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New level - Boxes and water... everywhere
Posted: Wed Feb 11, 2009 8:21 am
by Qookievn
To finish this level, you must be patience.

Posted: Thu Feb 12, 2009 7:55 pm
by phardgrave
Anybody get through this one? I need some help. Thanks!
Edit: Well, I'm glad other players are also having trouble and its not just me!
Posted: Thu Feb 12, 2009 8:27 pm
by kiki
I tried a few times but no success.

Posted: Thu Feb 12, 2009 8:41 pm
by uneekrose
I tried also but I don't see what, when or where.....
I can do the first part and i know there's a hidden box...I think you might need to tell us where to build our bridges Qookie cause things just don't add up or look right.
Posted: Thu Feb 12, 2009 9:49 pm
by dlcs18
I tried it as well and I'm baffled.

Posted: Thu Feb 12, 2009 10:18 pm
by bob roest
I keep coming up one box short so I can't exit.
Like the rest I'm either missing something or as I asked you before, do you test your levels before you post them?
Posted: Thu Feb 12, 2009 11:28 pm
by marusita
jejejeje, I need some help too.

Posted: Fri Feb 13, 2009 10:57 am
by Qookievn
No no, there aren't any bugs to fix.
There's one hide box in fake walls.
Posted: Fri Feb 13, 2009 11:22 am
by Muzozavr
We know that. The problem is that the box near the conveyors is useless, because there's no way to get it away from the wall. Check it yourself.
Posted: Sat Feb 14, 2009 5:00 am
by Qookievn
Ah! I will remove other box so the box in the conveyors will be useful.
Posted: Sat Feb 14, 2009 9:38 am
by Muzozavr
That will make it even more impossible.
Unless I'm missing something huge, you need one more box to get everything, even after you use the hidden box. The box on the conveyors is still there, but you can't get to where you need it. There's only ONE space in the wall to the right, but you need two to get the box away from the wall.
Posted: Sun Feb 15, 2009 1:10 am
by uneekrose
Actually you only need one more box. The hole in the wall on the right is useless, pretend it's not there. Three boxes need to go to the right which can be done. Then you need one for the coin where the first set of boxes are located. The rest of the boxes need to go down the left side up into the water and one that's done they need to be taken down and pushed right to collect the coins .
My suggestion is move the box near the black upper tp to where it's centered when you push it into the water for a proper bridge or take out an electro tile or two.
Posted: Thu Feb 19, 2009 10:21 pm
by phardgrave
Anyone able to finish this level? Qookievn says he fixed it, but I still am one box short. I'm starting to feel really stupid.

Re: New level - Boxes and water... everywhere
Posted: Thu Feb 19, 2009 10:38 pm
by Marinus
boxes and water
Posted: Thu Feb 19, 2009 11:04 pm
by phardgrave
Marinus- Ok, maybe I'm dense. What do you mean, be patient?
boxes and water
Posted: Thu Feb 19, 2009 11:04 pm
by phardgrave
Marinus- Ok, maybe I'm dense. What do you mean, be patient?
Posted: Thu Feb 19, 2009 11:19 pm
by Marinus

Sorry, I was just kidding. I meant, we've to wait patiently either for a walktrough, a video-solution, or a revised version.
For everyone says they can't finish this level I think it's impossible, also because there were a few more of Qookievn's levels not to be solved. But you'll never be 100% sure in Wonderland. Therefore we should be patient.

Posted: Fri Feb 20, 2009 9:58 am
by Qookievn
Ok I will give you the video solution soon.
I'm sad.
Posted: Fri Feb 20, 2009 10:11 am
by Muzozavr
If the original level was at the very least NEARLY impossible, how does removing two boxes make it easier?
I still have the original level, and have redownloaded just to see.
The box near the conveyors is still stuck against the right wall, and the hole in the right wall is not enough to get it to the left (you need two holes)
So I'm afraid I cannot see how to do either of those.
Posted: Fri Feb 20, 2009 10:22 am
by Qookievn
Qookievn wrote:Ah! I will remove other box so the box in the conveyors will be useful.
I have added two boxes I deleted before.
Posted: Fri Feb 20, 2009 11:04 am
by Muzozavr
Well, thanks for that. It's now identical to the original level which no one can see how to do.

So we're all still stumped.
Posted: Wed Feb 25, 2009 7:54 am
by Muzozavr
If a solution for this one exists, it's better be revealed sooner. After all, we're still curious if it's possible after all.
Posted: Wed Feb 25, 2009 11:01 am
by Qookievn
Sorry, I couldn't record a video solution.
Here is some pictures, I hope they will help you.
Posted: Wed Feb 25, 2009 12:05 pm
by Muzozavr
Wait, we were all that dumb?
(tries)
(returns)
WHAT IT WAS SO SIMPLE HOW COULD WE ALL HAVE MISSED THAT?!
The second picture is all I needed. Once I realised that you can beat the box to the hole in the wall, it was all I needed to complete the level.
I still figure you didn't playtest your level well, because of the version with two boxes removed

however the original level (identical to the newest version) is, indeed, possible.
Posted: Wed Feb 25, 2009 1:58 pm
by phardgrave
Posted: Wed Feb 25, 2009 1:59 pm
by phardgrave
Posted: Wed Feb 25, 2009 4:00 pm
by Qookievn
No no you're not dumb.
Posted: Wed Feb 25, 2009 4:15 pm
by Marinus

I would like to say the same as Phardgrave. I only saw it after Muzo's post. Thanks.
Qookievn, it was just because you posted some other levels, which were impossible to solve, I thought this one was also impossible. Sorry for that.
Thanks for the fun.

Posted: Wed Feb 25, 2009 4:17 pm
by bob roest
Okay it is possible. If you had mentioned 'beating the box' in the first place this wouldn't have dragged on so long but it's possible you weren't aware that was a sticking point. Designers often think what's obvious to them is obvious to all, nature of the beast.
But as to this comment:
Muzozavr wrote:WHAT IT WAS SO SIMPLE HOW COULD WE ALL HAVE MISSED THAT?!

If this had been a level posted by someone else I probably would have looked harder to find the solution but since you had already posted a level that wasn't play-tested correctly, I assumed the fault was at your end. Indeed your last level 'Many Boulders' wasn't tested correctly either.
Mistakes happen, but as a general rule, I test my levels several times to make sure the mechanics work before I post them. Just something to bear in mind for the future.
edit: apparently Marinus and I were having the same thought at the same time

Posted: Wed Feb 25, 2009 4:26 pm
by Qookievn
I promise I will test the new level before posting.
