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New building - Old house
Posted: Mon Jul 19, 2004 4:28 pm
by popo
This is a model of an old house with a boarded up window. It's 3 x 4 tiles so it's slightly bigger than a house. I've offset the icon placement to the back wall so there is more room to move inside, allowing more game play.
The zip file needs unzipping into your CustomModels folder, not CustomHouses, even though it is a house. The file includes instructions for setting out.
Below is a picture of the 3 sides that you can have on view.
Posted: Tue Jul 20, 2004 11:36 pm
by janetgalle
Another good one. I can't seem to get the hang of the 3d stuff..my depth perception is bad and things look really wierd to me, I can't seem to orient them correctly. Oh well, you and LnS and Steve keep up the good work!
thanks,
jg
Posted: Wed Jul 21, 2004 2:41 am
by TheoX
hey popo is the object placement like this?
(X's represent floor, * represents placement)
X*X *XX
XXX or this? XXX
XXX XXX
XXX XXX
Oh, why am I doing this I can just find out myself

Posted: Wed Jul 21, 2004 2:42 am
by TheoX
ACk-My horrible ASCII art did not work
I guess I will definetely have to find out myself!

Posted: Wed Jul 21, 2004 8:19 am
by popo
There's a readme file in the folder with the instructions, but the first one was right. Like this.
Code: Select all
o x o
o o o
o o o
o d o
x is the object placement, d is the door.
Posted: Thu Jul 22, 2004 3:55 am
by TheoX
hm... ok.. thanks!
I like that boarded up window too

Posted: Fri Jul 23, 2004 9:28 am
by Kaboom!
I can't get this running!!! I download this
then I unzip to the sub-folder popo3doldhs in the CUSTOMMODELS folder
i go to the editor, and select letter A, I press shift+M and then I write there POPO3DOLDHS.
i save the level, and when i try to run it, i see collumns instead of the houses!!!!

Posted: Tue Jul 27, 2004 3:07 pm
by Kaboom!
Works now! Nice little house.
