Page 1 of 1

New Level - One Giant Leap For Stinkerkind

Posted: Sat Feb 07, 2009 12:13 am
by kiki
This one is kinda a follow up to "One False Step For Stinker" :D :D :D

KIKI867

Posted: Sat Feb 07, 2009 10:55 am
by Marinus
:D Great level! Actually you should have used some "Moon" or "space" texture. :lol:
Just like in another yesterday I had all the coins and bonus, but I couldn't exit. :shock: But this time it was my mistake. :? I didn't know that trick works also this way.

Thanks for the fun! :D :D :D

Posted: Sat Feb 07, 2009 12:41 pm
by Chickie
I thought the exit was fantastic! Once you figure out where to start on this one it flows very nicely, don't get me wrong though it took me a few restarts in pretty much every room. Great level.

Posted: Sat Feb 07, 2009 6:10 pm
by kiki
Thanks Chickie and Marinus.
Your right I should have used a different texture. I felt the level was missing something. :D :D :D

Posted: Sat Feb 07, 2009 7:43 pm
by bob roest
I was about to hop into the exit and I was wondering why you had left two break-tiles near there...oh, right, that's why. :lol:

Another fun level to work out, thanks again Keekster!

BTW, the sand texture is the one I always use when I design a level because you can see the fake walls and the break-tiles change colour, very handy when testing. I don't usually add a texture until the level is completed, is that what you do as well? :)

Posted: Sat Feb 07, 2009 8:42 pm
by kiki
Bob wrote:I don't usually add a texture until the level is completed, is that what you do as well?
Yes and sometimes I just forget about looking for a fitting texture. :roll:

Thanks for commenting buddy. :D :D :D

Posted: Sat Feb 07, 2009 9:00 pm
by Marinus
Oh please don't worry about the texture. :D I've never been on the moon but I'm pretty sure there's lots of sand. So the the sand texture fits perfectly. 8) :lol: :D :D :D

http://www.youtube.com/watch?v=BisS5JxeUW0

Posted: Sat Feb 07, 2009 9:14 pm
by bob roest
kiki wrote:sometimes I just forget about looking for a fitting texture. :roll:
I do the same, I wonder what texture the others use when designing. :)

One Giant Leap For StinkerKind

Posted: Sat Feb 07, 2009 9:34 pm
by VirtLands
This is a hard level. I get clobbered a lot by the trampoliners; I met the red Chomper.

That's a very amusing title, by the way, "One Giant Leap For StinkerKind." :0
Can't solve it. . . . :)

Posted: Sat Feb 07, 2009 11:14 pm
by annedanner
This one took a while for me to complete. Messed up at the very beginning. Thanks for another fun level, Kiki!

Posted: Thu Mar 12, 2009 3:19 pm
by Amnon
A straight-forward easy one for a change, thanks!

Posted: Wed Aug 31, 2016 7:15 pm
by sassy
This was a lot of fun to figure out HOWEVER ;) I can't get the ending. How do I put a box on that water on the exit??? I was so happy to have figured everything else out and then BAM! STUCK!!

Posted: Wed Aug 31, 2016 7:51 pm
by Amnon
How do I put a box on that water on the exit???
Push the last box (the one that lands on the conveyor button) on the trampoline - for this you need to first collect all coins so the exit-gate opens.

Note that the bridges there are double, so you can go up, push the box down, then go down again over those bridges.

Posted: Wed Aug 31, 2016 11:16 pm
by sassy
Push the last box (the one that lands on the conveyor button) on the trampoline - for this you need to first collect all coins so the exit-gate opens.

Note that the bridges there are double, so you can go up, push the box down, then go down again over those bridges.
GOT IT! AGAIN AMNON, thanks so much! I can't believe I didn't see that LOL I'm a pro at overlooking the obvious!! FUN LEVEL!!!