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Model Question
Posted: Thu Feb 01, 2007 3:01 am
by mqdar
I want a model of what I thought a teleporter box could look like.
It is very easy to create a box and make it a bit bigger than a wooden box, but I can't texture it.
The images below are the what I want the sides and top to look like.
Posted: Thu Feb 01, 2007 4:26 am
by John925
It has to be one image called "model1.jpg"
Posted: Thu Feb 01, 2007 6:24 am
by mqdar
I know that, but where do I put the images in the model1.jpg file?
Posted: Thu Feb 01, 2007 8:12 am
by popo
It doesn't have to have just one jpg, you can have as many as you want, it's just simpler if there's only one. To make a texture map, that's one jpg with all the textures on it, just paste them side by side onto a black or white background - but remember to resize the finished jpg to the correct format.
Here's a box 1.2 squares big complete with your textures which I made into a map. Let me know if it's not big enough, I'll resize it.
Posted: Thu Feb 01, 2007 7:23 pm
by mqdar
Could you make it a bit smaller so that it fits exactly one tile?
Also, why didn't this topic have the symbol for new posts being made?
Posted: Fri Feb 02, 2007 8:33 am
by popo
Here ya go.
Posted: Sun Feb 04, 2007 6:18 pm
by mqdar
Thankyou.
I changed the name of the model folder and added a second model, which is the first model just with the colours changed.
Posted: Tue Feb 06, 2007 6:46 pm
by dlcs18
popo wrote:It doesn't have to have just one jpg, you can have as many as you want, it's just simpler if there's only one. To make a texture map, that's one jpg with all the textures on it, just paste them side by side onto a black or white background - but remember to resize the finished jpg to the correct format.
Here's a box 1.2 squares big complete with your textures which I made into a map. Let me know if it's not big enough, I'll resize it.
Nice!