROAR I MEAN WIMP MODE.
Last edited by DEEMAN223344 on Sat Jul 17, 2010 12:45 am, edited 1 time in total.
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Jul 17, 2010 12:38 am

I'll get rid of Panic Mode too then.
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DEEMAN223344
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Post by DEEMAN223344 » Sat Jul 17, 2010 12:45 am

I MEAN WIMP MODE.
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Jul 17, 2010 12:47 am

Does it exit you out the second you enable it?
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DEEMAN223344
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Post by DEEMAN223344 » Sat Jul 17, 2010 12:52 am

Yes, it says "Cheating is for nubs", then exits.
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Jul 17, 2010 12:53 am

Yeah, I can't believe I missed that.

How come something major always screws up when I release?

People who want to use Wimp Mode, download again from the post the original Demo 2.9 download was from.
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DEEMAN223344
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Post by DEEMAN223344 » Sat Jul 17, 2010 12:57 am

There's no download.
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Jul 17, 2010 12:59 am

It had to upload first. >.>

Now there is.
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DEEMAN223344
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Post by DEEMAN223344 » Sat Jul 17, 2010 1:01 am

There's no download.
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DEEMAN223344
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Post by DEEMAN223344 » Sat Jul 17, 2010 1:02 am

ROAR STUPID DOUBLE POST THINGY!
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Jul 17, 2010 1:25 am

Welp, I hope y'all enjoy the almost-Episode 3 update. IS THIS EASY ENOUGH FOR YOU, BECAUSE IF IT ISN'T, THEN I'M OUT OF IDEAS RAWR. :twisted: But I may be able to squeeze in more ways to get HP if anyone wants it.
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Nobody
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Post by Nobody » Sat Jul 17, 2010 1:31 am

The Cartoon Plot is more complicated than I remember. I did it early so I could give it to you as soon as (I found out) you needed it, but it had just barely under 30 levels. Now I have to figure out what to compress and whether or not gameboy would like it if I made an effort to keep his minor appearance in by replacing him with LittleZbot.
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Jul 17, 2010 1:35 am

30 levels isn't too bad. Sure, it's the longest yet, but Episode 3 has been the hardest Episode by far to develop. This is because of all the bugs to fix and features and elements to add. By the time I get to Episode 5 (which would be the Cartoon Plot) I would be able to use all of my stuff from before to make more fun levels. :)
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Nobody
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Post by Nobody » Sat Jul 17, 2010 1:42 am

OK.

I also wonder if LittleZbot is being underused by only being in the following levels:

Cartoon WA

Egypt

The Genie (which gave gameboy991 stuff which LittleZbot has no use for, so...)

Escape from Egypt.

Possibly some of the levels after Escape from Egypt although it is a very late level...

In a 29 LEVEL EPISODE.
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Jul 17, 2010 1:44 am

That's about a sixth of the levels LittleZbot is used in. I might be able to fit him into some places elsewhere to give him a bigger spotlight, though.
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Nobody
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Post by Nobody » Sat Jul 17, 2010 1:50 am

I might have to rearrange the levels so that Escaoe from Egypt isn't level 23 of 29 then. OH! And I could get rid of Return to Egypt, considering that LittleZbot has no use for a genie, but I do, which would be the only plot point of Return to Egypt if I put it in anyway.
Future MyNameIsKooky wrote:HUH???
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Jul 17, 2010 1:53 am

Escaoe?
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Nobody
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Post by Nobody » Sat Jul 17, 2010 1:57 am

Ecaspe. Escap. Escape.
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Jul 17, 2010 1:59 am

Alright.

If this sounds doomy at all, Mr. Volcanoes V3.0 and V4.0 will appear in Episode 3. :P
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Nobody
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Post by Nobody » Sat Jul 17, 2010 2:09 am

The cartoon world is only like 3 levels, 2 if we cut out the random return and fighting the Volvic Revive Machine. Maybe you had a point earlier. :P
i should change my signature to be rude to people who hate pictures of valves
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Jul 17, 2010 2:12 am

The plot was mostly about vortexes, and at one point at that cliff part thing your character said "I suppose this must be the climax of the Vortex Plot" or something along those lines. So yeah, I guess.

(I need to take a shower, I'll be back in 20-40 minutes.)
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Nobody
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Post by Nobody » Sat Jul 17, 2010 2:29 am

Now it's 14 of 23 due to moving stuff and getting rid of uselessness!

I have to go though.
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MyNameIsKooky
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Post by MyNameIsKooky » Sat Jul 17, 2010 2:36 am

Only 14 levels?
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Sammy_Bro
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Post by Sammy_Bro » Sat Jul 17, 2010 12:24 pm

I CAN GET THE PAHEET ICE CREAM OUTSIDE THE ROOM ON EPISODE 3 LEVEL 1 RAWR.
:D
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