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New Level -- Thinking Time

Posted: Sat Jan 20, 2007 2:05 pm
by Muzozavr
Warning -- lots of thinking mixed with a few action elements.
:twisted:
Have frustration, err, I mean, fun! :lol:

Posted: Sat Jan 20, 2007 5:32 pm
by bob roest
I've got your TP puzzle figured out (very neat) but I can't keep the yellow gate closed for the second half :?

I'll try again later...

Posted: Sat Jan 20, 2007 7:44 pm
by Muzozavr
Break one of the top boulders, misguide the another.

Posted: Sat Jan 20, 2007 10:11 pm
by bob roest
I tried that, one or the other of the boulders gets broken and one continues merrily rolling back and forth :?

Posted: Sun Jan 21, 2007 5:16 am
by Muzozavr
Means you didn't time the second one right. :twisted:

Posted: Sun Jan 21, 2007 2:39 pm
by bob roest
Means you didn't time the second one right.
When you get to my age timing the first one right is an achievement :wink:

I'll try it again.

Posted: Sun Jan 21, 2007 2:51 pm
by Muzozavr
When you get to my age timing the first one right is an achievement :wink:
:lol: You are a good joker, bob roest. :wink:

Posted: Sun Jan 21, 2007 3:47 pm
by Amnon
Great game - I enjoyed this challenge very much, thanks!

Posted: Sun Jan 21, 2007 4:48 pm
by Liz Mayhew
I don't understand your hint Muzo :?

There are 4 buttons in the first room, and 4 items to cover them with.
I can always get 3 buttons covered, but either the dark blue or the yellow are left out.

I'm completely stuck on this one. :roll: :twisted:

Posted: Sun Jan 21, 2007 4:51 pm
by Amnon
Lizzie,

The hint was about the second part, not about getting out of the first room.

In order to escape the first part (highlight for hint): A wooden block next to a TP will prevent a ball going in that direction

Posted: Sun Jan 21, 2007 5:00 pm
by Muzozavr
Thanks for helping Lizzie, Amnon!

Re: New Level -- Thinking Time

Posted: Thu Oct 19, 2023 9:36 pm
by Jutomi
Hoof, my word! This one certainly did require quite a bit of thinking :shock: And that timing trick with the sphere on the left was very mean :evil: :P

Certainly one that felt good to finally solve :lol: Many thanks! And of course, my video solution~

Re: New Level -- Thinking Time

Posted: Thu Oct 19, 2023 9:46 pm
by Muzozavr
In hindsight, I feel maybe the timing trick should've just been left out entirely. The actual first room puzzle is, IMO, really cool (tooting my own horn here, I know), but then having to also time the sphere just doesn't feel "in style".

I think "Transporting" from WSW was my initial inspiration, with all its boulder/teleporter shenanigans, and the first room is like that, only in a much smaller space. Also: I forgot I had the level start with a sign just saying "?" and nothing else, maybe I should make a level that starts with "!" and nothing else. :lol: