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Posted: Fri Dec 24, 2010 8:34 pm
by TheThaumaturge
Yup!
Posted: Fri Dec 24, 2010 8:48 pm
by Technos72
There is a file in the game folder (where you can see the .exe folder) called "localsaveoff.txt". Rename to "localsaveon.txt" so that it can put up and read the "gamedata" folder. With the yellow texture in gamedata - custom content - textures, you will see it in-game.
Posted: Fri Dec 24, 2010 9:04 pm
by TheThaumaturge
Ok, thanks!

Posted: Thu Dec 30, 2010 6:44 pm
by Sammy_P
Hows Demo 2?
Posted: Thu Dec 30, 2010 6:52 pm
by Technos72
Well I was thinking of going back to working on this.
Posted: Thu Dec 30, 2010 7:08 pm
by jozsefkoma
I played the demo and I saw that you use an arrow near a teleporter but I've got a better idea.
Some month ago I made a new wop,a teleporter wich acts like an arrow.
How to use it:
Data0 - Colour(is just the colour of teleporter)
Data1 - SubColour (the number of your level;here is the problem;You can et just number between 0 and 4;you can use cheat engine to change values of subcolour;if you can't use it tell me the needed levels and I use Hex editor to change values from wop; the dealt subcolour is set to 16)
Data2 - Data2 (destination position X)
Data3 - Data3 (destination position y)
Posted: Thu Dec 30, 2010 7:11 pm
by Technos72
Thanks. I'll add that for demo 2
Posted: Thu Dec 30, 2010 7:29 pm
by jozsefkoma
I you have any request or new wops just say.

Posted: Fri Dec 31, 2010 5:26 am
by Guppy Star
jozsefkoma wrote:I you have any request or new wops just say.

X,Y,Z adjust for transporter, teleporter, button, gate please
Posted: Fri Dec 31, 2010 5:35 am
by Qwerty20000
It was a good demo
I'm not able to solve from 17 adventures
Posted: Sat Jan 01, 2011 2:35 am
by TheThaumaturge
It's a great Hub project, Technos!

I'm kinda stuck in the "Popping in the Dark" adventure. I can't get the yellow gate t the right of the button the scritter is supposed to press. Can someone help me?
Posted: Sat Jan 01, 2011 3:41 pm
by ILoveWonderland
I played it and it was good, however, there is a glitch in Adventure 18 that made it impossible for me to solve. The yellow button at the very bottom couldn't be popped for some reason. I was able to fix this by making another row at the bottom. You should probably fix this in future releases.

Posted: Thu Jan 13, 2011 9:48 pm
by Technos72
I think I should get back to work. I was also thinking to make level solutions after seeing epicdude's in the WA solution forum. What do you want me to do?
1. Continue working
2. Make every yellow level solution
Posted: Thu Jan 13, 2011 9:50 pm
by epicdude15
Posted: Sat Jan 29, 2011 7:44 am
by Guppy Star
Continuing?
Posted: Sat Jan 29, 2011 1:55 pm
by Technos72
Yeah maybe I should continue it since there's really nothing to do. I'll try to do it right now.
Posted: Sat Jan 29, 2011 6:33 pm
by Serlan
Why it says
Cant Load Texture yellowbarrel.bmp
Trying again
Nope.
Posted: Tue Feb 01, 2011 12:38 am
by Serlan
Just COMPLETED the Demo 1!!!! IT WAS AWESOME!!!!!! :shock: THE FINAL PART WITH THE GIANT FLOWER WAS AWESOME!! Waiting for demo 2 :D :P
Posted: Thu Feb 03, 2011 6:03 am
by Joy
Huh?
Me too!

Posted: Sun Feb 20, 2011 1:51 am
by Technos72
Hey who wants me to continue working on this? I was thinking about it.
Posted: Sun Feb 20, 2011 1:58 am
by Emerald141
Posted: Sun Feb 20, 2011 2:05 am
by Technos72
Oh before i forget, in case youre wondering what music is in here, here's a list. For Demo 2. There will be a sign showing information like music in the game.
Menu and main hub - Crash Bandicoot Wrath of cortex level select (forgot to put this down O_O)
levels 1-8 - Tetris Elements: Classic mode
levels 9-16 - Barbara striesand by Duck sauce
levels 17-20 - could it be you instrumental version by H-wood
Boss - Smash Bros Brawl: Subspace Emissary boss theme 1
Posted: Sun Feb 20, 2011 6:21 pm
by Technos72
UPDATE
40% done all purple levels
17% done all levels
Looks like Im getting back to work
And here's another screenshot finally

Posted: Sun Feb 20, 2011 7:22 pm
by boywhoflies
If I was in the same room as you I'd give you one of thoes double high fives.
It looks epic!

Posted: Sun Feb 20, 2011 8:15 pm
by jozsefkoma
Looks great!
I can't wait for next demo.
Posted: Tue Feb 22, 2011 8:12 pm
by Technos72
This will be the new logo for the game done by xpr'd.

Posted: Mon Mar 21, 2011 12:54 am
by Technos72
UPDATE
40% done purple levels
17% done all levels
I'm kinda bored and have been thinking about continuing this. Assuming I don't get back to addiction on my games, I'll try continuing this whenever I like it or not.
I have another option for you guys. This is for the boss music. Do you want me to...
1. Have only one boss theme for every boss that takes less memory
OR
2. Have a different boss theme for each boss that takes more memory
Posted: Mon Mar 21, 2011 1:09 am
by Nobody
I say one boss theme and one Final Boss theme.
Posted: Wed Mar 23, 2011 11:56 pm
by Technos72
UPDATE
55% done purple levels
19% done all levels
Since you've been waiting patiently for Demo 2, here are two more screenshots!
Posted: Fri Mar 25, 2011 8:00 pm
by Technos72
hey there are two more screenshots here. Why aren't there any comments? I'll continue working if I see some.