Food has HP and AHP (A for Attack):
Burger: 150 HP - 20 AHP
Fries: 100 HP - 10 AHP
Nuggets: 20 HP - 5 AHP (There are three of them named B1, B2, and B3)
Sundae: 90 HP - 15 AHP
Drink: 80 HP - 12 AHP
Cookie: 100 HP - 5 AHP
Ketchup: 40 HP - 10 AHP
All of us (separately) have 100 HP. We have weapons, which have AHP and UP (Usage Points):
Bat: 5 AHP - Infinite UP
Knife: 10 AHP - 15 UP
Sword: 20 AHP - 8 UP
Gun: 35 AHP - 2 UP
HP is the life that a player or enemy has. When it hits zero, they die.
AHP is the amount of life taken off the player or enemy when attacked. Each weapon and type of food have different values.
UP is the amount of times a player can use a weapon. They refreshes at the end of each game.
At the beginning of the game, each player chooses the weapon to use and the food to attack, and/or chooses food to attack a player. In each turn, you can do each once and only once. Double posts will be ignored.
At the moment, I, mqdar, am caught by the food (with 100 HP, but that doesn't matter). Everyone else has to defeat all the food to rescue me. Then all the enemies come back, and the game starts again.
The next player who is caught is either the person who killed the last food, or the first person in the sequence of deaths. If there's anyone in the section of deaths, they will be caught, not the one who 'saved the day'.
Sometimes I will post the stats (is that the right word?) of the game i.e the HP of the enemies and players, the UP of the players, and the death sequence.
To keep the game fun, please do make the food attack as well (and sometimes, only).
Ok, who'll start?
